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'''[[Hotel Mario 6]]''' was a [[screamer]] game, with gameplay similar to the Luna Game, developed by Conscripts and published on Gamejolt in August 2014. As of 2017, the game was either deleted by its creator or got taken down for uncertain reasons.
'''[[Hotel Mario 6]]''' was a [[screamer]] game, with gameplay similar to the Luna Game, developed by Conscripts and published on Gamejolt in August 2014. As of 2017, the game was either deleted by its creator or got taken down for uncertain reasons.


Despite its name, the game plays like the traditional Mario Bros games - though a remixed version of the main menu theme from Hotel Mario plays as the BGM. The only controls involve the arrow keys for moving and jumping; the movement speed is notably slower than would otherwise be expected, The game has pretty crude graphics: Mario has a whopping 6 frames of animation in total, three for his walking animation (the game doesn't allow running), two for his jump, and one for his surprised reaction.
Despite its name, the game plays like the traditional Mario Bros games - though a remixed version of the main menu theme from Hotel Mario plays as the BGM. The only controls involve the arrow keys for moving and jumping; the movement speed is notably slower than would otherwise be expected, The game has pretty crude graphics: Mario has a whopping 6 frames of animation in total, three for his walking animation (the game doesn't allow running), two for his jump, and one for his surprised reaction.

Revision as of 03:33, 12 January 2021

Hotel Mario 6 was a screamer game, with gameplay similar to the Luna Game, developed by Conscripts and published on Gamejolt in August 2014. As of 2017, the game was either deleted by its creator or got taken down for uncertain reasons.

Despite its name, the game plays like the traditional Mario Bros games - though a remixed version of the main menu theme from Hotel Mario plays as the BGM. The only controls involve the arrow keys for moving and jumping; the movement speed is notably slower than would otherwise be expected, The game has pretty crude graphics: Mario has a whopping 6 frames of animation in total, three for his walking animation (the game doesn't allow running), two for his jump, and one for his surprised reaction.