Check users, Comment administrators, csmoderator, Interface administrators, oversight, Suppressors, Administrators
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====Main.html==== | ====Main.html==== | ||
[[File:Dai Kamuro.png|thumb|right|200px|The Ookamuro variant of Main.html.]] | [[File:Dai Kamuro.png|thumb|right|200px|The Ookamuro variant of Main.html.]] | ||
Upon accessing ''Main.html'' and clicking the entrance on the first page, the player will encounter [[Lomando.com#Minor characters|Ookamuro]]<ref>Ookamuro (大かむろ) means "large kamuro" from a translation.</ref>, a woman who stares ominously at them with glowing eyes. In the background, an eerie ambiance can be heard, slowly transitioning into what appears to be growling or moaning sounds. Positioned in the bottom left corner, five buttons proceed the game's progression. If the player selects the fifth button, a ghostly blue-tinted woman (known as [[Lomando.com#Minor characters|Yukie]]) appears by crawling toward them accompanied by moaning or groaning audio. However, her action does not inflict harm; instead, she simply removes the fifth button. To continue with the [[game]], the player must press one of the remaining four buttons, each directing them to different web pages. The following buttons redirects to <code>Elizabeth.html</code>, <code>Chaos.html</code>, <code>Heven.html</code>, and <code>Eden.html</code>. ''Main.html'' has been updated multiple times throughout its years.<ref>Opening this page introduces the possibility of instant redirection to an alternate version containing [[Lomando#Cursed Doll|Cursed Doll]]. In this version, the redirects are reduced to four, eliminating one, and the dots are replaced by mirrors. Despite these alterations, the page still ultimately leads to the same content, excluding Yukie's [[jumpscare]].</ref><ref>The earliest version possessed a layout similar to the current main page but with a few differences. Presented in bright red, [[Lomando.com#Mitsumeru Onna|Mitsumeru Onna]] appeared instead of Ookamuro. Beneath her, repeating text displayed "ごめんなさい" (which translates from Japanese to English into "I'm sorry"), accompanied by four black squares rather than the current five white dots. These squares directed to <code>3arcsemaru.html</code>, <code>4arcninoma.html</code>, <code>5arcyajirushihidari.html</code>, and <code>6arcyajirushimigi.html</code>.</ref> | Upon accessing ''Main.html'' and clicking the entrance on the first page, the player will encounter [[Lomando.com#Minor characters|Ookamuro]]<ref>Ookamuro (大かむろ) means "large kamuro" from a translation.</ref>, a woman who stares ominously at them with glowing eyes. In the background, an eerie ambiance can be heard, slowly transitioning into what appears to be growling or moaning sounds. Positioned in the bottom left corner, five buttons proceed the game's progression. If the player selects the fifth button, a ghostly blue-tinted woman (known as [[Lomando.com#Minor characters|Yukie]]) appears by crawling toward them accompanied by moaning or groaning audio. However, her action does not inflict harm; instead, she simply removes the fifth button. To continue with the [[game]], the player must press one of the remaining four buttons, each directing them to different web pages. The following buttons redirects to <code>Elizabeth.html</code>, <code>Chaos.html</code>, <code>Heven.html</code>, and <code>Eden.html</code>. ''Main.html'' has been updated multiple times throughout its years.<ref>Opening this page introduces the possibility of instant redirection to an alternate version containing [[Lomando#Cursed Doll|Cursed Doll]]. In this version, the redirects are reduced to four, eliminating one, and the dots are replaced by mirrors. Despite these alterations, the page still ultimately leads to the same content, excluding Yukie's [[jumpscare]].</ref><ref>The earliest version possessed a layout similar to the current main page but with a few differences. Presented in bright red, [[Lomando.com#Mitsumeru Onna|Mitsumeru Onna]] appeared instead of Ookamuro. Beneath her, repeating text displayed "ごめんなさい" (which translates from Japanese to English into "I'm sorry"), accompanied by four black squares rather than the current five white dots. These squares directed to <code>3arcsemaru.html</code>, <code>4arcninoma.html</code>, <code>5arcyajirushihidari.html</code>, and <code>6arcyajirushimigi.html</code>.</ref> | ||
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*Borei is a ghost mainly recognized by her shadowy skin, black eyes, wide oval mouth, and long black hair. Her initial appearance is in <code>Tnihonematumusus.html</code>, where she approaches players with moaning and banging sounds, carrying a Japanese note serving as a hint for [[Akeru.html]]. In <code>Shinitaioshirase.html</code>, she used to startle players by emerging from Windows XP-styled error windows before redirecting them to <code>Topd.html</code>. Presently, both <code>Shinitaioshirase.html</code> and <code>Curse.html</code> exhibit similar appearances, with minor variations in the presentation of her hands and tab style. | *Borei is a ghost mainly recognized by her shadowy skin, black eyes, wide oval mouth, and long black hair. Her initial appearance is in <code>Tnihonematumusus.html</code>, where she approaches players with moaning and banging sounds, carrying a Japanese note serving as a hint for [[Akeru.html]]. In <code>Shinitaioshirase.html</code>, she used to startle players by emerging from Windows XP-styled error windows before redirecting them to <code>Topd.html</code>. Presently, both <code>Shinitaioshirase.html</code> and <code>Curse.html</code> exhibit similar appearances, with minor variations in the presentation of her hands and tab style. | ||
*Dai kuchisake-onna is a woman with pale skin, a fleshless mouth, and long black hair. She initially appears in <code>Awamsohniptosour.html</code>, where she approaches players if they attempt to open the second fusuma door, causing a game over if not defeated with the Nata in time. She also appears in <code>Oshowgatsu.html</code>, <code>Smposhowgatsu.html</code>, <code>Smpoohiroma.html</code>, <code>Tgwailnlkellely.html</code>, and the old version of <code>Twinklegallery.html</code>. | *Dai kuchisake-onna is a woman with pale skin, a fleshless mouth, and long black hair. She initially appears in <code>Awamsohniptosour.html</code>, where she approaches players if they attempt to open the second fusuma door, causing a game over if not defeated with the Nata in time. She also appears in <code>Oshowgatsu.html</code>, <code>Smposhowgatsu.html</code>, <code>Smpoohiroma.html</code>, <code>Tgwailnlkellely.html</code>, and the old version of <code>Twinklegallery.html</code>. | ||
*Dorodoro is a character known for her zombified face with half of her skin ripped off and a dislocated right eye. She first appeared in <code>Orodorod.html</code> when players clicked the doors in <code>Iamonnenuohs.html</code> or <code>Ieamonnnegnuohs12.html</code>. In this early appearance, she provided a [[screamer]] before allowing progression. Her second and third appearances, with a "healthier" version of her character (in which she did not have half of her face removed), are in <code>Totptbpuiouiss.html</code> and <code>Oiaaeptoiympe.html</code>. | *Dorodoro is a character known for her zombified face with half of her skin ripped off and a dislocated right eye. She first appeared in <code>Orodorod.html</code> when players clicked the doors in <code>Iamonnenuohs.html</code> or <code>Ieamonnnegnuohs12.html</code>. In this early appearance, she provided a [[screamer]] before allowing progression. Her second and third appearances, with a "healthier" version of her character (in which she did not have half of her face removed), are in <code>Totptbpuiouiss.html</code> and <code>Oiaaeptoiympe.html</code>. On both pages, she jump-scares players if they repeatedly open and close the clown's cape before entering a code. Her fourth and fifth appearances revisit her original [[jumpscare]] role in <code>Iamonnenuohs.html</code> and <code>Ieamonnnegnuohs12.html</code>. Dorodoro later features in <code>Pdaieolyaam.html</code>, <code>Tokonoma.html</code>, and <code>S2st66usam7obe.html</code> as part of the Tokorush string of screamers. | ||
*The Gallery Master, also known as ギャラリーマスター, can be found in <code>Tgwailnlkellely.html</code>, <code>Smpstrangespace.html</code>, and the former <code>Twinklegallery.html</code> when players attempt to view her photo. She's characterized by gray skin, a damaged flower-adorned hat, long black hair, and a white dress with eerie black eyes and a wide-open mouth. In <code>Twinklegallery.html</code> and <code>Smpstrangespace.html</code>, attempting to view her photo at the very bottom results in an instant screamer, though it won't lead to player death. When clicked on, she vanishes, allowing players to view her photo. A similar scenario occurs in <code>Smpstrangespace.html</code>, but with a vertical design. Players encounter her by scrolling through the mascots' profiles will eventually trigger a jumpscare, which reveals her profile (pictured) and consists of the Japanese character "あ" repeated over 50 times on a pure black background, signifying "A." After her laugh ends, <code>Xmastop.html</code> and <code>About.html</code> redirect players to <code>Main.html</code>. | *The Gallery Master, also known as ギャラリーマスター, can be found in <code>Tgwailnlkellely.html</code>, <code>Smpstrangespace.html</code>, and the former <code>Twinklegallery.html</code> when players attempt to view her photo. She's characterized by gray skin, a damaged flower-adorned hat, long black hair, and a white dress with eerie black eyes and a wide-open mouth. In <code>Twinklegallery.html</code> and <code>Smpstrangespace.html</code>, attempting to view her photo at the very bottom results in an instant screamer, though it won't lead to player death. When clicked on, she vanishes, allowing players to view her photo. A similar scenario occurs in <code>Smpstrangespace.html</code>, but with a vertical design. Players encounter her by scrolling through the mascots' profiles will eventually trigger a jumpscare, which reveals her profile (pictured) and consists of the Japanese character "あ" repeated over 50 times on a pure black background, signifying "A." After her laugh ends, <code>Xmastop.html</code> and <code>About.html</code> redirect players to <code>Main.html</code>. | ||
*Kageboshi, also known as 影法師, appears as a shadowy female figure. She first appears in Tokonoma.html, triggered by the player clicking the left switch. After three seconds, she points at the player and redirects them to <code>Fire.html</code>, a slideshow of screamers. In Ikiammadem.html, her giggle signals her appearance when players click toward the eye puzzle from Hokora1.html. Although players can't eliminate her, they can still interact by clicking. She points at the player and redirects them to a bathroom, <code>Otyejlnieobt.html</code>. Pdaieolyaam.html also sees her pointing when players approach the door, leading to the same string of screamers as <code>Tokonoma.html</code>, but with Abyss replaced by Pieyama Pie-Man. Her final appearance in the main game (excluding gallery pages) is in <code>Dpiaoeyla258am.html</code>, where she can be defeated. However, waiting triggers a cutscene where repeated clicking is necessary; failure leads to the screamers from <code>Pdaieolyaam.html</code>, while success results in her defeat. | *Kageboshi, also known as 影法師, appears as a shadowy female figure. She first appears in Tokonoma.html, triggered by the player clicking the left switch. After three seconds, she points at the player and redirects them to <code>Fire.html</code>, a slideshow of screamers. In Ikiammadem.html, her giggle signals her appearance when players click toward the eye puzzle from Hokora1.html. Although players can't eliminate her, they can still interact by clicking. She points at the player and redirects them to a bathroom, <code>Otyejlnieobt.html</code>. Pdaieolyaam.html also sees her pointing when players approach the door, leading to the same string of screamers as <code>Tokonoma.html</code>, but with Abyss replaced by Pieyama Pie-Man. Her final appearance in the main game (excluding gallery pages) is in <code>Dpiaoeyla258am.html</code>, where she can be defeated. However, waiting triggers a cutscene where repeated clicking is necessary; failure leads to the screamers from <code>Pdaieolyaam.html</code>, while success results in her defeat. | ||
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==Trivia== | ==Trivia== | ||
*As of editing, this is currently the [[Special:LongPages|<b>longest</b>]] puzzle game-related page on this wiki, having with {{PAGESIZE:{{FULLPAGENAME}}|R}} bytes as of the current revision. | *As of editing, this is currently the [[Special:LongPages|<b>longest</b>]] puzzle game-related page on this wiki, having with {{PAGESIZE:{{FULLPAGENAME}}|R}} bytes as of the current revision. | ||
* This article was nominated in the featured article on {{SITENAME}} in late March 2020. | *This article was nominated in the featured article on {{SITENAME}} in late March 2020. | ||
*The manager uses Adobe Photoshop to create illustrations for the website. | |||
==Notes== | ==Notes== | ||
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===External Links=== | ===External Links=== | ||
*'''Article on Know Your Meme:''' knowyourmeme.com/memes/sites/lomandocom | *'''Article on Know Your Meme:''' knowyourmeme.com/memes/sites/lomandocom | ||
*'''Official | *'''Official [[X]]:''' twitter.com/fancy_islandrss | ||
{{Lomando}} | {{Lomando}} |
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