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If [[wikipedia:Tails (Sonic the Hedgehog)|Tails]] is chosen, players starts on Act 1 as Tails in the "HILL" area. The background features a reversed version of the music that would be used in Robotnik's level.<ref>Contrary to popular beliefs, the music is not actually the reversed version of the Green Hill Zone theme.</ref> The level mirrors the original [[wikipedia:Green Hill Zone|Green Hill Zone]], but now rendered as an empty space. Players can go left or right, though the left path offers no significant events. Proceeding forward reveals a gruesome scene—lifeless animal corpses hang from trees, with their intestines gruesomely exposed. After encountering dead animals, the music abruptly stops. Soon after, Tails encounters Sonic with closed eyes. A cutscene unfolds as Tails approaches Sonic amidst increasing static, accompanied by eerie white noise. As Sonic's eyes open, the screen fades to black, and the text appears: "Hello, Do You Want To Play With Me?" This marks the beginning of a hide-and-seek level. Tails finds himself in a burning Angel Island Zone, with flames in the background. As players progress, a scene unfolds requiring them to outrun Sonic. Escaping proves inefficient, as ''Sonic.exe'' catches and killed Tails in a cutscene where Tails cries, accompanied by a scream from the 1988 film ''[[wikipedia:Slugs (1988 film)|Slugs]]''. | If [[wikipedia:Tails (Sonic the Hedgehog)|Tails]] is chosen, players starts on Act 1 as Tails in the "HILL" area. The background features a reversed version of the music that would be used in Robotnik's level.<ref>Contrary to popular beliefs, the music is not actually the reversed version of the Green Hill Zone theme.</ref> The level mirrors the original [[wikipedia:Green Hill Zone|Green Hill Zone]], but now rendered as an empty space. Players can go left or right, though the left path offers no significant events. Proceeding forward reveals a gruesome scene—lifeless animal corpses hang from trees, with their intestines gruesomely exposed. After encountering dead animals, the music abruptly stops. Soon after, Tails encounters Sonic with closed eyes. A cutscene unfolds as Tails approaches Sonic amidst increasing static, accompanied by eerie white noise. As Sonic's eyes open, the screen fades to black, and the text appears: "Hello, Do You Want To Play With Me?" This marks the beginning of a hide-and-seek level. Tails finds himself in a burning Angel Island Zone, with flames in the background. As players progress, a scene unfolds requiring them to outrun Sonic. Escaping proves inefficient, as ''Sonic.exe'' catches and killed Tails in a cutscene where Tails cries, accompanied by a scream from the 1988 film ''[[wikipedia:Slugs (1988 film)|Slugs]]''. | ||
===Knuckles route=== | ===Knuckles route=== | ||
With Tails' fate taken by ''Sonic.exe'', players assume control of [[wikipedia:Knuckles the Echidna | With Tails' fate taken by ''Sonic.exe'', players assume control of [[wikipedia:Knuckles the Echidna|Knuckles]], who has an ability to punch by using the "X" key. The game shifts to "YOU CAN'T RUN", set in the [https://sonic.fandom.com/wiki/Scrap_Brain_Zone Scrap Brain Zone]. This echoes Tails' experience, with static effects and a blood-stained terrain. ''Sonic.exe'' would then appear in front of Knuckles, with the ominous message: "FOUND YOU." This triggers a battle against ''Sonic.exe'', who teleports behind Knuckles every time when approached. Despite Knuckles' efforts, a cutscene plays wherein Knuckles appears fatigued, and Sonic approaches behind him, ultimately ending his life. | ||
|Knuckles]], who has an ability to punch by using the "X" key. The game shifts to "YOU CAN'T RUN", set in the [https://sonic.fandom.com/wiki/Scrap_Brain_Zone Scrap Brain Zone]. This echoes Tails' experience, with static effects and a blood-stained terrain. ''Sonic.exe'' would then appear in front of Knuckles, with the ominous message: "FOUND YOU." This triggers a battle against ''Sonic.exe'', who teleports behind Knuckles every time when approached. Despite Knuckles' efforts, a cutscene plays wherein Knuckles appears fatigued, and Sonic approaches behind him, ultimately ending his life. | |||
===Robotnik route=== | ===Robotnik route=== | ||
The game shifts to [[wikipedia:Doctor Eggman|Dr. Robotnik]] as the last playable character. Appearing in a Marble Zone world labeled "...," the level is set in a castle with walls covered in blood and ghostly blue flames. As Robotnik walks down the staircase, the scene becomes erratic, culminating in Sonic.exe's intervention. An abrupt static screen transitions to an image of ''Sonic.exe'' with the text "I AM GOD" followed by eerie silence. Following this, the game ended with a game over screen. This scene depicts ''Sonic.exe'' moving past mutilated Knuckles, Tails, and Robotnik.<ref>This game over screen can only be found in older versions of the game.</ref> An effort to escape triggers another image of ''Sonic.exe'' grinning with the phrase "I AM GOD". The screen shifts to an image featuring Japanese text and Sonic.exe in the background, accompanied by an eerie melody from the game's song Crytopia.<ref>youtube.com/watch?v=fkDyvfYgEOM</ref> | The game shifts to [[wikipedia:Doctor Eggman|Dr. Robotnik]] as the last playable character. Appearing in a Marble Zone world labeled "...," the level is set in a castle with walls covered in blood and ghostly blue flames. As Robotnik walks down the staircase, the scene becomes erratic, culminating in Sonic.exe's intervention. An abrupt static screen transitions to an image of ''Sonic.exe'' with the text "I AM GOD" followed by eerie silence. Following this, the game ended with a game over screen. This scene depicts ''Sonic.exe'' moving past mutilated Knuckles, Tails, and Robotnik.<ref>This game over screen can only be found in older versions of the game.</ref> An effort to escape triggers another image of ''Sonic.exe'' grinning with the phrase "I AM GOD". The screen shifts to an image featuring Japanese text and Sonic.exe in the background, accompanied by an eerie melody from the game's song Crytopia.<ref>youtube.com/watch?v=fkDyvfYgEOM</ref> |
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