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GameJolt: Difference between revisions
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In 2002, 14-year-old David DeCarmine created a website called ''Holo World''. It was a forum where hobbyists could share small games they made using engines like [[wikipedia:Clickteam Fusion|Clickteam Fusion]] and [[wikipedia:GameMaker|GameMaker]]. Users would post their "Works in Progress" (WIPs) to get feedback or share their source code so others could learn from it. | In 2002, 14-year-old David DeCarmine created a website called ''Holo World''. It was a forum where hobbyists could share small games they made using engines like [[wikipedia:Clickteam Fusion|Clickteam Fusion]] and [[wikipedia:GameMaker|GameMaker]]. Users would post their "Works in Progress" (WIPs) to get feedback or share their source code so others could learn from it. | ||
However, David wanted a better way for people to find and play games instantly, rather than searching through forum threads for download links. Later, he closed Holo World and launched Game Jolt on January 1, 2004. He chose the name "Jolt" because it represents a quick shock or burst of energy, as the site is purposely designed for users who can find and play games almost immediately. ''Game Jolt'' is headquarted at [[wikipedia:Seattle, Washington|Seattle, Washington, USA]] | However, David wanted a better way for people to find and play games instantly, rather than searching through forum threads for download links. Later, he closed Holo World and launched Game Jolt on January 1, 2004. He chose the name "Jolt" because it represents a quick shock or burst of energy, as the site is purposely designed for users who can find and play games almost immediately. ''Game Jolt'' is headquarted at [[wikipedia:Seattle, Washington|Seattle, Washington, USA]]. | ||
===Cultural impact in screamers=== | ===Cultural impact in screamers=== | ||
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Aside from [[.exe]] games, the most iconic genre on Game Jolt is [[wikipedia:Five Nights at Freddy's|Five Nights at Freddy]]'s (FNaF). Since the release of the original game by ''Scott Cawthon'', developers have used Game Jolt to publish their own "fan games" and clones. For years, Scott Cawthon himself used the site as the primary distribution hub for his official free spin-offs and demos including FNaF World and Freddy Fazbear’s Pizzeria Simulator, giving Game Jolt its own reputation as the "vetted" home for FNaF content. | Aside from [[.exe]] games, the most iconic genre on Game Jolt is [[wikipedia:Five Nights at Freddy's|Five Nights at Freddy]]'s (FNaF). Since the release of the original game by ''Scott Cawthon'', developers have used Game Jolt to publish their own "fan games" and clones. For years, Scott Cawthon himself used the site as the primary distribution hub for his official free spin-offs and demos including FNaF World and Freddy Fazbear’s Pizzeria Simulator, giving Game Jolt its own reputation as the "vetted" home for FNaF content. | ||
==Links== | ==Links== | ||
*'''Official website''': https://gamejolt.com/ | *'''Official website''': https://gamejolt.com/ | ||
Latest revision as of 05:26, 6 March 2026
| “ | Share your creations | ” |
| Game Jolt's slogan | ||
Gamejolt (titled Game Jolt) is a social community platform for video games and content creators by David DeCarmine on January 1, 2004. The platform has over 4 million monthly users.
Game Jolt is considered a powerhouse for the indie scene, where developers can upload games for Microsoft Windows and mobile devices. It functions as much more than a store; it’s a social hub where users engage with a variety of interactive content, from livestreams and chat rooms to community feeds inspired by YouTube.
Website design
For guest users, they can navigate through the main menu to find sections like Store, Site Guidelines, Creators, Merch, About, and Help/FAQs. In the Store, you can find games using hashtags or categories like Featured, Hot, Best, and New. The player can also visit the official Redbubble shop through the Merch link or use the About and Help pages to learn how the site works and get support.
History and origin

In 2002, 14-year-old David DeCarmine created a website called Holo World. It was a forum where hobbyists could share small games they made using engines like Clickteam Fusion and GameMaker. Users would post their "Works in Progress" (WIPs) to get feedback or share their source code so others could learn from it.
However, David wanted a better way for people to find and play games instantly, rather than searching through forum threads for download links. Later, he closed Holo World and launched Game Jolt on January 1, 2004. He chose the name "Jolt" because it represents a quick shock or burst of energy, as the site is purposely designed for users who can find and play games almost immediately. Game Jolt is headquarted at Seattle, Washington, USA.
Cultural impact in screamers
- Main Category: Category:GameJolt
One of the most influential early creepypasta titles was Sonic.exe, released in August 2012 by MY5TCrimson. The game was based on a written story that was notoriously removed from the Creepypasta Wiki. After its launch on Game Jolt, it was covered by numerous English-speaking YouTubers, gaining millions of international views and spawning an entire subgenre of ".exe" horror games (such as I HATE YOU.exe) that became a pillar of the platform.
Aside from .exe games, the most iconic genre on Game Jolt is Five Nights at Freddy's (FNaF). Since the release of the original game by Scott Cawthon, developers have used Game Jolt to publish their own "fan games" and clones. For years, Scott Cawthon himself used the site as the primary distribution hub for his official free spin-offs and demos including FNaF World and Freddy Fazbear’s Pizzeria Simulator, giving Game Jolt its own reputation as the "vetted" home for FNaF content.
Links
- Official website: https://gamejolt.com/
- Wikipedia page: https://en.wikipedia.org/wiki/Game_Jolt#Game_API
- All GameJolt screamers