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Happy 11th anniversary, screamer wiki!
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[[File:dontbelieveyoucanfly.png|thumb|Mario, shortly before falling into the darkness.]] | [[File:dontbelieveyoucanfly.png|thumb|Mario, shortly before falling into the darkness.]] | ||
'''Hotel Mario 6''' is a [[screamer]] game based on '' | '''Hotel Mario 6''', otherwise known as '''Hotel Mario 666''', is a [[screamer]] game based on ''[https://en.wikipedia.org/wiki/Hotel_Mario Hotel Mario]'', developed by ''ConsScripts'', published on Gamejolt in August 2014. | ||
==='''Gameplay'''=== | ==='''Gameplay'''=== | ||
Despite its name, the game plays like the traditional ''Mario Bros'' games - though a remixed version of the main menu theme from Hotel Mario plays as the BGM. The only controls involve the arrow keys for moving and jumping; the movement speed is notably slower than would otherwise be expected. The game has pretty crude graphics: Mario has a whopping 6 frames of animation in total, three for his walking animation (the game doesn't allow running), two for his jump, and one for his surprised reaction. | Despite its name, the game plays like the traditional ''Mario Bros'' games - though a remixed version of the main menu theme from ''Hotel Mario'' plays as the BGM. The only controls involve the arrow keys for moving and jumping; the movement speed is notably slower than would otherwise be expected. The game has pretty crude graphics: Mario has a whopping 6 frames of animation in total, three for his walking animation (the game doesn't allow running), two for his jump, and one for his surprised reaction. | ||
Eventually, Mario will come across 11 mushroom platforms, and will encounter Peach after getting past them. Once the player gets close enough to Peach, static noise will interrupt the BGM, followed by complete silence. At this point, touching Peach will result in a normal-image of CDI-Peach from the ''Hotel Mario'' cutscenes for up to 10 seconds, at which point the world will suddenly change into a dark, red version, and Peach's image becomes Zalgo-ified. This persists for another 9 seconds, where the image zooms in, showing Zalgoified Peach's eyes accompanied by a loud scream. | Eventually, Mario will come across 11 mushroom platforms, and will encounter Peach after getting past them. Once the player gets close enough to Peach, static noise will interrupt the BGM, followed by complete silence. At this point, touching Peach will result in a normal-image of CDI-Peach from the ''Hotel Mario'' cutscenes for up to 10 seconds, at which point the world will suddenly change into a dark, red version, and Peach's image becomes Zalgo-ified. This persists for another 9 seconds, where the image zooms in, showing Zalgoified Peach's eyes accompanied by a loud scream. |