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Usagi Puzzle: Difference between revisions
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=== '''Ikeda Arc''' === | === '''Ikeda Arc''' === | ||
=== '''Watanabe Arc''' === | === '''Watanabe Arc''' === | ||
== '''The day before the nightmare''' == | |||
[[File:TheDayBeforeTheNightmare.png|thumb|Akumu No Zenjitsu, with all the stories unlocked.]] | |||
'''The day before the nightmare''' (ๆชๅคขใฎๅๆฅ่ฌน, ''Akumu no Zenjitsu'') is a part of the storyline from Akazu no Hako. As the title itself says, it's a series of events that happens before the 4 protagonists enter in their nightmares, so it's recommended to read them before playing the "Days". | |||
Each of the stories can be unlocked after clearing the Days (Except in Nomura Arc which is automatically unlocked). Bellow, there is a list of every story ''before the nightmares''. | |||
=== '''Ghost Story (Nomura Arc)''' === | |||
=== '''Curiosity (Kobayashi Arc)''' === | |||
=== '''Half-Crazed (Ikeda Arc)''' === | |||
=== '''Blind Alley/Dead End (Watanabe Arc)''' === | |||
== Links == | == Links == |
Revision as of 19:08, 5 July 2019
Template:TocDefaultUsagi Puzzle (ใใใใใบใซ, Usagi Pazuru) is a Japanese flash game made by Hothukurou. The game is considered to be "a non-scary horror game" by the creator himself. The game, like Lomando.com, has, in fact, a story and somewhat similar gameplay.
The actual game is just a simple drag-and-shoot game. Your objective is to control a rabbit with the mouse to bounce the balls into the holes. However, the upper section of the second page of the tutorial asks you not to click on a button that appears randomly and to continue the game normally. On the bottom section of the same page is a description of MDMA, a psychoactive drug and the case that it was used to cure PTSD in America, which sets the foreshadow of the underlying story.
The game has 15 stages that increase difficulty in each time you clear. Strangely, it has several endings and 4 routes, which will be listed below.
All Endings
Ending 1 โ Game Clear
You have beaten all 15 levels, and that means that you also didn't click on the button mentioned. After completing all the levels, the game congratulates you and asks you to relax after having fun, besides wishing you a positive life.
However, the text "่บซไฝใๅฟใใใฃใใใใใใฆ" (Rest your body and mind...) can be misread as "ใใใใใใฆ" (Stop taking drugs.), giving the first point to the story of the game.
Ending 2 โ Welcoming
This ending is called "ใ่ฟใ" (omukae), a short version for "ใ่ฟใ็พ่ฑก" (omukae genshou) which means "Psychopomp". Other meanings are: "welcoming" and also "approach of death".
By clicking on the "Don't click here!" button, the game gets distorted and the background is changed to a static screen, a disturbing noise also starts playing. However, if the player stands still for a few minutes, something changes. You are redirected to the start menu of the game and suddenly the rabbit gets a realistic mouth and eye, plus a few black dots around.
The game resumes very differently than it was before, and now an image of a park appears. You have two options: "ๅณใๅใ" (Turn Right) and "ๅทฆใๅใ" (Turn Left). When turning right, a rabbit appears and runs toward the screen with a loud sound.
The game over message is "ๅคขใฎไธญใงใ่ฟใใใใใใใใฃใใ"(Death has come in my dreams. I'm so glad.).
Ending 3 โ Cursed
In stage 10, there's an easter egg. When you try to take the block to the right, it slowly goes out of the way until it finally opens. When you move the rabbit to the lower left, it will get stuck, and the only thing you can do is click the "Don't click here!" button. After clicking, a sentence reading "ๅชใใใใใใซ้ใใ" (Close immediately after being cursed.) appears. After a few seconds, the screen will be filled with a flood of "ใใใซใใ" (Disappear) and a loud noise. There is nothing more than this and you will be redirected to Hothukurou's website.
True End โ Akazu no Hako
This ending is unlocked when the player clicks the "Don't click here!" button and throws the ball inside the hole after it. The screen will get static for a moment until it reveals an image of an air vent and then the real storyline begins.
The narrator wakes up from the dream he had and notices he is trapped in a one-man cell after he had gone crazy by a certain urban legend. The truth is, the dream he had was the entire Usagi Puzzle game all along. By the fear of being found by a certain something, he screams out loud and it makes the nurses on the nurse station worried. They start discussing the urban legend that the narrator so believes, until he screams again. After that, a box comes out from the air vent in his cell. You have to click on the box to be redirected to the main story, which reveals to be Akazu no Hako.
- Script:
I woke up from the sweet dream I had. Now, I can't move my body to escape from this painful reality. And it's all because I'm tied up to a bed. I'm scared. I have to get out of here as soon as possible. The echoing sound of the ropes squeaking is scary. I'm scared. At this rate, that thing will come. I screamed out of fear. My voice echoes in the corridor illuminated by the moon. The scream reached the end of the hallway to the locked nurse station. "...That patient, isn't he noisy again?" "Just when he got unconscious by the drug..." "Hasn't he been getting better nowadays? He just had taken a dose, right?" "His screams are getting louder by the day though." "Every time he says "Don't come here! Don't come here!" he makes other patients scared too..." "Perhaps that urban legend is really true." "Everyone who goes to that place dies though..." "People who go to places like that from the urban legend were always crazy. Also, that urban legend is obviously a lie." "Is that so?" "Ugh, I can hear his voice again." "Don't come here!" "Don't come here!" DON'T COME HEREEEEEEE!
็ใๅนป่ฆใใ่ฆใใฆใใพใฃใใใใฎ่พใ็พๅฎใใ้ใใใใซใ่บซไฝใๅใใใชใใ ใใใใซๅ จ่บซๆๆๆใใใฆใใใใใงใใใๆใใๆฉใใใใใ้ใใใใ ็กไบบ้จๅฑใซๆๆๅ ทใฎๆฆใใ้ณใๅ้ฟใใๆใใๆใใใใฎใพใพใ ใจใขใฌใๆฅใใ ๆๆใฎใใพใๅซใณๅฃฐใไธใใใๆๆฅใ็ งใใใใใใใจใใๅปไธใซ้ฟใๆธกใใ ๅปไธใฎ็ซฏใ้ตใฎไปใใใใผในในใใผใทใงใณใซใพใงใใฎๅฃฐใฏๅฑใใใ ใปใปใปใใฎๆฃ่ ใใพใ้จใใงใพใใญ ใใฃใใใ่ฌใงๅฎ้ใซใชใฃใฆใใใฎใซใ ๆ่ฟใฉใใฉใๅนใ็ฎใชใใชใฃใฆใพใใใ๏ผใใฃใๆ่ฌใใใฐใใใงใใ๏ผ ๅซใณๅฃฐใๆฅใซๆฅใซๅคงใใใชใฃใฆใใฆใพใใ ใๆฅใใชใ๏ผๆฅใใชใ๏ผใใฃใฆใๅจใใฎๆฃ่ ใใใๆใใฃใกใใฃใฆใปใปใปใ ใใฃใฑใใฎๅใๆฌๅฝใซใชใใงใใใญใ ใใใใซ่กใฃใใปใใฎๆนใใฟใใชใไบกใใชใใซใชใฃใฆใใพใใใปใปใปใ ใใใชๆใซใใไบบใชใใฆๅ ใใๆฐใ็ใฃใฆใใฎใใ้ฝๅธไผ่ชฌใชใใฆๅใซๆฑบใพใฃใฆใใ ใใใชใใงใใใญ? ใใใใใพใๅฃฐใ่ใใใฆใใพใใญใ ใใปใปใปๆฅใใชใ!ใ ใใปใปใปๆฅใใชใ!ใ ๆฅใใชใใใใใใใใ๏ผ
----
Instructions
How to play "Daughter in a box" (Klotski/็ฎฑๅ ฅใๅจ)
Sliding the wooden pieces, the purpose is to put the "Daughter" (ๅจ) out of the bottom of the crate frame. The box opens when the "Daughter" is removed.
A woman in black clothes will come to kill you.
You can escape by running away (้ใใ).
The story progresses after playing a few times.
็ฎฑๅ
ฅใๅจใฎ้ใณๆน
ๆจ่ฃฝใฎใใผในใในใฉใคใใใใฆใใๅจใใๆจๆ ไธใฎๅบๅฃใใๅคใซๅบใใใจใ็ฎ็ใงใใๅจใใๅใใใจ็ฎฑใ้ใใใใงใใ
้ปใๆใฎๅฅณใๆฎบใใซๆฅใพใใ
้ใใใใจใง้ขใใใใจใใงใใพใใ
ไฝๅบฆใ้ใถใจในใใผใชใผใ้ๆพใใใพใ
ใฏใชใขใงใใชใๆนโใใผใธไธ๏ผฑ๏ผ๏ผกใๅ่ใใ ใใใ
Nomura Arc
Nomura is in the Nighmare Forest (ๆชๅคขใฎๆฃฎ) being chased by a woman and to leave the place he needs to open the box by completing the puzzle "Daughter in the Box". If the player can't put the "Daughter" piece out of the box in time, a screamer of a bluish woman smiling with distorted eyes pops up with a loud sound. As soon as the player manages to remove the "Daughter" piece, Nomura opens the box and is saved from death.
Nomura wakes up desperately, realizing that everything that happened at the Nightmare Forest was just a dream. He begins to question everything that happened, to the point of throwing up as he remembers what was inside that box. Nomura reveals that he only woke up in the Nightmare Forest after returning home and having looked at a lost box in the middle of his path, and just by looking at it he lost consciousness.
Nomura tries to forget what happened and also tries to continue normally his day. However, he realizes that in his bedroom there was, surprisingly, that woman who was chasing him in the Nightmare Forest. The same screamer of the bluish woman pops up, and Nomura is killed.
The game over message is "1ๆฅ็ฎ:้ๆใฏ่ฌใ่งฃใใใใๆฎบใใใใ๏ผใฏใชใข๏ผ๏ผ" (First day: Nomura solved the mystery but was killed. (Stage Clear!)).
- Script:
Haah... Haah... Haah... It was all a dream... My entire body is sweating. I really thought I was gonna die. What was that? What the fuck was that woman? That dream was so real that I'm still out of breath. Barf. Just by remembering what was inside that box, I threw up. What the fuck was that? When I was going home and stared to that box, suddenly my conscious started to fail... That woman was always chasing me. It was really messed up, really. Uuf, seems like I've got unconsciously nervous about what happened today. That's unexpected, but I might actually have a "delicate" side. Huh? Why is that woman... ...in my bedroom? [SCREAMER]
ใฏใใฃใใฏใใฃใใฏใใฃใ ๅคขใใใ ๅ จ่บซใๆฑใพใฟใใ ใ ใใธใงๆญปใฌใใจๆใฃใใ ใชใใ ใใขใฌใ ใชใใชใใ ใใใฎๅฅณใ ใชใขใซใชๅคขใใใฆใใพใ ๆฏๅใใใฆใใใใ ใใใ ็ฎฑใฎไธญ่บซใๆใๅบใใฆใใฒใญใๅบใฆใใใ ใชใใ ใฃใใใ ไธไฝใ ๅธฐใฃใฆใใฎ็ฎฑใ่ฆใคใใฆใใใใๆฅใซๆ่ญใ้ ใฎใใฆใใฆใผใผใ ๅฅณใใใฃใจ่ฟฝใใใใฆใใใ ใใธใงใใฐใใฃใใใใธใงใ ใฏใใใใฃใฑ็กๆ่ญใซไปๆฅใฎใใจใงใใใฃใฆใใใ ใใใชใ ๆๅคใจใชใฌใ็น็ดฐใชใฎใใใ ใใใ ใใฎๅฅณใใชใใงใ ใชใฌใฎ้จๅฑใซใ
Kobayashi Arc
Ikeda Arc
Watanabe Arc
The day before the nightmare
The day before the nightmare (ๆชๅคขใฎๅๆฅ่ฌน, Akumu no Zenjitsu) is a part of the storyline from Akazu no Hako. As the title itself says, it's a series of events that happens before the 4 protagonists enter in their nightmares, so it's recommended to read them before playing the "Days".
Each of the stories can be unlocked after clearing the Days (Except in Nomura Arc which is automatically unlocked). Bellow, there is a list of every story before the nightmares.
Ghost Story (Nomura Arc)
Curiosity (Kobayashi Arc)
Half-Crazed (Ikeda Arc)
Blind Alley/Dead End (Watanabe Arc)
Links
NOTE: The following game contains a screamer!
- hothukurou.firebird.jp/game/Truth/index.html
Showcase video
- Gameplay/Preview: youtube.com/watch?v=B5eQf6AFksE