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'''Luna Game''' is a downloadable game created and posted by ''Ceremi'' to "[https://www.equestriadaily.com/ Equestria Daily]" on April 3rd, 2011. From the name of the game to the sprites used, it is clearly based on the popular show "[https://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony: Friendship Is Magic]" (also known as G4 MLP:FiM). While the game looks simple and easy to understand, Luna Game spawned a series of games and even fanmade games with the last official installment being Luna Game 5 on February 19th, 2012. Yet, a common aspect of all the games is that the protagonist, [https://mlp.fandom.com/wiki/Princess_Luna Princess Luna], goes through a series of obstacles and platforms that ends in a [[screamer]]. Said screamers are images depicting characters such as [https://mlp.fandom.com/wiki/Apple_Bloom Apple Bloom] with a screaming audio clip relayed as a result.
'''Luna Game''' is a downloadable game created and posted by ''Ceremi'' to "[https://www.equestriadaily.com/ Equestria Daily]" on April 3rd, 2011. From the name of the game to the sprites used, it is clearly based on the popular show "[https://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony: Friendship Is Magic]" (also known as G4 MLP:FiM). While the game looks simple and easy to understand, Luna Game spawned a series of games and even fanmade games with the last official installment being Luna Game 5 on February 19th, 2012. Yet, a common aspect of all the games is that the protagonist, [https://mlp.fandom.com/wiki/Princess_Luna Princess Luna], goes through a series of obstacles and platforms that ends in a [[screamer]]. Said screamers are images depicting characters such as [https://mlp.fandom.com/wiki/Apple_Bloom Apple Bloom] with a screaming audio clip relayed as a result.
==Luna Game 1==
==Luna Game 1==
Released on April 3rd, 2011, the game starts with a custom made Princess Luna model that slightly drops on a platform. The terrain remains the same as it is brown with green triangles looking downwards to signify grass accompanied by a navy blue background with white dots that are supposed to be stars. With no introduction or instructions, the player is tasked with only progressing to the right using the arrow keys to either move left, right, and jump.  
Released on April 3rd, 2011, the game starts with a custom made Princess Luna model that slightly drops on a platform. The terrain remains the same as it is brown with green triangles looking downwards to signify grass accompanied by a navy blue background with white dots that are supposed to be stars. Meanwhile, an instrumental is played which are to as "Upbeat Pony Beats" in the application. With no introduction or instructions, the player is tasked with only progressing to the right using the arrow keys to either move left, right, and jump.  


However, little does the player know that unlike in most scary games where it is a linear "Point A to Point B" type of goal that ends in a jumpscare, the screamers in Luna Game are triggered by a time limit (not shown in-game) that starts ticking the moment the application runs. To make it even more confusing, the time limit itself is randomly assigned, though it is usually between 10-20 seconds or, on rare occasions, 30 seconds. For example, one player may end up getting 10 seconds while another may end up with 16 seconds, making the screamers almost unpredictable though most players see them around the point in which they are close to a T-shaped platform on the ground. With that said, it is also possible for the [[screamer]] to appear even if the player did not move Luna at all.
However, little does the player know that unlike in most scary games where it is a linear "Point A to Point B" type of goal that ends in a jumpscare, the screamers in Luna Game are triggered by a time limit (not shown in-game) that starts ticking the moment the application runs. To make it even more confusing, the time limit itself is randomly assigned, though it is usually between 10-20 seconds or, on rare occasions, 30 seconds. For example, one player may end up getting 10 seconds while another may end up with 16 seconds, making the screamers almost unpredictable though most players see them around the point in which they are close to a T-shaped platform on the ground. With that said, it is also possible for the [[screamer]] to appear even if the player did not move Luna at all.
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*An image of Apple bloom grimacing against a light that only shows her eyes, teeth, and part of her yellow skin including her mane. Unlike the first image, the audio played is an eerie ambience.
*An image of Apple bloom grimacing against a light that only shows her eyes, teeth, and part of her yellow skin including her mane. Unlike the first image, the audio played is an eerie ambience.
===Aftermath===
===Aftermath===
The images shown will not close until the player does it manually either through Task Manager or simply powering off their device. Yet, that is not all as the user's desktop is now filled with pictures that were either the jumpscares themselves, screenshots of where the player was by the time the jumpscare happened, and text files that says "The end is neigh". It should be noted that the images and screenshots may also be labeled with "The end is neigh".
The images shown will not close until the player does it manually either through Task Manager or simply powering off their device. Yet, that is not all as the user's desktop is now filled with pictures that were either the jumpscares themselves, screenshots of where the player was by the time the jumpscare happened, and text files that says "The end is neigh". It should be noted that the images and screenshots may also be labeled with "The end is neigh."


==Luna Game 2==
==Luna Game 2==
In the second game, it stays back normally, and the player is told immediately to run by holding a shift key. After going further, at which point a picture of Luna with zalgofied appears briefly along with a loud, static noises, After this, the world suddenly changes into dark, red version, Snowstorm noises can be heard, the player's movement is now slow, the player must walk through until encountering a big chasm on the ground and fall on it, While falling, the background eventually fades into black, revealing its a game over screen of Luna falling, while some disturbing music plays.
Released on May 30th, 2011, this version has slightly improved graphics with Luna herself being noticeably smaller compared to her previous model. As usual, the player must move to the right, except this time they are told by black text that they can run by holding the shift key. In terms of the layout of the game, it is less platform-based unlike the 1st game.  


===Major Differences===
The further Luna moves to the right, the more cracked the ground beneath her appears up until a point in which a picture of a zalgofied Pinkie Pie appears briefly with static noises. Afterwards, the world suddenly changes into a dark, red version with what appears to be a snowstorm heard in the background. Additionally, the player's movement is now significantly reduced and they are no longer able to sprint. After a couple seconds of walking, the player will encounter a dead end as there is a wall preventing any progress to the right. Yet, there is one visible peculiarity at the end, a big chasm on the ground. With no other option left but to descend into the abyss, Luna slowly falls as the background fades to black including herself, revealing a game over screen with fanart of Luna falling while some disturbing music plays with bloody text saying "'''<font color="crimson"> YOU DIED'''</font>."
In addition, the major difference was that the art resources were moderately improved unlike the first one, the original image that was used on the game over screen was created by a user called PterosaurPony, and it can be originally found on [https://www.deviantart.com/pterosaurpony/art/MLP-FiM-Luna-s-Descent-204630918 DeviantArt].


After a couple seconds on the game over screen, the game will close by itself and, unlike the 1st game, will not add any files, screenshots, etc. into the PC.
==Luna Game 3==
==Luna Game 3==
Once again, the player controls Luna on a platform but in a forest setting actually, while catchy background music plays, The player must run through until the background music starts to slow down and distort, going in, the static sounds appears eventually, breaking off the music, the world suddenly goes dark, and the trees are now bloody, at this point, the player must keep on going until encountering a huge gap on the ground, falling on it result in the same image of Pinkie pie with zalgofied eyes used from the first game.  
Once again, the player controls Luna on a platform but in a forest setting actually, while catchy background music plays, The player must run through until the background music starts to slow down and distort, going in, the static sounds appears eventually, breaking off the music, the world suddenly goes dark, and the trees are now bloody, at this point, the player must keep on going until encountering a huge gap on the ground, falling on it result in the same image of Pinkie pie with zalgofied eyes used from the first game.  
Line 62: Line 62:


After being caught by the darkness, the player is shown with Luna lying back down on the ground from the first scene where she took a nap, After a moment, she stands up, Walking to the right will reveal some shadow ponies, Walking next to some ponies will trigger some texts, While playing the game, the static will flashes on the screen, After this happens, the text above the ponies heads will change, all of the ponies will change back into their original sprites, However, the static only lasts for a second, After walking through, the static does not happen again, and the player is now able to sprint, When going back to the left, the player encounters Nightmare Moon, where the player loses control over Luna, Another creepy song started to play, followed by heartbeat, As Luna walks towards her, leads to another static, This happens one more time before reaching Nightmare Moon, and when the player does leads the screen changes into black.
After being caught by the darkness, the player is shown with Luna lying back down on the ground from the first scene where she took a nap, After a moment, she stands up, Walking to the right will reveal some shadow ponies, Walking next to some ponies will trigger some texts, While playing the game, the static will flashes on the screen, After this happens, the text above the ponies heads will change, all of the ponies will change back into their original sprites, However, the static only lasts for a second, After walking through, the static does not happen again, and the player is now able to sprint, When going back to the left, the player encounters Nightmare Moon, where the player loses control over Luna, Another creepy song started to play, followed by heartbeat, As Luna walks towards her, leads to another static, This happens one more time before reaching Nightmare Moon, and when the player does leads the screen changes into black.
==Fanmade Luna Games==
===Luna Game 5 (Fan-made version)===
===Luna Game 5 (Fan-made version)===
{{Construction}}
{{Construction}}
==Other Luna Games==
===The Lunar Game===
===The Lunar Game===
The player controls Luna using arrow keys to move and space to jump, Once the player goes down that pit, the player get out of it, Though, the only way to do it is to try moving and jumping around until the wall disappears, Move forward, which leads to a message:  "And Luna lived happily ever after And nothing scary happened, ever".  
The player controls Luna using arrow keys to move and space to jump, Once the player goes down that pit, the player get out of it, Though, the only way to do it is to try moving and jumping around until the wall disappears, Move forward, which leads to a message:  "And Luna lived happily ever after And nothing scary happened, ever".  
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*As mentioned earlier, the creator of the series was revealed to be Ceremi, which was first discussed on a thread, which can be found [http://web.archive.org/web/20160412161711/https://desustorage.org/mlp/thread/26736308/ here].
*As mentioned earlier, the creator of the series was revealed to be Ceremi, which was first discussed on a thread, which can be found [http://web.archive.org/web/20160412161711/https://desustorage.org/mlp/thread/26736308/ here].
*Although the series was initially posted on the aforementioned Equestria Daily website, it had its own website called "lunagame.net" which was launched on July 18, 2012. Although it is now defunct, it contained information on current updates related to the creator and the series.
*Although the series was initially posted on the aforementioned Equestria Daily website, it had its own website called "lunagame.net" which was launched on July 18, 2012. Although it is now defunct, it contained information on current updates related to the creator and the series.
*With the series gaining much attention from the MLP fanbase, a rumor was spread about the application being malware that could supposedly ruin a user's RAM on their PC. However, this was disconfirmed as the game is safe based on viral scans.
*The creepy ambiance that plays during the creepy Apple Bloom image in the first game is actually a heavily edited version of 3 MLP songs: "Hush Now Quiet Now", "Evil Enchantress", and "Giggle At The Ghosties."
*The original image that was used for the game over screen in Luna Game 2 was created by a user called ''PterosaurPony'', and it can be found on [https://www.deviantart.com/pterosaurpony/art/MLP-FiM-Luna-s-Descent-204630918 DeviantArt].
==Links==
==Links==
*creepypasta.fandom.com/wiki/Luna_Game - Creepypasta Wiki, Special Thanks to them for information.
*creepypasta.fandom.com/wiki/Luna_Game - Creepypasta Wiki, Special Thanks to them for information.

Revision as of 15:23, 15 June 2021

This article contains spoilers!
Please be advised that the following article contains spoilers for the screamer mentioned in the title or description. If you have not yet experienced the material and wish to avoid spoilers, we recommend that you proceed with caution or refrain from reading until you have done so.

Luna Game is a downloadable game created and posted by Ceremi to "Equestria Daily" on April 3rd, 2011. From the name of the game to the sprites used, it is clearly based on the popular show "My Little Pony: Friendship Is Magic" (also known as G4 MLP:FiM). While the game looks simple and easy to understand, Luna Game spawned a series of games and even fanmade games with the last official installment being Luna Game 5 on February 19th, 2012. Yet, a common aspect of all the games is that the protagonist, Princess Luna, goes through a series of obstacles and platforms that ends in a screamer. Said screamers are images depicting characters such as Apple Bloom with a screaming audio clip relayed as a result.

Luna Game 1

Released on April 3rd, 2011, the game starts with a custom made Princess Luna model that slightly drops on a platform. The terrain remains the same as it is brown with green triangles looking downwards to signify grass accompanied by a navy blue background with white dots that are supposed to be stars. Meanwhile, an instrumental is played which are to as "Upbeat Pony Beats" in the application. With no introduction or instructions, the player is tasked with only progressing to the right using the arrow keys to either move left, right, and jump.

However, little does the player know that unlike in most scary games where it is a linear "Point A to Point B" type of goal that ends in a jumpscare, the screamers in Luna Game are triggered by a time limit (not shown in-game) that starts ticking the moment the application runs. To make it even more confusing, the time limit itself is randomly assigned, though it is usually between 10-20 seconds or, on rare occasions, 30 seconds. For example, one player may end up getting 10 seconds while another may end up with 16 seconds, making the screamers almost unpredictable though most players see them around the point in which they are close to a T-shaped platform on the ground. With that said, it is also possible for the screamer to appear even if the player did not move Luna at all.

Once the timer hits zero, 1 of 2 edited pictures will be shown to startle the player:

  • A picture of Pinkie pie smiling with black eyes and white pupils while distorted, feminine voices can be heard.
  • An image of Apple bloom grimacing against a light that only shows her eyes, teeth, and part of her yellow skin including her mane. Unlike the first image, the audio played is an eerie ambience.

Aftermath

The images shown will not close until the player does it manually either through Task Manager or simply powering off their device. Yet, that is not all as the user's desktop is now filled with pictures that were either the jumpscares themselves, screenshots of where the player was by the time the jumpscare happened, and text files that says "The end is neigh". It should be noted that the images and screenshots may also be labeled with "The end is neigh."

Luna Game 2

Released on May 30th, 2011, this version has slightly improved graphics with Luna herself being noticeably smaller compared to her previous model. As usual, the player must move to the right, except this time they are told by black text that they can run by holding the shift key. In terms of the layout of the game, it is less platform-based unlike the 1st game.

The further Luna moves to the right, the more cracked the ground beneath her appears up until a point in which a picture of a zalgofied Pinkie Pie appears briefly with static noises. Afterwards, the world suddenly changes into a dark, red version with what appears to be a snowstorm heard in the background. Additionally, the player's movement is now significantly reduced and they are no longer able to sprint. After a couple seconds of walking, the player will encounter a dead end as there is a wall preventing any progress to the right. Yet, there is one visible peculiarity at the end, a big chasm on the ground. With no other option left but to descend into the abyss, Luna slowly falls as the background fades to black including herself, revealing a game over screen with fanart of Luna falling while some disturbing music plays with bloody text saying " YOU DIED."

After a couple seconds on the game over screen, the game will close by itself and, unlike the 1st game, will not add any files, screenshots, etc. into the PC.

Luna Game 3

Once again, the player controls Luna on a platform but in a forest setting actually, while catchy background music plays, The player must run through until the background music starts to slow down and distort, going in, the static sounds appears eventually, breaking off the music, the world suddenly goes dark, and the trees are now bloody, at this point, the player must keep on going until encountering a huge gap on the ground, falling on it result in the same image of Pinkie pie with zalgofied eyes used from the first game.

The player can continue running, However, the level loops and leads to the same gap on the ground again, which leads the player to fall down on the gap, but this time, falling down the hole for the second time leads to a screen flashes into several images of zalgofied ponies, When the screen changes back to normal, the screen cuts into Luna's corpse, After around 5 seconds, she opens her eyes, then cuts into a close-up image of her, the game closes after this.

Luna Game 4

The game returns back to normal, Luna is now on a terrain with blue sky in the background, while a cheerful music plays, the player later encounters a cliff, this is the only place where the player should go to, when they fall on it, result in 2 text above the blue dot, which reads: "It didn't have to turn out like this...", "You didn't have to die...", then blood appears on the screen, along with a text: "BUT NOW YOU'RE IN MY WORLD", the player is now shown with Luna being thrown off the sky, the world is all red, and strange, the player must run through the obstacles before the darkness comes on the screen and catches up to you, if the player gets caught in the darkness, at which point several disturbing images of Pinkie Pie flashes on the screen, However, it is impossible to get away.

After this, the screen goes back to the blue dot part with a zalgofied text, it is obvious that is seems to be that message from BEN Drowned: "You haven't met a terrible fate haven't you?", After a short second, a messed up 8-bit music started to play while some glitchy blocks start to appear on the screen, forming a path, the same thing happens where the darkness comes up to the player again, the only choice is to get to the higher ground, the higher the player goes, the darkness gets darker, When the player goes back all the way left on the top layer, and jump over the pillar, a creepy Pinkie appears standing closely and disappears.

If the players are able to reach the end and run right into the same creepy Pinkie, lead the screen into pitch-black. a sound of a heartbeat can be heard, and see the same, iconic image of Pinkamena from "Party of One". The heartbeat gets louder and the image gets lighter until it suddenly cuts to the same picture from Luna Game 2, the screen goes back to the same image with Pinkie Pie laughing in the background.

Luna Game 0

Luna spawns in Princess Celestia's castle. the player is told immediately that they can interact with the ponies by pressing the spacebar key (must go in front of them), When the player interacts with Celestia, the player is asked if it would be nice for you to go out and make some friends. After you exit on the right, the player moves into a grassy area with some nice music playing. All six of the mane cast can be found on the map, and each of them has problems and the player must do something about it.

The gameplay of Luna Game 0

The player can play one of six different levels, each with a different item. After collecting 49 items, the player can collect the 50th, which is black and white. When the player touches it, the music stops to a loud thunder. After this, the only thing you can do is continue on, where the ground suddenly disappears from underneath, some creepy music starts playing as the screen fades to black.

The screen flashes white, and an image of Nightmare Moon appears followed by Nightmare Moon's glowing eyes flashing. The screen returns back to where the player stopped almost immediately, but everything is now red. When the player continues back to the previous area, another creepy song begins to play, and the ponies you talk to say that Pinkie Pie is looking for you.

When the player interacts with Pinkie Pie, she tells the player that she wants to throw them to another party, as soon as the screen turns black, a dark item the player got from before appears while some strange whispering is heard in the background. After the screen returns, Pinkie Pie goes on about the party, and the screen cuts to black again with strange whispering along with a text 'Kill her...' at the very bottom. The screen goes back to Pinkie Pie continuing to talk, and then turns black one last time with longer whispering along with the words saying 'KILL HER NOW'. After the screen goes back, you see Pinkie Pie asking if they're feeling okay, and the screen goes black again.

Nothing else happens, until the screen fades back in, the player can be seen standing alone with Pinkie Pie with a red sky behind you. Pinkie Pie has a slash going through her, and the words: "B... But... Why...?", After a short second, the top half of her body begins sliding off, and the game shuts off. However, the game opens again and displays a disturbing image of Pinkamena along with a text at the bottom: "This Isn't Over". The game closes shortly after.

Friday the 13th

If the player changes their system date to Friday the 13th, the player gets a special cutscene, where Pinkamena will face Nightmare Moon, Nightmare moon asks why she killed Pinkie Pie, saying that: "a party doesn't make up for 1000 years of suffering", making Pinkamena scared, wanting to talk with some sense into the princess, Nightmare Moon then break the fourth wall: "SHH! Someone is listening" the screamer appears once again.

Luna Game 5

The official Luna Game 5 was later released on August 22, 2012.

The player starts off on a flat strip of grass at night with happy music playing in the background. After a short amount of walking, the player encounters a familiar cliff. Though this time when the player falls down, the player safely lands on the ground. After some walking, Luna's movement starts to slow down, and eventually the text bubble “I’m really tired” appears over her head. She collapses a moment later, along with another text bubble: “I’ll just rest for a moment…”. The screen slowly fades to black afterwards.

After the music stops, The player is now on a somewhat completely white world with only a single black line as the ground below the player, When walking to the right, they encounter the 8-bit limbo sprite from Luna Game 4, if the player touches it, which leads the ground below them to dissapear, and some strange background noises started to play, the player can notice the sky blocks and ground blocks randomly appearing, After waiting for the grounds to generate, it is revealed that the entire sky behind the player was being built, After another few moments, a strange screech sound can be heard, the floor disappears again, This time, when the player falls, the blue sky turns into an empty, dark red sky.

Luna Game 5

When the player hits the ground again, the player is greeted with ground blocks with familiar line design from Luna Game 4, Continuing to walk right will reveal a smaller cliff, jumping on it again will trigger the ground blocks to randomly start turning into 8-bit limbo blocks from Luna Game 4, along with the second soundtrack in the 8-bit limbo world: "Incoming Darkness" started to play, and somewhat a dark shadow starts eating up the screen to the left, if the player doesn't regard escaping from the darkness, will lead back to the next map, if the player manage to outrun it, several obstacles appears, the same thing will happen if the player goes in the end.

After being caught by the darkness, the player is shown with Luna lying back down on the ground from the first scene where she took a nap, After a moment, she stands up, Walking to the right will reveal some shadow ponies, Walking next to some ponies will trigger some texts, While playing the game, the static will flashes on the screen, After this happens, the text above the ponies heads will change, all of the ponies will change back into their original sprites, However, the static only lasts for a second, After walking through, the static does not happen again, and the player is now able to sprint, When going back to the left, the player encounters Nightmare Moon, where the player loses control over Luna, Another creepy song started to play, followed by heartbeat, As Luna walks towards her, leads to another static, This happens one more time before reaching Nightmare Moon, and when the player does leads the screen changes into black.

Fanmade Luna Games

Luna Game 5 (Fan-made version)

Under Construction
This page is currently under construction.

The Lunar Game

The player controls Luna using arrow keys to move and space to jump, Once the player goes down that pit, the player get out of it, Though, the only way to do it is to try moving and jumping around until the wall disappears, Move forward, which leads to a message: "And Luna lived happily ever after And nothing scary happened, ever".

Lona's Gohem 48

When the game finishes loading, the player appears on a poorly drawn grass field, if the player gets far enough, at which point the same screamer appears, (It is poorly drawn.) After a few seconds, the game closes.

Trivia

  • As mentioned earlier, the creator of the series was revealed to be Ceremi, which was first discussed on a thread, which can be found here.
  • Although the series was initially posted on the aforementioned Equestria Daily website, it had its own website called "lunagame.net" which was launched on July 18, 2012. Although it is now defunct, it contained information on current updates related to the creator and the series.
  • With the series gaining much attention from the MLP fanbase, a rumor was spread about the application being malware that could supposedly ruin a user's RAM on their PC. However, this was disconfirmed as the game is safe based on viral scans.
  • The creepy ambiance that plays during the creepy Apple Bloom image in the first game is actually a heavily edited version of 3 MLP songs: "Hush Now Quiet Now", "Evil Enchantress", and "Giggle At The Ghosties."
  • The original image that was used for the game over screen in Luna Game 2 was created by a user called PterosaurPony, and it can be found on DeviantArt.

Links

  • creepypasta.fandom.com/wiki/Luna_Game - Creepypasta Wiki, Special Thanks to them for information.
  • mlpfanart.fandom.com/wiki/Luna_Game - Luna Games article on the MLP Fandom Wiki

NOTE: The following games contain screamers!

  • The zip file with all Luna Games included: host.screamer.wiki/Luna.zip

Showcase videos

NOTE: The following videos contain disturbing imagery!

  • First game: youtube.com/watch?v=5_JRu060KnI
  • Second game: youtube.com/watch?v=6_cZD8MZDcU
  • Third game: youtube.com/watch?v=55OmBVoXbUc
  • Fourth game: youtube.com/watch?v=KsNe0sSGvlQ
  • Luna Game 0: youtube.com/watch?v=wDTi4g3_T-s
  • Fifth game: www.youtube.com/watch?v=yGoinh0OVOE

Fanmade Games

  • Lunar Game: browse.deviantart.com/?order=9&q=The+Lunar+Game&offset=24#/d4h75z1
  • Lonas Gohem 48: mediafire.com/file/k9fd302e0yym8jt/LONA%27S+GOEM+48.zip

Virus Information

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