No-Snake Hotel: Difference between revisions
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As players navigate through the hotel's corridors, they encounter another note titled "I feel safer than ever here!" This note recounts a past experience at a different hotel where a snake appeared in the room. The guest expresses relief at the absence of such creatures in the hotel. Further exploration leads to the discovery of a note named "I'm living the dream," in which the writer expresses thankfully for finally finding a safe haven after decades of avoiding vacation due to a traumatic snake encounter. | As players navigate through the hotel's corridors, they encounter another note titled "I feel safer than ever here!" This note recounts a past experience at a different hotel where a snake appeared in the room. The guest expresses relief at the absence of such creatures in the hotel. Further exploration leads to the discovery of a note named "I'm living the dream," in which the writer expresses thankfully for finally finding a safe haven after decades of avoiding vacation due to a traumatic snake encounter. | ||
However, the atmosphere takes a dark turn. Upon reading the notes, the lights flicker, and a blood stain is noticed beneath a door. Upon opening the door, a green snake emerges from under the sofa. Players are presented with two choices: to head down a well-lit corridor (Direction 1) or to venture into a dark, damaged elevator (Direction 2). | However, the atmosphere takes a dark turn. Upon reading the notes, the lights flicker, and a blood stain is noticed beneath a door. Upon opening the door, a small green snake emerges from under the sofa and slithers away. Players are presented with two choices: to head down a well-lit corridor (Direction 1) or to venture into a dark, damaged elevator (Direction 2). | ||
Choosing Direction 1 leads to a scene where a massive snake wreaks havoc, destroying all rooms. Failure to flee results in a fatal snakebite, concluding the first ending. | Choosing Direction 1 leads to a scene where a massive snake wreaks havoc, destroying all rooms. Failure to flee results in a fatal snakebite, concluding the first ending. | ||
The second ending involves encountering the giant snake from Direction 1 and fleeing to the broken elevator (Direction 2). Unfortunately, this path also ends in a snakebite, concluding the game's second ending. | The second ending involves encountering the giant snake from Direction 1 and fleeing to the broken elevator (Direction 2). Unfortunately, this path also ends in a snakebite, concluding the game's second ending. | ||
An interesting note is that the carpet in all areas of the hotel looks suspiciously like snakeskin from a distance. | |||
==Links== | ==Links== | ||