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Crazy Pierrot: Difference between revisions

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|keywords="Crazy Pierrot game, Crazy Pierrot scary, Crazy Pierrot Nifty, Crazy Pierrot Screamer, Crazy Pierrot"
|keywords="Crazy Pierrot game, Crazy Pierrot scary, Crazy Pierrot Nifty, Crazy Pierrot Screamer, Crazy Pierrot"
}}
}}
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{{Infobox Game
{{Infobox Game
|title= Β 
|title = Crazy Pierrot
|Image = Kureiji.png
|image = Kureiji.png
|Quote =
|maker = Yoshiaki Ogiwara
|Maker = Yoshiaki Ogiwara
|type = [[Flash]] game
|Type = Flash game
|date = 2005
|date = 2005
|Platform = Nifty
|platform = Nifty
|Written in = ActionScript
|written in = ActionScript
}}
}}
'''Crazy Pierrot''' (クレむジーピエロ, '''Kureijii Piero''') is a Japanese Flash [[screamer]] game designed and scripted by Yoshiaki Ogiwara in 2005. Rumor has it, the game is considered cursed.
'''Crazy Pierrot''' (クレむジーピエロ, '''Kureijii Piero''') is a Japanese [[Flash]] [[screamer]] game designed and scripted by Yoshiaki Ogiwara in 2005. Rumor has it, the game is considered cursed.


The player's goal in the game is to control a clown and catch the apples falling from the sky, while dodging the skulls - catching one of them is an instant game over. However, the game's description says that the game is actually cursed and that the player should not get a 4000+ score. Every time the player gets a thousand points, a change occurs in the game. They are listed below:
The player's goal in the game is to control a clown and catch the apples falling from the sky, while dodging the skulls - catching one of them is an instant game over. However, the game's description says that the game is actually cursed and that the player should not get a 4000+ score. Every time the player gets a thousand points, a change occurs in the game. They are listed below:

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