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Hotel Mario 6: Difference between revisions

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'''Hotel Mario 6''' is a [[screamer]] game based on '''Hotel Mario''', developed by ConsScripts, published on Gamejolt in August 2014.
'''Hotel Mario 6''' is a [[screamer]] game based on '''Hotel Mario''', developed by ConsScripts, published on Gamejolt in August 2014.
==='''Gameplay'''===
==='''Gameplay'''===
you started out as playing '''Mario''' in a simplistic platform level with the same soundtrack used from the game, you are able to jump and move around using the arrow keys. the player has to pass across the obstacles by using the simple route by pressing the UP key to jump over them. after you keep going, the soundtrack starts playing static noises, then stops immediately as soon as the Princess Peach appears, whenever you touch or get closer to her, will result in a normal-image of CDI-Peach (from the cutscene of Hotel Mario), after 5 seconds. a close-up picture of peach with Zalgofied eyes appears, accompanied by a loud scream. now the world and the background is all red. the player has to pass all the obstacles. if you fall down, now you're stuck in the darkroom only containing Goomba, if you get closer, Goomba will consequently explode, then fades to an image of Mario staring at the player, which tells that their computer will constantly get possessed. the application closes its own after 5 seconds.  
you started out as playing Mario in a simplistic platform level with the same soundtrack used from the game, you are able to jump and kinetically circumvent utilizing the arrow keys. the player has to pass across the obstacles by utilizing the simple route by pressing the UP key to jump over them. after you keep going, the soundtrack commences playing static noises, then ceases immediately as anon as the Princess Peach appears, whenever you physically contact or get more proximate to her, will result in a mundane-image of CDI-Peach (from the cutscene of Hotel Mario), after 5 seconds. a close-up picture of peach with Zalgofied ocular perceivers appears, accompanied by a loud scream. now the world and the background is all red. the player has to pass all the obstacles. if you fall down, now you're stuck in the darkroom only containing Goomba, if you get more proximate, Goomba will consequently explode, then fades to an image of Mario persistently optically canvassing the player, which tells that their computer will perpetually get possessed. the application closes its own after 5 seconds.
 


==='''Malicious Scripts'''===
==='''Malicious Scripts'''===
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