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==Gameplay==
==Gameplay==
In the game, you are playing as Mickey Mouse in a town like place. There is a sanity bar in the top left of the screen that is going down. Your objective is to collect Bowties to keep your sanity from going down, Avoid obstacles like the nooses and ‘water’ that make your sanity go down and get the goal. If your sanity reaches to about 80, Mickey’s face would turn to an upset expression and move slower, with the same piano banging sounds from the original Suicidemouse.avi video. If your sanity reaches to about 50, Mickey would grow a huge smile on his face, and the buildings in the background would go wobbly, and the background would just be static, with static playing in the background. If your sanity reaches to about 40, Mickey’s face would rot and have a much more creepy look, Mickey would move a lot faster this time, The buildings in the background would turn into creatures that would have multiple eyes and teeth. If your sanity gets to 20, Mickey would become all bloody, and what would look to be dead body’s scattered around the level. If your sanity reaches 0, The screen would cut to black and a gunshot sound would be heard. After this, It would cut to a Mickey Mouse head with Russian text below its head. Suddenly, the Mickey head and the background would have a red overlay to it, with the Mickey head having a wider smile, and having red pupils in his eyes. Suddenly, it would then show multiple images of a bloody, realistic 3D Mickey head with sharp teeth, and a green wireframe Mickey head. This is accompanied with a slowed down, loud, distorted scream. After this, it would take you back to the main menu.
The game features the player assuming the role of Mickey Mouse as he navigates through a town-like environment. To prevent the sanity bar located at the top-left corner of the screen from decreasing, players must collect bowties while avoiding obstacles such as nooses and water that decrease sanity levels. The objective is to reach the goal and advance to the next level. As the sanity bar decreases, Mickey's expression and movements change. When the sanity decreases to around 80, Mickey becomes upset, moving slower with accompanying piano banging sounds. If the sanity decreases to about 50, Mickey's expression becomes a huge smile, and the background buildings wobble while static noises play. When the sanity reaches about 40, Mickey's face appears rotten and creepy, he starts moving faster, and the buildings in the background transform into creatures with multiple eyes and teeth. If the sanity reaches 20, Mickey becomes covered in blood, and dead bodies are scattered around the level. Upon the sanity reaching 0, the screen cuts to black, accompanied by the sound of a gunshot. A Mickey Mouse head with Russian text below it appears on the screen, with a red overlay on the Mickey head and the background. Suddenly, multiple images of a bloody, realistic 3D Mickey head with sharp teeth and a green wireframe Mickey head appear, accompanied by a slowed-down, loud, and distorted scream. The game then returns to the main menu.


==Endings==
==Endings==