The Never Ending Level Game: Difference between revisions

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{{Featured}}
{{Featured}}
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{{Spoiler}} {{Infobox
{{Spoiler}} {{Infobox
|Name = The Never Ending Level Game
|title = The Never Ending Level Game
|Picture = Nlg.png
|image = Nlg.png
|Maker = Clarence Ball
|maker = Clarence Ball
|Type = HTML5 Games
|type = HTML5 Games
|Release date = 2010
|date = 2010
}}
}}
'''The Never Ending Level Game''' is a flash game by Clarence Ball. The latest version was released in early 2010 and contains 300 levels, but earlier versions were released as early as 2005 and contained significantly fewer levels. The earliest known version, for example, included only 75 levels, with later versions continuously adding more, hence the name. The game contains a [[screamer]] at level 113.
'''The Never Ending Level Game''' is a flash game by Clarence Ball. The latest version was released in early 2010 and contains 300 levels, but earlier versions were released as early as 2005 and contained significantly fewer levels. The earliest known version, for example, included only 75 levels, with later versions continuously adding more, hence the name. The game contains a [[screamer]] at level 113.


The objective of the game is to figure out how to get to the next level, which usually involves a password. The first few levels are extremely simple and flat-out tell the player how to proceed, while the later levels contain progressively more difficult clues, which eventually require an extreme amount of creativity and lateral thinking, to the point that they may even require the player to open additional applications or to play around with the flash menu in order to proceed.
The objective of the game is to figure out how to get to the next level, which usually involves a password. The first few levels are extremely simple and flat-out tell the player how to proceed, while the later levels contain progressively more difficult clues, which eventually require an extreme amount of creativity and lateral thinking, to the point that they may even require the player to open additional applications or to play around with the flash menu in order to proceed.
=='''Level 133'''==
==Level 133==
Deep within the game, in Level 113, the game shows a large wall of a text containing perplexing and seemingly contradictory clues, which, however, do not seem out of place at this stage of the game. It reads:
Deep within the game, in Level 113, the game shows a large wall of a text containing perplexing and seemingly contradictory clues, which, however, do not seem out of place at this stage of the game. It reads:
[[File:L113.png|thumb|220x220px|Level 113]]
[[File:L113.png|thumb|220x220px|Level 113]]
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If the player already knows the password beforehand, it is possible to bypass the screamer, since it is not necessary to wait for the screamer to show up before the solution becomes available.
If the player already knows the password beforehand, it is possible to bypass the screamer, since it is not necessary to wait for the screamer to show up before the solution becomes available.
=='''Shortcut to Level 113'''==
==Shortcut to Level 113==
*For those who want to experience the screamer right away, this is the quickest way to get to level 113 (Note: all passwords are case sensitive):
*For those who want to experience the screamer right away, this is the quickest way to get to level 113 (Note: all passwords are case sensitive):
**In the 'Level jump' menu, select 109 and enter SPACESPACE. Leave the password unchanged in the level that shows up and click Go.
**In the 'Level jump' menu, select 109 and enter SPACESPACE. Leave the password unchanged in the level that shows up and click Go.
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