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However, little does the player know that unlike in most scary games where it is a linear "Point A to Point B" type of goal that ends in a jumpscare, the screamers in Luna Game are triggered by a time limit (not shown in-game) that starts ticking the moment the application runs. To make it even more confusing, the time limit itself is randomly assigned, though it is usually between 10-20 seconds or, on rare occasions, 30 seconds. For example, one player may end up getting 10 seconds while another may end up with 16 seconds, making the screamers almost unpredictable though most players see them around the point in which they are close to a T-shaped platform on the ground. With that said, it is also possible for the [[screamer]] to appear even if the player did not move Luna at all.
However, little does the player know that unlike in most scary games where it is a linear "Point A to Point B" type of goal that ends in a jumpscare, the screamers in Luna Game are triggered by a time limit (not shown in-game) that starts ticking the moment the application runs. To make it even more confusing, the time limit itself is randomly assigned, though it is usually between 10-20 seconds or, on rare occasions, 30 seconds. For example, one player may end up getting 10 seconds while another may end up with 16 seconds, making the screamers almost unpredictable though most players see them around the point in which they are close to a T-shaped platform on the ground. With that said, it is also possible for the [[screamer]] to appear even if the player did not move Luna at all.


Once the timer hits zero, one of two edited imagery will be shown with two different soundtracks each (soundtracks are randomly assigned) to startle the player:  
Once the timer hits zero, one of two edited images will be shown with two different soundtracks each (soundtracks are randomly assigned) to startle the player:  
*An image of [https://mlp.fandom.com/wiki/Pinkie_Pie Pinkie Pie] smiling with black eyes and white pupils. Two different slow remixes of the "[https://mlp.fandom.com/wiki/Laughter_Song Laughter Song]" from the episode <i>Friendship is Magic Part 2</i>, will start playing.
*An image of [https://mlp.fandom.com/wiki/Pinkie_Pie Pinkie Pie] smiling with black eyes and white pupils. Two different slow remixes of the "[https://mlp.fandom.com/wiki/Laughter_Song Laughter Song]" from the episode <i>Friendship is Magic Part 2</i>, will start playing.
*An image of Apple Bloom grimacing against a light that only shows her eyes, teeth, and part of her yellow skin including her mane. The two soundtracks are remixes of the songs "[https://mlp.fandom.com/wiki/Evil_Enchantress_song Evil Enchantress]" from the episode <i>Bridle Gossip</i> and "[https://mlp.fandom.com/wiki/Hush_Now_Lullaby Hush Now Lullaby]" from the episode <i>Stare Master</i>.
*An image of Apple Bloom grimacing against a light that only shows her eyes, teeth, and part of her yellow skin including her mane. The two soundtracks are remixes of the songs "[https://mlp.fandom.com/wiki/Evil_Enchantress_song Evil Enchantress]" from the episode <i>Bridle Gossip</i> and "[https://mlp.fandom.com/wiki/Hush_Now_Lullaby Hush Now Lullaby]" from the episode <i>Stare Master</i>.
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As such, the player can play one of six different levels, each with a different item to collect such as books for [https://mlp.fandom.com/wiki/Twilight_Sparkle#Alicorn Twilight Sparkle], candy for Pinkie Pie, snowflakes for [https://mlp.fandom.com/wiki/Rainbow_Dash Rainbow Dash], apples for [https://mlp.fandom.com/wiki/Applejack Applejack], emeralds for [https://mlp.fandom.com/wiki/Rarity Rarity], or carrots for Fluttershy. For each quest accomplished, the respective pony whose items have been fully collected will thank the player and ask them to collect more, totalling up to 49 items that the player must collect on a platforming stage, set to "[https://www.youtube.com/watch?v=RbI_uaL6NVI Winter -B- Gone: A Remix]" by "That" Technique. However, there is a 50th item that must be collected which is a black-and-white version of the item. When the player touches it, the music halts to a loud boom. After this, all that can be done is to press on, jumping over a platform towards the solid ground which suddenly disappears. As Luna falls to her doom, some dramatic music (actually from the game Amnesia: The Dark Descent) starts playing as the screen fades to black.
As such, the player can play one of six different levels, each with a different item to collect such as books for [https://mlp.fandom.com/wiki/Twilight_Sparkle#Alicorn Twilight Sparkle], candy for Pinkie Pie, snowflakes for [https://mlp.fandom.com/wiki/Rainbow_Dash Rainbow Dash], apples for [https://mlp.fandom.com/wiki/Applejack Applejack], emeralds for [https://mlp.fandom.com/wiki/Rarity Rarity], or carrots for Fluttershy. For each quest accomplished, the respective pony whose items have been fully collected will thank the player and ask them to collect more, totalling up to 49 items that the player must collect on a platforming stage, set to "[https://www.youtube.com/watch?v=RbI_uaL6NVI Winter -B- Gone: A Remix]" by "That" Technique. However, there is a 50th item that must be collected which is a black-and-white version of the item. When the player touches it, the music halts to a loud boom. After this, all that can be done is to press on, jumping over a platform towards the solid ground which suddenly disappears. As Luna falls to her doom, some dramatic music (actually from the game Amnesia: The Dark Descent) starts playing as the screen fades to black.


The screen flashes white and an image of Luna in her "Nightmare Moon" form appears followed by her eyes glowing and flashing. The screen returns to where the player last stopped before the falling, but everything now has a reddish tint. When the player continues back to the previous area, some foreboding ambience plays (again taken from Amnesia) as the ponies talk to Luna about how Pinkie Pie is looking for her. By the time the player reaches Pinkie Pie, she welcomes Luna and tells her how "you can never have too many parties!" As she continues to talk about parties, Luna is told by an ominous whisper that she must kill her which gets aggravated, and tells her to "KILL HER NOW!" Following the voice, Luna slashes Pinkie from her back to her chest where, in a state of shock, she goes "B... But... Why...?" After a short second, the top half of her body begins sliding off and the game closes. To the player's dismay, the game reopens and displays an unnerving image of Pinkie Pie saying "This Isn't Over" with the same loud "LOVE ME!!" soundbite from the third game, which stops the game shortly after.
The screen flashes white and an image of Luna in her "Nightmare Moon" form appears followed by her eyes glowing and flashing. The screen returns to where the player last stopped before the falling, but everything now has a reddish tint. When the player continues back to the previous area, some foreboding ambience plays (again taken from Amnesia) as the ponies talk to Luna about how Pinkie Pie is looking for her. By the time the player reaches Pinkie Pie, she welcomes Luna and tells her how "you can never have too many parties!" As she continues to talk about parties, Luna is told by an ominous whisper that she must kill her which gets aggravated, and tells her to "KILL HER NOW!" Following the voice, Luna slashes Pinkie from her back to her chest where, in a state of shock, she goes "B... But... Why...?" After a short second, the top half of her body begins sliding off and the game closes. To the player's dismay, the game suddenly reopens and displays an unnerving image of Pinkie Pie saying "This Isn't Over" with the same loud "LOVE ME!!" soundbite from the third game, which stops the game shortly after.


Like in the 4th game, trying to reopen the game again is pointless since it now displays more text saying "The past cannot be changed...", though it can be played again using the method stated above to play Luna Game 4 again.
Like in the 4th game, trying to reopen the game again is pointless since it now displays more text saying "The past cannot be changed...", though it can be played again using the method stated above to play Luna Game 4 again.
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Of special note, if you're playing the demo anytime between 11 A.M. and 5 P.M., the [https://www.youtube.com/watch?v=SjfUW-zcUJ8 Bloody Nav Room music] from the game The White Chamber will start playing over the title reveal.
Of special note, if you're playing the demo anytime between 11 A.M. and 5 P.M., the [https://www.youtube.com/watch?v=SjfUW-zcUJ8 Bloody Nav Room music] from the game The White Chamber will start playing over the title reveal.
==Luna Game End (A.K.A Luna Game 5)==
==Luna Game End (A.K.A Luna Game 5)==
The official Luna Game 5, officially known as "Luna Game End", was later released on August 22nd, 2012. What is interesting is that this game was considered more of a "project" than all the others by Ceremi due to not only length but the fact that this was saved up to be the conclusion to the series for a whole year. At the time, users questioned why "Unknown project; unknown completion time" appeared on the official Luna Game website (see [[Luna Game#Trivia|Trivia]] below). By the time that the game came out on the date stated prior, the text was replaced with a link to a video that featured a black and red test signal, which becomes garbled by static before fading to a title simply saying "5" then fading out (5 meaning that this is the 5th and final instalment in the series of course).
The official Luna Game 5, officially known as "Luna Game End", was later released on August 22nd, 2012. What is interesting is that this game was considered more of a "project" than all the others by Ceremi due to not only length but the fact that this was saved up to be the conclusion to the series for a whole year. At the time, users questioned why "Unknown project; unknown completion time" appeared on the official Luna Game website (see [[Luna Game#Trivia|Trivia]] below). By the time that the game came out on the date stated prior, the text was replaced with a link to a video that featured a black and red test signal, which becomes garbled by static before fading to a title simply saying "5" then fading out (5 meaning that this is the 5th and final instalment in the series of course).
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Yet, the Luna Games are not just known by Let's Players as it has also branched out into the attention of channels that do "Top 10" lists. For example, YouTuber Top 10 Gaming made a video that mainly focused on Luna Game titled "Scariest Gaming Creepypastas - Luna Game." In another instance, a YouTuber called Tats TopVideos is now more focused on content related to the [[Wikipedia:SCP Foundation|SCP Foundation]] FANDOM included Luna Game as the 18th scariest gaming creepypasta on his "Top 22 Gaming Creepypastas" list (starts at 4:42).
Yet, the Luna Games are not just known by Let's Players as it has also branched out into the attention of channels that do "Top 10" lists. For example, YouTuber Top 10 Gaming made a video that mainly focused on Luna Game titled "Scariest Gaming Creepypastas - Luna Game." In another instance, a YouTuber called Tats TopVideos is now more focused on content related to the [[Wikipedia:SCP Foundation|SCP Foundation]] FANDOM included Luna Game as the 18th scariest gaming creepypasta on his "Top 22 Gaming Creepypastas" list (starts at 4:42).
==Gallery==
[[File:Recorder_18042024_004503.jpg|thumb|The perfectly cut screenshot of the first game before the screamer. ]]


==Trivia==
==Trivia==
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