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Usagi Puzzle

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Revision as of 19:08, 5 July 2019 by imported>I-58

Template:TocDefaultUsagi Puzzle (うさぎパズル, Usagi Pazuru) is a Japanese flash game made by Hothukurou. The game is considered to be "a non-scary horror game" by the creator himself. The game, like Lomando.com, has, in fact, a story and somewhat similar gameplay.

The actual game is just a simple drag-and-shoot game. Your objective is to control a rabbit with the mouse to bounce the balls into the holes. However, the upper section of the second page of the tutorial asks you not to click on a button that appears randomly and to continue the game normally. On the bottom section of the same page is a description of MDMA, a psychoactive drug and the case that it was used to cure PTSD in America, which sets the foreshadow of the underlying story.

The game has 15 stages that increase difficulty in each time you clear. Strangely, it has several endings and 4 routes, which will be listed below.

All Endings

Ending 1 — Game Clear

 
"Congratulations for clearing! Rest your body and your mind and let's have a healthy life!"

You have beaten all 15 levels, and that means that you also didn't click on the button mentioned. After completing all the levels, the game congratulates you and asks you to relax after having fun, besides wishing you a positive life.

However, the text "身体も心もすっくりやすめて" (Rest your body and mind...) can be misread as "くすりやめて" (Stop taking drugs.), giving the first point to the story of the game.

Ending 2 — Welcoming

 
The park.

This ending is called "お迎え" (omukae), a short version for "お迎え現象" (omukae genshou) which means "Psychopomp". Other meanings are: "welcoming" and also "approach of death".

By clicking on the "Don't click here!" button, the game gets distorted and the background is changed to a static screen, a disturbing noise also starts playing. However, if the player stands still for a few minutes, something changes. You are redirected to the start menu of the game and suddenly the rabbit gets a realistic mouth and eye, plus a few black dots around.

The game resumes very differently than it was before, and now an image of a park appears. You have two options: "右を向く" (Turn Right) and "左を向く" (Turn Left). When turning right, a rabbit appears and runs toward the screen with a loud sound.

The game over message is "夢の中でお迎えがきた。よかった。"(Death has come in my dreams. I'm so glad.).

Ending 3 — Cursed

 
The easter egg.

In stage 10, there's an easter egg. When you try to take the block to the right, it slowly goes out of the way until it finally opens. When you move the rabbit to the lower left, it will get stuck, and the only thing you can do is click the "Don't click here!" button. After clicking, a sentence reading "呪われたすぐに閉じろ" (Close immediately after being cursed.) appears. After a few seconds, the screen will be filled with a flood of "すぐにけせ" (Disappear) and a loud noise. There is nothing more than this and you will be redirected to Hothukurou's website.

True End — Akazu no Hako

 
"The Bizzare Urban Legend, Akazu no Hako"

This ending is unlocked when the player clicks the "Don't click here!" button and throws the ball inside the hole after it. The screen will get static for a moment until it reveals an image of an air vent and then the real storyline begins.

The narrator wakes up from the dream he had and notices he is trapped in a one-man cell after he had gone crazy by a certain urban legend. The truth is, the dream he had was the entire Usagi Puzzle game all along. By the fear of being found by a certain something, he screams out loud and it makes the nurses on the nurse station worried. They start discussing the urban legend that the narrator so believes, until he screams again. After that, a box comes out from the air vent in his cell. You have to click on the box to be redirected to the main story, which reveals to be Akazu no Hako.

  • Script:

I woke up from the sweet dream I had. Now, I can't move my body to escape from this painful reality. And it's all because I'm tied up to a bed. I'm scared. I have to get out of here as soon as possible. The echoing sound of the ropes squeaking is scary. I'm scared. At this rate, that thing will come. I screamed out of fear. My voice echoes in the corridor illuminated by the moon. The scream reached the end of the hallway to the locked nurse station. "...That patient, isn't he noisy again?" "Just when he got unconscious by the drug..." "Hasn't he been getting better nowadays? He just had taken a dose, right?" "His screams are getting louder by the day though." "Every time he says "Don't come here! Don't come here!" he makes other patients scared too..." "Perhaps that urban legend is really true." "Everyone who goes to that place dies though..." "People who go to places like that from the urban legend were always crazy. Also, that urban legend is obviously a lie." "Is that so?" "Ugh, I can hear his voice again." "Don't come here!" "Don't come here!" DON'T COME HEREEEEEEE!

甘い幻覚から覚めてしまった。この辛い現実から逃げようにも身体を動かせない。 ベットに全身拘拘束されているためである。怖い、早くここから逃げたい。 無人部屋に拘束具の擦れる音が反響する怖い。怖い、このままだとアレが来る。 恐怖のあまり叫び声を上げた。月日を照らす、がらんとした廊下に響き渡る。 廊下の端、鍵の付いたナースステーションにまでこの声は届いた。 ・・・あの患者、また騒いでますね せっかくお薬で安静になっていたのに。 最近どんどん効き目なくなってませんか?さっき投薬したばかりですよ? 叫び声も日に日に大きくなってきてますし 「来るなぁ!来るなぁ!」って、周りの患者さんも怖がっちゃって・・・。 やっぱあの噂、本当になんですかね。 あそこに行ったほかの方、みんなお亡くなりになっていますし・・・。 あんな所にいく人なんて元から気が狂ってるのよ。都市伝説なんて嘘に決まってる。 そうなんですかね? うわあ、また声が聞こえてきますね。 「・・・来るなぁ!」 「・・・来るなぁ!」 来るなぁあああああああ!

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Instructions

 

How to play "Daughter in a box" (Klotski/箱入り娘)

Sliding the wooden pieces, the purpose is to put the "Daughter" (娘) out of the bottom of the crate frame. The box opens when the "Daughter" is removed.

A woman in black clothes will come to kill you.
You can escape by running away (逃げる).

The story progresses after playing a few times.

Those who can't clear the game ⇒ Please check out the Q&A below.

箱入り娘の遊び方
木製のピースをスライドさせて、「娘」を木枠下の出口から外に出すことが目的です「娘」が取れると箱が開くようです。 黒い服の女が殺しに来ます。
逃げることで離れることができます。 何度か遊ぶとストーリーが開放されます クリアできない方⇒ページ下Q&Aを参考ください。

Nomura Arc

Nomura is in the Nighmare Forest (悪夢の森) being chased by a woman and to leave the place he needs to open the box by completing the puzzle "Daughter in the Box". If the player can't put the "Daughter" piece out of the box in time, a screamer of a bluish woman smiling with distorted eyes pops up with a loud sound. As soon as the player manages to remove the "Daughter" piece, Nomura opens the box and is saved from death.

Nomura wakes up desperately, realizing that everything that happened at the Nightmare Forest was just a dream. He begins to question everything that happened, to the point of throwing up as he remembers what was inside that box. Nomura reveals that he only woke up in the Nightmare Forest after returning home and having looked at a lost box in the middle of his path, and just by looking at it he lost consciousness.

Nomura tries to forget what happened and also tries to continue normally his day. However, he realizes that in his bedroom there was, surprisingly, that woman who was chasing him in the Nightmare Forest. The same screamer of the bluish woman pops up, and Nomura is killed.

The game over message is "1日目:野村は謎を解いたが、殺された。(クリア!)" (First day: Nomura solved the mystery but was killed. (Stage Clear!)).

  • Script:

Haah... Haah... Haah... It was all a dream... My entire body is sweating. I really thought I was gonna die. What was that? What the fuck was that woman? That dream was so real that I'm still out of breath. Barf. Just by remembering what was inside that box, I threw up. What the fuck was that? When I was going home and stared to that box, suddenly my conscious started to fail... That woman was always chasing me. It was really messed up, really. Uuf, seems like I've got unconsciously nervous about what happened today. That's unexpected, but I might actually have a "delicate" side. Huh? Why is that woman... ...in my bedroom? [SCREAMER]

はぁっ、はぁっ、はぁっ。 夢、か。 全身が汗まみれだ。 マジで死ぬかと思った。 なんだよアレ。 なんなんだよあの女。 リアルな夢すぎて、まだ息切れしてやがる。 うげ。 箱の中身を思い出して、ゲロが出てきた。 なんだったんだ一体。 帰ってあの箱を見つめていたら、急に意識が遠のいてきてーー。 女がすっと追いかけてきた。 マジでやばかった。マジで。 はぁ、やっぱ無意識に今日のことでビビってたんだろうな。 意外とオレ、繊細なのかも。 あれ。 あの女がなんで。 オレの部屋に。

Kobayashi Arc

Ikeda Arc

Watanabe Arc

The day before the nightmare

 
Akumu No Zenjitsu, with all the stories unlocked.

The day before the nightmare (悪夢の前日謹, Akumu no Zenjitsu) is a part of the storyline from Akazu no Hako. As the title itself says, it's a series of events that happens before the 4 protagonists enter in their nightmares, so it's recommended to read them before playing the "Days".

Each of the stories can be unlocked after clearing the Days (Except in Nomura Arc which is automatically unlocked). Bellow, there is a list of every story before the nightmares.

Ghost Story (Nomura Arc)

Curiosity (Kobayashi Arc)

Half-Crazed (Ikeda Arc)

Blind Alley/Dead End (Watanabe Arc)

Links

NOTE: The following game contains a screamer!

  • hothukurou.firebird.jp/game/Truth/index.html

Showcase video

  • Gameplay/Preview: youtube.com/watch?v=B5eQf6AFksE