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Happy 11th anniversary, screamer wiki!
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The game delves into the aftermath of the preceding two games: Sonic enters into a deal with [[wikipedia:Doctor Eggman|Robotnik]] to gather all 7 Chaos emeralds. Throughout the game, [[wikipedia:Tails (Sonic the Hedgehog)|Tails]] endeavors to assist Sonic. However, Sonic's profound fear ultimately leads to his "death". The presentation concludes with the statement, "But the story hasn't ended there." | The game delves into the aftermath of the preceding two games: Sonic enters into a deal with [[wikipedia:Doctor Eggman|Robotnik]] to gather all 7 Chaos emeralds. Throughout the game, [[wikipedia:Tails (Sonic the Hedgehog)|Tails]] endeavors to assist Sonic. However, Sonic's profound fear ultimately leads to his "death". The presentation concludes with the statement, "But the story hasn't ended there." | ||
Insanity.exe begins with the player in control of [[wikipedia:Tails (Sonic the Hedgehog)|Tails]], navigating an aircraft through obstacles and avoiding walls functioning as platforms. Colliding with the receding "darkness" triggers a close-up image of | Insanity.exe begins with the player in control of [[wikipedia:Tails (Sonic the Hedgehog)|Tails]], navigating an aircraft through obstacles and avoiding walls functioning as platforms. Colliding with the receding "darkness" triggers a close-up image of Tails Doll, accompanied by the same scream from The Maze. Nevertheless, players can persevere and attempt again. If the player successfully advances, [[wikipedia:Tails (Sonic the Hedgehog)|Tails]] encounters a malevolent clone named Tails.exe, and a brief close-up image featuring an altered Sonic X depiction of Tails flashes. | ||
===Sonic's perspective=== | ===Sonic's perspective=== | ||
After the presentation concludes, the game starts in Final Hope as Act 9, with the player assuming control of Sonic in an empty and monochromatic world. Movement is executed using the arrow keys, while jumping and sprinting are performed with the X and shift keys, respectively. At the game's onset, a message appears, expressing Sonic's familiarity with the surroundings and his determination to find an escape from this eerie place. | After the presentation concludes, the game starts in Final Hope as Act 9, with the player assuming control of Sonic in an empty and monochromatic world. Movement is executed using the arrow keys, while jumping and sprinting are performed with the X and shift keys, respectively. At the game's onset, a message appears, expressing Sonic's familiarity with the surroundings and his determination to find an escape from this eerie place. |
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