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The Maze of DEATH: Difference between revisions

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(changing the game's description, merged the second and third one since they are the almost the same.)
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The first game kicks off with a clean and simple design, featuring a white background along with text instructions and a green dot. The text introduces the game as a "[[The Maze|mouse avoider game]]" and advises players against making contact with the walls. If players accidentally touch the walls, they are required to start over. To start the game, players only need to hover their cursor over the green circle and click. The walls are thoughtfully spaced out and ensures players encounter a challenge in guiding the dot. The levels include thematic variations, including blue, orange, dark-red, and a combination of black and cyan, all corresponding accordingly.  
The first game kicks off with a clean and simple design, featuring a white background along with text instructions and a green dot. The text introduces the game as a "[[The Maze|mouse avoider game]]" and advises players against making contact with the walls. If players accidentally touch the walls, they are required to start over. To start the game, players only need to hover their cursor over the green circle and click. The walls are thoughtfully spaced out and ensures players encounter a challenge in guiding the dot. The levels include thematic variations, including blue, orange, dark-red, and a combination of black and cyan, all corresponding accordingly.  


In the game's description, the creator alludes to a number of levels, specifically around 20. However, as players near level completion—especially if they attempt to cheat—a screamer appears.  The screamer features a zoom-in and out image of a skeleton figure with a solitary eye and hair, accompanied by an incredibly loud screech (later used in [[Emby]]'s [[screamers]]. The game fades out to a text in which the creator invites the player to rate the level with a 5-star.ts.
In the game's description, the creator alludes to a number of levels, specifically around 20. However, as players near level completion—especially if they attempt to cheat—a screamer appears.  The screamer features a zoom-in and out image of a skeleton figure with a solitary eye and hair, accompanied by an incredibly loud screech (later used in [[Emby]]'s [[screamers]]. The game fades out to a text in which the creator invites the player to rate the level with a 5-stars.
===MAZE of DEATH 2 & 3===
===MAZE of DEATH 2 & 3===
This sequel picks up where the previous game left off while bringing in a different gameplay mechanic. The player equips themselves with a flashlight to navigate through mazes cloaked in darkness. As players advance and near the end of the final level, the gameplay transforms into a boss-fight scenario. In this stage, the player confronts a witch-like mask that comes complete with a health bar. Interestingly, the scream from the previous game is used when the boss fight appears. In the third game, the formula remains similar to the second one. Players are tasked with collecting three power gems, while using a flashlight to guide their way through the game's challenges.
This sequel picks up where the previous game left off while bringing in a different gameplay mechanic. The player equips themselves with a flashlight to navigate through mazes cloaked in darkness. As players advance and near the end of the final level, the gameplay transforms into a boss-fight scenario. In this stage, the player confronts a witch-like mask that comes complete with a health bar. Interestingly, the scream from the previous game is used when the boss fight appears. In the third game, the formula remains similar to the second one. Players are tasked with collecting three power gems, while using a flashlight to guide their way through the game's challenges.
===Maze of DEATH IV===
===Maze of DEATH IV===
===Maze of DEATH V===
===Maze of DEATH V===
==Links==
==Links==
<u>NOTE</u>: The following game contains a [[screamer]]!
<u>NOTE</u>: The following game contains a [[screamer]]!
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