Luna Game: Difference between revisions

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After the darkness takes you to the next room, you find Luna lying back down on the ground from the first scene where she took a nap. Really low, creepy music starts slowly playing, and after a moment she stands up (or if you press a key) and holding shift is disabled. Walking to the right will reveal some shadow ponies, the silhouettes of Rainbow Dash, Twilight Sparkle, Rarity, Fluttershy, and Applejack can all be found, as well as an unknown filly. Walking next to some of the ponies triggers text above their heads. At random moments static will flash across the screen, as well as playing white noise. When this happens, the text above the ponies’ heads will change, and the silhouettes of all the ponies except for the filly will change back into their original sprites, though lacking any pupils. The static only lasts a moment, and after walking all the way to the right of the screen, the static does not happen again and you’re able to run. After walking a while back to the left, you’re greeted by Nightmare Moon, where you lose control over Luna. Another creepy song starts playing at this point, accompanied by a heartbeat. As Luna walks towards Nightmare Moon, loud static plays once, flashing fan art of the previous Luna Games. This happens one more time before you reach Nightmare Moon, and when you do the screen goes black.
After the darkness takes you to the next room, you find Luna lying back down on the ground from the first scene where she took a nap. Really low, creepy music starts slowly playing, and after a moment she stands up (or if you press a key) and holding shift is disabled. Walking to the right will reveal some shadow ponies, the silhouettes of Rainbow Dash, Twilight Sparkle, Rarity, Fluttershy, and Applejack can all be found, as well as an unknown filly. Walking next to some of the ponies triggers text above their heads. At random moments static will flash across the screen, as well as playing white noise. When this happens, the text above the ponies’ heads will change, and the silhouettes of all the ponies except for the filly will change back into their original sprites, though lacking any pupils. The static only lasts a moment, and after walking all the way to the right of the screen, the static does not happen again and you’re able to run. After walking a while back to the left, you’re greeted by Nightmare Moon, where you lose control over Luna. Another creepy song starts playing at this point, accompanied by a heartbeat. As Luna walks towards Nightmare Moon, loud static plays once, flashing fan art of the previous Luna Games. This happens one more time before you reach Nightmare Moon, and when you do the screen goes black.
==Trivia==  
==Trivia==  
*As mentioned earlier, the creator of the series was revealed to Ceremi which is first discussed on a thread, which can be found [http://web.archive.org/web/20160412161711/https://desustorage.org/mlp/thread/26736308/ here].
*As mentioned earlier, the creator of the series was revealed to Ceremi which is first discussed on a thread, which can be found [http://web.archive.org/web/20160412161711/https://desustorage.org/mlp/thread/26736308/ here].
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