Luna Game: Difference between revisions

Jump to: navigation, search
35 bytes removed ,  27 September 2021
Line 46: Line 46:
Released on August 15th, 2011, it begins with Luna spawning in [https://mlp.fandom.com/wiki/Princess_Celestia Princess Celestia]'s castle. Some dialogue exchanges related to friendship are given to the player along with a new mechanic not present in the other Luna Games; they can interact with the other ponies by pressing the spacebar key when Luna is in front of them. After exiting the castle to the right, the player moves into a grassy area with a melodic tune playing ("[https://www.youtube.com/watch?v=4N0px8IlQYU Valley of the Wind]" by Elation). Aside from the slight texture changes such as better-fed grass and even clouds in the background, the player will also notice that this installment has quests, all of which have to do with the [https://hero.fandom.com/wiki/Mane_Six Mane Six] having problems.
Released on August 15th, 2011, it begins with Luna spawning in [https://mlp.fandom.com/wiki/Princess_Celestia Princess Celestia]'s castle. Some dialogue exchanges related to friendship are given to the player along with a new mechanic not present in the other Luna Games; they can interact with the other ponies by pressing the spacebar key when Luna is in front of them. After exiting the castle to the right, the player moves into a grassy area with a melodic tune playing ("[https://www.youtube.com/watch?v=4N0px8IlQYU Valley of the Wind]" by Elation). Aside from the slight texture changes such as better-fed grass and even clouds in the background, the player will also notice that this installment has quests, all of which have to do with the [https://hero.fandom.com/wiki/Mane_Six Mane Six] having problems.
[[File:Screenshot1.JPG|250px|thumb|The gameplay of '''Luna Game 0''']]
[[File:Screenshot1.JPG|250px|thumb|The gameplay of '''Luna Game 0''']]
As such, the player can play one of six different levels, each with a different item to collect such as books for [https://mlp.fandom.com/wiki/Twilight_Sparkle#Alicorn Twilight Sparkle], candy for Pinkie Pie, snowflakes for [https://mlp.fandom.com/wiki/Rainbow_Dash Rainbow Dash], apples for [https://mlp.fandom.com/wiki/Applejack Applejack], emeralds for [https://mlp.fandom.com/wiki/Rarity Rarity], or carrots for Fluttershy. For each quest accomplished, the respective pony whose items have been fully collected will thank the player and ask them to collect more, totaling up to 49 items that the player must collect on a platforming stage, set to an instrumental cover of "[https://mlp.fandom.com/wiki/Winter_Wrap_Up_(song) Winter Wrap Up]" from the similarly titled episode. However, there is a 50th item that must be collected which is a black and white version of the item. When the player touches it, the music halts to a loud boom. After this, all that can be done is to press on, jumping over a platform towards the solid ground in which it suddenly disappears. As Luna falls to her doom, some dramatic music (actually from the game Amnesia: The Dark Descent) starts playing as the screen fades to black.
As such, the player can play one of six different levels, each with a different item to collect such as books for [https://mlp.fandom.com/wiki/Twilight_Sparkle#Alicorn Twilight Sparkle], candy for Pinkie Pie, snowflakes for [https://mlp.fandom.com/wiki/Rainbow_Dash Rainbow Dash], apples for [https://mlp.fandom.com/wiki/Applejack Applejack], emeralds for [https://mlp.fandom.com/wiki/Rarity Rarity], or carrots for Fluttershy. For each quest accomplished, the respective pony whose items have been fully collected will thank the player and ask them to collect more, totaling up to 49 items that the player must collect on a platforming stage, set to "[https://www.youtube.com/watch?v=RbI_uaL6NVI Winter -B- Gone: A Remix]" by "That" Technique. However, there is a 50th item that must be collected which is a black and white version of the item. When the player touches it, the music halts to a loud boom. After this, all that can be done is to press on, jumping over a platform towards the solid ground in which it suddenly disappears. As Luna falls to her doom, some dramatic music (actually from the game Amnesia: The Dark Descent) starts playing as the screen fades to black.


The screen flashes white and an image of Luna in her "Nightmare Moon" form appears followed by her eyes glowing and flashing. The screen returns back to where the player last stopped before the falling, but everything now has a reddish tint. When the player continues back to the previous area, some foreboding ambience plays (again taken from Amnesia) as the ponies talk to Luna about how Pinkie Pie is looking for her. By the time the player reaches up to Pinkie Pie, she welcomes Luna and tells her how "you can never have too many parties!" As she continues to talk about parties, Luna is told by an ominous whisper that she must kill her to which it gets aggravated, and tells her to "KILL HER NOW!" Following the voice, Luna slashes Pinkie from her back to her chest where, in a state of shock, she goes "''B... But... Why...?''" After a short second, the top half of her body begins sliding off and the game closes. To the player's dismay, the game opens again and displays a disturbing image of Pinkie saying "This Isn't Over" with the same loud "LOVE ME!!" soundbite from the third game, which stops the game shortly after.
The screen flashes white and an image of Luna in her "Nightmare Moon" form appears followed by her eyes glowing and flashing. The screen returns back to where the player last stopped before the falling, but everything now has a reddish tint. When the player continues back to the previous area, some foreboding ambience plays (again taken from Amnesia) as the ponies talk to Luna about how Pinkie Pie is looking for her. By the time the player reaches up to Pinkie Pie, she welcomes Luna and tells her how "you can never have too many parties!" As she continues to talk about parties, Luna is told by an ominous whisper that she must kill her to which it gets aggravated, and tells her to "KILL HER NOW!" Following the voice, Luna slashes Pinkie from her back to her chest where, in a state of shock, she goes "''B... But... Why...?''" After a short second, the top half of her body begins sliding off and the game closes. To the player's dismay, the game opens again and displays a disturbing image of Pinkie saying "This Isn't Over" with the same loud "LOVE ME!!" soundbite from the third game, which stops the game shortly after.
rollback
202

edits

Navigation menu