Mario3.exe: Difference between revisions

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Tags: Reverted Visual edit
ScreamerGuy2000 (talk | contribs)
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Tags: Reverted Visual edit
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The post-level selection screen becomes permanently locked after three levels, featuring the red sprite that now actively hunts the player with inverted controls requiring counterintuitive inputs, where any collision triggers a jumpscare (split-face accident imagery + Pazuzu apparition) followed by an unresponsive red static screen that persists until forced shutdown.
The post-level selection screen becomes permanently locked after three levels, featuring the red sprite that now actively hunts the player with inverted controls requiring counterintuitive inputs, where any collision triggers a jumpscare (split-face accident imagery + Pazuzu apparition) followed by an unresponsive red static screen that persists until forced shutdown.


A version exists without graphic images and with Pazuzu's face edited to have red eyes with black sclera and blood running down from them.
A version exists without gore images and with Pazuzu's face edited to have red eyes with black sclera and blood running down from them.


==Links==
==Links==