No-Snake Hotel: Difference between revisions
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''' No-Snake Hotel ''' is a [[screamer]] [[game]] created by the game developer Two Star Games, made in just 24 hours<ref>Mentioned in the game's description</ref><ref>youtube.com/watch?v=nmtBq4Z9sD4</ref>, and released on [[wikipedia:Itch.io|Itch.io]] as a [[wikipedia:Microsoft Windows|Microsoft Windows]]-only in 2022, . | ''' No-Snake Hotel ''' is a [[screamer]] [[game]] created by the game developer Two Star Games, made in just 24 hours<ref>Mentioned in the game's description</ref><ref>youtube.com/watch?v=nmtBq4Z9sD4</ref>, and released on [[wikipedia:Itch.io|Itch.io]] as a [[wikipedia:Microsoft Windows|Microsoft Windows]]-only in 2022, . | ||
==Gameplay== | ==Gameplay== | ||
In ''No-Snake Hotel'', players assume the role of a guest staying at the unusual | In ''No-Snake Hotel'', players assume the role of a guest staying at the unusual hotel. The main objective of the game is to locate the 100th room. Upon entering, players discover a paper entitled "I just arrived at the hotel!" placed on a table to the right. The note contains the message: "Good golly Bart, this place is immaculate! You know how much I hate snakes, so I went out of my way to stay at the No-Snake Hotel. They've really done it Bart. There are absolutely no snakes in this hotel." | ||
As players navigate through the hotel's corridors, they encounter another note titled "I feel safer than ever here!" This note recounts a past experience at a different hotel where a snake appeared in the room. The guest expresses relief at the absence of such creatures in the hotel. Further exploration leads to the discovery of a note named "I'm living the dream," in which the writer expresses thankfully for finally finding a safe haven after decades of avoiding vacation due to a traumatic snake encounter. | As players navigate through the hotel's corridors, they encounter another note titled "I feel safer than ever here!" This note recounts a past experience at a different hotel where a snake appeared in the room. The guest expresses relief at the absence of such creatures in the hotel. Further exploration leads to the discovery of a note named "I'm living the dream," in which the writer expresses thankfully for finally finding a safe haven after decades of avoiding vacation due to a traumatic snake encounter. | ||
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The second ending involves encountering the giant snake from Direction 1 and fleeing to the broken elevator (Direction 2). Unfortunately, this path also ends in a snakebite, concluding the game's second ending. | The second ending involves encountering the giant snake from Direction 1 and fleeing to the broken elevator (Direction 2). Unfortunately, this path also ends in a snakebite, concluding the game's second ending. | ||
==Links== | ==Links== | ||
<references /> | <references /> |