Hotel Mario 6: Difference between revisions

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The gameplay has just started, you started out as playing '''Mario''' in a simplistic platform level with a soundtrack from the game. you are able to jump and move around using the arrow keys, although you can only move slowly because that's the only thing you can do in the game, the player has to pass through the very-tall Mushroom Platforms by pressing the UP keys to jump over them. the soundtrack starts playing static noises. and then stops immediately as soon as Princess Peach appears, whenever you touch or disregard her, will resulting in a normal-image of CDI-Peach (from the cutscene of Hotel Mario), after 5 seconds. a close-up picture of peach with Zalgofied eyes appears, accompanied by a loud scream. now the world and the background is all red. the player has to pass all the obstacles. after you pass through all of them except that one block, the last block will trick the player and stuck in the dark-room containing Goombaa. if you get closer, Goombaa will consequently get exploded, then fades to a Mario staring at the player which presents that their computer will get possessed. and the application closed subsequently.  
The gameplay has just started, you started out as playing '''Mario''' in a simplistic platform level with a soundtrack from the game. you are able to jump and move around using the arrow keys, although you can only move slowly because that's the only thing you can do in the game, the player has to pass through the Mushroom Platforms by pressing the UP arrow keys to jump over them. the soundtrack starts playing static noises. and then stops immediately as soon as Princess Peach appears, whenever you touch or disregard her, will resulting in a normal-image of CDI-Peach (from the cutscene of Hotel Mario), after 5 seconds. a close-up picture of peach with Zalgofied eyes appears, accompanied by a loud scream. now the world and the background is all red. the player has to pass all the obstacles. after you pass through all of them except that one block, the last block will trick the player and stuck in the dark-room containing Goombaa. if you get closer, Goombaa will consequently get exploded, then fades to a Mario staring at the player which presents that their computer will get possessed. and the application closed subsequently.  


==='''Malicious Scripts'''===
==='''Malicious Scripts'''===