Sonic Fear

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Sonic Fear was a fan-made Spanish horror game series based on Sonic R and creepypasta Sonic.exe. Created by Yesmen10 from 2014 to July 4th, 2020, the series focuses on Tails Doll and Sonic.exe as the main antagonists. The most popular reaction video of Sonic Fear reached 13 million views, which makes it the most viewed .exe video.[1]

Sonic Fear: Tails Doll El Assesino / Sonic Fear: Tails Doll the Murderer

The player controls Sonic, navigating obstacle-filled environments while avoiding spikes and collecting rings to survive. Core mechanics involve avoiding spikes and evading the antagonist Tails Doll, which appears periodically. Three scripted encounters occur: first encounter drains Sonic’s rings while approaching slowly, second being a sudden flashing screen which disrupts gameplay, and the final eventually becomes a screamer that transitions Sonic to a distorted world filled with flickering static, corpses of franchise characters (e.g., Chao, Big the Cat), and hanging animal bodies. In an outdoor zone, Tails Doll teleports Sonic into a void where weakening gravity lifts him into overhead spikes, killing him, and a screamer appears. A cutscene depicts Sonic’s dismembered burial. Tails Doll resurrects him as Sonic.exe, now under its control.

Players switch to Tails, exploring a warped Green Hill Zone with two paths: Left path triggers an unavoidable Tails Doll screamer. The right path advances of what's more in the story. Tails encounters a motionless Sonic (implied to be Sonic.exe) that disintegrates on contact. Clones appear with text: “This is not Sonic.exe” and “This is Sonic Fear”, before Tails is impaled by spikes. A “The End” screen appears but is interrupted by looping static and Sonic.exe’s laughter. Each cycle brings Sonic.exe closer until a final screamer (featuring MY5TCrimson’s scream from the original Sonic.exe fangame) resets the game to a “Continue” screen.

After Tails’ death, Knuckles becomes playable. Limited to climbing walls (via the up arrow key), he navigates a minimally altered Scrap Brain Zone. Static images of Tails Doll and Sonic.exe appear until Knuckles reaches a dead end. Upon returning, he finds empty screens before Tails Doll decapitates him. With all characters dead, Tails Doll becomes playable. Using left/right arrows, it kills on contact. A cutscene shows Tails Doll chasing Cream the Rabbit and her Chao, culminating in a screamer. Shortly after, it abruptly cuts to a scene where Tails Doll frees Sonic from illusions, extracting Sonic.exe from his mind. Sonic battles Sonic.exe in a boss fight before escaping with Tails. Turns out, the game reveals both antagonists as mere apparitions.

Sequels

Sonic Fear 2: Metal Sonic Fuera Del Control / Metal Sonic Out of Control

In Sonic Fear 2, Players engage in a mix of survival horror and high-speed platforming, beginning with a scripted rail-shooter prologue where Sonic evades debris during the Tornado’s crash. The core gameplay unfolds in a destabilizing illusion world, blending stealth mechanics (avoiding patrolling clones of Sonic.exe and Tails Doll) with reflex-driven platforming over spike pits and blinding light orbs. The game even has its own boss fights which emphasize pattern recognition: the Hidden Palace Zone pits players against Sonic.exe in a multi-phase battle involving clone evasion and screen-falling spike traps, rewarding the Green Chaos Emerald to unlock Stardust Speedway. Here, a Sonic Heroes-inspired showdown against Metal Overlord transitions between 3D rail segments (dodging lasers) and quick-time finishers. Once Metal Sonic is near the brink of destruction, Sonic.exe and Tails Doll teleport Metal Sonic away and prepare to repair him and get their revenge.

Sonic Fear 3: El Apocalipsis / The Apocalypse

The third and final game begins with a doomed prologue rail-shooter segment, forcing players to fail as Eggrobo and Metal Knuckles overwhelm Sonic, scripting the world’s conquest. Gameplay revolves around rescuing allies via “Recruitment by Rescue” missions: each boss (e.g., zombified Chaos 0) follows a three-phase “Sequential Boss” structure—pattern-based combat, chase sequences through crumbling terrain, and scale-shifted battles against giant forms. Timed “Just in Time” rescues unlock playable characters, with failure altering story outcomes. The final chapter, “A Miracle”, combines an ambush chase (dodging Tails Doll’s insta-kill strikes) with a Sonic Heroes-style trio battle: players swap between Super Sonic, Tails, and Knuckles to target weak points on Tails Doll’s winged form, countered mid-fight by a power-stripping mechanic forcing a light-speed Super Sonic form finale. Post-game unlocks dissect Tails Doll’s origins via logs and scrapped boss concepts.

References

  1. youtube.com/watch?v=fwjT34GcYNs

Links

NOTE: The following links contain screamers!

  • mediafire.com/download/91uiya95w1tk2ib/sonic+Fear+FULL.rar
  • Sonic Fear 2: gleam.io/competitions/a8y0g-w..
  • Sonic Fear 3 + bundle: mediafire.com/file/hyhx7moyplbwr9m/SONIC_FEAR_TRILOGY.rar/file

Reuploads

  • disk.yandex.ru/d/wdtVyV3Hbhe2v
  • mediafire.com/download/d2iibsidgnxg15c
  • mediafire.com/download/2mmz3wpwcp2jisa
  • Sonic Fear 2: gamejolt.com/games/sonicfear2/361305
  • Sonic Fear 3: gamejolt.com/games/SF3/805555

Showcase videos

  • youtube.com/playlist?list=PLs3q41sbpKSCIl50O3pIY2weD1la4WA2R

See also

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