Deep Fancy Island: Difference between revisions

Jump to: navigation, search
No edit summary
Line 21: Line 21:


==Gameplay overview==
==Gameplay overview==
The game begins with the player in a field, facing an entrance that leads to [[Ookamuro Subspecies]] and five glitchy Japanese kanji characters. Each kanji button redirects to a different page. Clicking the head in the middle produces laughter, and clicking the top left corner unlocks a separate portion of the page where the player must click buttons in a specific order. This leads to the appearance of a monochrome door that redirects the player to a new page called Deepdashtwoes.html. Despite its numerous screamers, Deep Fancy Island can also be considered a puzzle game due to its heavy use of puzzles and mazes.
The game begins with the player in a field, facing an entrance that leads to [https://lomando.fandom.com/wiki/Ookamuro_Subspecies Ookamuro Subspecies] and five glitchy Japanese kanji characters. Each kanji button redirects to a different page. Clicking the head in the middle produces laughter, and clicking the top left corner unlocks a separate portion of the page where the player must click buttons in a specific order. This leads to the appearance of a monochrome door that redirects the player to a new page called Deepdashtwoes.html. Despite its numerous screamers, Deep Fancy Island can also be considered a puzzle game due to its heavy use of puzzles and mazes.


==First kanji==
==First kanji==
74

edits

Navigation menu