User:SkyTheWanderer/Sandbox: Difference between revisions

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::::::*The next page closely resembles ''Kaiden1.html''. As players progress, they notice a cassette tape. When played, a voice begins to reveal a password required to unlock the next room's door: 'The password to unlock the next room door is 4, 1, 2-.' However, this narration is suddenly cut off by the abrupt appearance of Pieyama Pie-Man Mk-2<ref>Pieyama Pie-Man Mk-2 is one of the clown characters known as "Pieyama" featured in the game.</ref>. Moving further to the left, players encounter a tutorial that explains how to comprehend the necessary text for the upcoming room, <code>Ujinoma.html</code>, which the player can now access.
::::::*The next page closely resembles ''Kaiden1.html''. As players progress, they notice a cassette tape. When played, a voice begins to reveal a password required to unlock the next room's door: 'The password to unlock the next room door is 4, 1, 2-.' However, this narration is suddenly cut off by the abrupt appearance of Pieyama Pie-Man Mk-2<ref>Pieyama Pie-Man Mk-2 is one of the clown characters known as "Pieyama" featured in the game.</ref>. Moving further to the left, players encounter a tutorial that explains how to comprehend the necessary text for the upcoming room, <code>Ujinoma.html</code>, which the player can now access.
:::::::*In the room, two interactable doors can be seen, positioned on either side of a bloodied figure at the center of the room. The area is infested with maggots, and they crawl over the body and on the ground. The walls possibly serve as a canvas for various drawings and Japanese characters made with blood <!-- ironically, if it would be a place for such art, then it's a great effort --->. Choosing the right-hand door guides players to <code>Ikiammadem.html</code>. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 412559 [肆壱弐伍伍玖] (as previously hinted in ''7diackii2.html'') unlocks the left door, leading the player to <code>Cfoaansctyer.html</code>.
:::::::*In the room, two interactable doors can be seen, positioned on either side of a bloodied figure at the center of the room. The area is infested with maggots, and they crawl over the body and on the ground. The walls possibly serve as a canvas for various drawings and Japanese characters made with blood <!-- ironically, if it would be a place for such art, then it's a great effort --->. Choosing the right-hand door guides players to <code>Ikiammadem.html</code>. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 412559 [肆壱弐伍伍玖] (as previously hinted in ''7diackii2.html'') unlocks the left door, leading the player to <code>Cfoaansctyer.html</code>.
::::::::*In ''Maamokeznefg.html'', The player find themselves in a room showcasing two displayed paintings. Clicking on the painting that portrays a red monster made entirely of eyes (named Eyedaddy) redirects the player to <code>Emyeeddaamday.html</code>. On the other hand, selecting the painting featuring Ichimatsuko guides the player to <code>Pdaieolyaam.html</code>.
:::::::::*In ''Emyeeddaamday.html'', players encounter a red monster dancing, apparently guarding a door within a steel room. Clicking on Eyedaddy triggers a textbox, where he utters, 「新たな力が欲しければ我を倒してみせよ」, roughly translating to "If you desire new power, demonstrate your strength by defeating me." This part transitions into another game of Jan Ken Pon, where players engage in a battle against Eyedaddy. Emerging victorious causes the monster to disappear, and clicking the door leads to its vanishing as well, revealing the Magic Sword. Upon closing the Magic Sword's description, the player is suddenly confronted with the [[jump scare]] of a zombified woman's head (referred to as [[Lomando.com#Security|Security]]), which can be eliminated by the player's sword through clicking. Following this encounter, a teleporter appears and redirects to <code>Maamolqgep2sp.html</code>.
:::::::::*''Pdaieolyaam.html'' leads to a hallway. If players attempt to approach the door by clicking on it, a mysterious figure (named [[Lomando.com#Kagoboshi|Kagoboshi]]) will appear, and the surroundings turn into static. Afterward, a slideshow of [[screamers]] appears.
:*The second link (<code>Tnihonematumusus.html</code>) showcases a [[YouTube]] [[video]] that firstly shows a static screen, before cutting to a scene in which a woman (known as Borei) with empty black eyes and a wide mouth rushes towards the screen while emitting moans, accompanied by a knocking sound. Following this, text appears on a note, serving as a hint for <code>Akeru.html</code>. The video then transitions to static again before ending. The note reads: "進む為の ヒントその壱 人形の間の 先のページを くまなく 調べて みてね 。 クリック できるポイントが あるかも…". ("Hint for progress: Thoroughly examine the page ahead within the realm of the dolls. There might be clickable points...")
:*The second link (<code>Tnihonematumusus.html</code>) showcases a [[YouTube]] [[video]] that firstly shows a static screen, before cutting to a scene in which a woman (known as Borei) with empty black eyes and a wide mouth rushes towards the screen while emitting moans, accompanied by a knocking sound. Following this, text appears on a note, serving as a hint for <code>Akeru.html</code>. The video then transitions to static again before ending. The note reads: "進む為の ヒントその壱 人形の間の 先のページを くまなく 調べて みてね 。 クリック できるポイントが あるかも…". ("Hint for progress: Thoroughly examine the page ahead within the realm of the dolls. There might be clickable points...")