Mario3.exe: Difference between revisions
Tags: Reverted Visual edit |
No edit summary Tags: Reverted Visual edit |
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The post-level selection screen becomes permanently locked after three levels, featuring the red sprite that now actively hunts the player with inverted controls requiring counterintuitive inputs, where any collision triggers a jumpscare (split-face accident imagery + Pazuzu apparition) followed by an unresponsive red static screen that persists until forced shutdown. | The post-level selection screen becomes permanently locked after three levels, featuring the red sprite that now actively hunts the player with inverted controls requiring counterintuitive inputs, where any collision triggers a jumpscare (split-face accident imagery + Pazuzu apparition) followed by an unresponsive red static screen that persists until forced shutdown. | ||
A version exists without | A version exists without gore images and with Pazuzu's face edited to have red eyes with black sclera and blood running down from them. | ||
==Links== | ==Links== | ||