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The [[game]]'s creation is attributed to an anonymous individual known as Shisso-kanrinin (known online as (Mousoumanager, gentoo-nohito, Nohito, Yukihito (as a character in-game), and "fantasy person"). Made with the [[Adobe Flash]] plugin and incorporating sound effects and music from websites [http://www.hmix.net/ H/MIX GALLERY] and [http://on-jin.com/ On-Jin], the developer drew inspiration from a website called [http://www.jigokuhen.com/ Jigokuhen] (地獄変) and his fascination with occult and horror radio wave sites.<ref>warotopi.shime-saba.com/link.html</ref> Originally designed for Japanese speakers, the game received attention from English and international players, culminating in a full translation of the top page and [[Yukan no Shonen]]'s pages.
The [[game]]'s creation is attributed to an anonymous individual known as Shisso-kanrinin (known online as (Mousoumanager, gentoo-nohito, Nohito, Yukihito (as a character in-game), and "fantasy person"). Made with the [[Adobe Flash]] plugin and incorporating sound effects and music from websites [http://www.hmix.net/ H/MIX GALLERY] and [http://on-jin.com/ On-Jin], the developer drew inspiration from a website called [http://www.jigokuhen.com/ Jigokuhen] (地獄変) and his fascination with occult and horror radio wave sites.<ref>warotopi.shime-saba.com/link.html</ref> Originally designed for Japanese speakers, the game received attention from English and international players, culminating in a full translation of the top page and [[Yukan no Shonen]]'s pages.


The game's narrative revolves around the events of August 14th, 2009, when [[Lomando.com#Yukihito|Yukihito]], the park manager, realized his dream of completing Fancy Island, an indoor theme park. Despite its successful launch and the introduction of a mascot named [[Mimi]], the park faced an unexplained outbreak, hospitalizing 17 individuals. Though the cause remained unclear, Yukihito initially aimed to reopen the park on September 14th. However, this reopening never happened, as reports surfaced of ghosts taking control of the establishment. A clown named [[Lomando.com#Pieyama God|Pieyama God]] seized the park, commanding the ghosts to scare off visitors.
The game's narrative revolves around the events of August 14th, 2009, when [[Lomando.com#Yukihito|Yukihito]], the park manager, realized his dream of completing Fancy Island, an indoor theme park. Despite its successful launch and the introduction of a mascot named [[Mimi]], the park faced an unexplained viral outbreak that hospitalized 17 individuals. Though the cause remained unclear, Yukihito aimed to reopen the park on September 14th. However, this reopening never happened, as reports surfaced of ghosts taking control of the establishment. A clown named Pieyama God (ピエ山ゴッド, ''Pieyama Goddo'')<ref>Likely derived from ピエロ (''piero'', "clown") and 山 (''yama'', "mountain") referencing his size and strength.</ref> seized the park, commanding the ghosts to scare off visitors.


In December 2019, following the discontinuation of Adobe Flash Player, the developer announced rewriting the game in HTML5 to adapt to the impending removal of the Flash plugin, which finished in February 2020.
In December 2019, following the discontinuation of Adobe Flash Player, the developer announced rewriting the game in HTML5 to adapt to the impending removal of the Flash plugin, which finished in February 2020.
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==Overview==
==Overview==
[[File:How to Play.png|thumb|240px|The English "How to Play" section.]]
[[File:How to Play.png|thumb|240px|The English "How to Play" section.]]
Lomando.com presents the player with an innocent-looking home page that hides its true nature as a horror game. Clicking on the image of Mimi redirects users to Pref.html, where a cautionary warning appears, advising those with heart problems to proceed with caution. To access the game, users must click on Mimi's image at the bottom of Pref.html. Upon clicking, users find themselves on a page featuring a dark door against a black backdrop. Interacting with the door leads to encounters with either Ookamuro,<ref>The [https://ja.wikipedia.org/wiki/%E5%A4%A7%E3%81%8B%E3%82%80%E3%82%8D ookamuro] (大かむろ) is a type of ''yōkai'', described as a large head. It makes noises outside of a house, and scares humans when they open the sliding ''[[wikipedia:Shoji|shoji]]'' door.</ref> a looming, disembodied head, or three [[Lomando.com#Minor characters|Cursed Dolls]], accompanied by eerie ambient sounds. In the Ookamuro variant, five clickable white circles appear in the bottom-left corner.  
Lomando.com appears to be an innocent-looking website that hides its true nature as a horror game. Clicking on the image of Mimi redirects users to Pref.html, where a cautionary warning appears, advising those with heart problems to proceed with caution. To access the game, users must click on Mimi's image at the bottom of Pref.html. Upon clicking, users find themselves on a page featuring a dark door against a black backdrop. Interacting with the door leads to encounters with either Ookamuro,<ref>The [https://ja.wikipedia.org/wiki/%E5%A4%A7%E3%81%8B%E3%82%80%E3%82%8D ''ookamuro''] (大かむろ) is a type of ''yōkai'', described as a large head. It makes noises outside of a house, and scares humans when they open the sliding ''[[wikipedia:Shoji|shoji]]'' door to investigate.</ref> a looming, disembodied head, or three Cursed Dolls, accompanied by eerie ambient sounds. In the Ookamuro variant, five clickable white circles appear in the bottom-left corner.  


The game's narrative ventures into dark themes, including paranoia, suicide, and depression, categorizing it as an "utsuge" (鬱ゲー, "depressing game"). It combines elements of horror and puzzle-solving, with nearly every page housing intricate puzzles or contributing to a broader enigma. The ending of the game is to access the "gallery".
The game's narrative ventures into dark themes, including paranoia, suicide, and depression, categorizing it as an "utsuge" (鬱ゲー, "depressing game"). It combines elements of horror and puzzle-solving, with nearly every page housing intricate puzzles or contributing to a broader enigma. The ending of the game is to access the "gallery".


==Synopsis==
==Synopsis==
The backstory of this game unfolds through a series of events, rooted in the creator of Fancy Island, Yukihito. Fancy Island is a theme park featuring mascots Mimi, Nyami, and Yomi, and this narrative primarily emerges from Yukihito's diaries, particularly "The Manager's Journal" and "The Theory of Wanting to Die," where he delves into his descent into depression and contemplation of suicide. Fancy Island officially opened on August 14, 2009, but a virus outbreak on its opening day, September 1, 2009, abruptly led to its closure. Overwhelmed by guilt for causing 17 hospitalized, Yukihito withdrew from public life, thoroughly documenting his nightmares and dark thoughts. His mysterious death on April 4th, 2010, added eerie dimensions to his story, with some diary entries alluding to suicide, possibly by jumping from a building.<ref>Suggested in <code>Toushinfla.html</code></ref>
The backstory of this game unfolds through a series of events, rooted in the creator of Fancy Island, Yukihito. Fancy Island is a theme park featuring mascots Mimi, Nyami, and Yomi, and this narrative primarily emerges from Yukihito's diaries, particularly 管理人の手記 (''Kanrinin no Shuki'', "The Manager's Journal") and 死にたい理論 (''Shinitai Riron'', "The Theory of Wanting to Die") where he writes about his descent into depression and contemplation of suicide. Fancy Island officially opened on August 14, 2009, but a virus outbreak on its opening day, September 1, 2009, abruptly led to its closure. Overwhelmed by guilt for causing 17 individuals to be hospitalized, Yukihito withdrew from public life, thoroughly documenting his nightmares and dark thoughts. His mysterious death on April 4th, 2010, added eerie dimensions to his story, with some diary entries alluding to suicide, possibly by jumping from a building.<ref>Suggested in Toushinfla.html, but this page was eventually scrapped.</ref>


The park's closure transformed it into a haven for evil spirits, including a pale woman named Kanrinin no Yorishiro,<ref>A ''yorishiro'' in Shinto terminology is an object capable of attracting spirits called ''kami'', thus giving them a physical space to occupy during religious ceremonies. ([[wikipedia:Yorishiro|Wikipedia]])</ref> where Yukihito's spirit seems to reside posthumously. The Pieyama God, a clown ghost, seized control of the park, making it dangerous for trespassers. The exterior of the park retained its friendly decorations to lure people in, while the interior was transformed into a bloodier haunted house aesthetic. During this eerie period, [[Lomando.com/Eris|Eris]], a ghostly figure, took possession of a former park employee, transforming him into the sinister [[Lomando.com#Nekomata encounter|Nekomata]].<ref>Accessible through a secret code in one of [[Lomando.com#Yukan no Shonen|Yukan no Shonen]] pages</ref>  
The park's closure transformed it into a haven for evil spirits, including a pale woman named Kanrinin no Yorishiro,<ref>A ''[[wikipedia:Yorishiro|yorishiro]]'' in [[wikipedia:Shinto|Shinto]] terminology is an object capable of attracting spirits called ''kami'', thus giving them a physical space to occupy during religious ceremonies.</ref> where Yukihito's spirit seems to reside posthumously. Pieyama God, a clown ghost, seized control of the park, making it dangerous for trespassers. The exterior of the park retained its friendly decorations to lure people in, while the interior was transformed into a bloodier haunted house aesthetic. During this period, [[Lomando.com/Eris|Eris]], a ghostly figure, took possession of Nekoshow, transforming him into the sinister [[Lomando.com#Nekomata encounter|Nekomata]].<ref>The [[wikipedia:Nekomata|''nekomata'']] (猫又, lit. "forked cat") is a type of supernatural cat ''yōkai''.</ref>  


The haunted park drew the curiosity of an unnamed researcher who aimed to cover its paranormal activities and the mysteries surrounding missing visitors. During their exploration, they discovered a cryptic passcode etched onto a room's wall, an event captured in their final recording.
The haunted park drew the curiosity of an unnamed researcher who aimed to cover its paranormal activities and the mysteries surrounding missing visitors. During their exploration, they discovered a cryptic passcode etched onto a room's wall, an event captured in their final recording.
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The first link ("薙k縺") leads to a door puzzle where the player must decipher the correct sequence of Nihonningyou dolls, which change color upon clicking. The correct code is hinted at by a paper shown in Tsrheiansguarlelery.html, a dead-end page in Chaos.html. If the player correctly inputs the sequence, the door opens and redirects to Uozokjonasawuagukob.html.<ref>An older version of this page displayed a red screen with another [https://www.youtube.com/watch?v=kRoTmoBRVJw YouTube video] that acted as a clue to proceed.</ref>
The first link ("薙k縺") leads to a door puzzle where the player must decipher the correct sequence of Nihonningyou dolls, which change color upon clicking. The correct code is hinted at by a paper shown in Tsrheiansguarlelery.html, a dead-end page in Chaos.html. If the player correctly inputs the sequence, the door opens and redirects to Uozokjonasawuagukob.html.<ref>An older version of this page displayed a red screen with another [https://www.youtube.com/watch?v=kRoTmoBRVJw YouTube video] that acted as a clue to proceed.</ref>


The second link ("縺翫>・・") redirects the player to a [[YouTube]] [[video]]. The video initially displays a static screen briefly before transitioning to a scene featuring a woman known as Borei. She has empty black eyes and a wide mouth and approaches the screen in a close-up while accompanied by loud footsteps and moans. As the camera pans downward, it reveals a note that provides a clue for finding the other link within the line of text.<ref>"進む為の ヒントその壱 人形の間の 先のページを くまなく 調べて みてね 。 クリック できるポイントが あるかも…". ("Hint for progress: Thoroughly examine the page ahead within the realm of the dolls. There might be clickable points..."</ref>
The second link ("縺翫>・・") redirects the player to a [[YouTube]] [[video]]. The video initially displays a static screen briefly before transitioning to a scene featuring a woman known as Borei. She has empty black eyes and a wide mouth and approaches the screen in a close-up while accompanied by loud footsteps and moans. As the camera pans downward, it reveals a note that provides a clue for finding the other link within the line of text.<ref>"進む為の ヒントその壱 人形の間の 先のページを くまなく 調べて みてね 。 クリック できるポイントが あるかも…. (“For a hint on how to proceed, thoroughly examine the page beyond the doll's room. There might be a spot you can click on…”)"</ref>


=====Yukan no Shonen's Jan Ken Pon puzzle=====
=====Yukan no Shonen's Jan Ken Pon puzzle=====
[[File:Jankenpon.png|thumb|right|200px|The options representing a clenched fist (rock), a peace sign (scissors), and an open hand (paper), are used to complete Yukan no Shonen's game.]]
[[File:Jankenpon.png|thumb|200px|The options representing a clenched fist (rock), a peace sign (scissors), and an open hand (paper).]]
[[File:Jankenpon formula.png|thumb|right|200px|The formula for Jan Ken Pon shown at the beginning.]]
[[File:Jankenpon formula.png|thumb|200px|The chart for Jan Ken Pon depicted at the beginning of the English version of the video.]]
The door from Puzzledoor.html redirects the player to a YouTube video featuring Yukan no Shonen. In the video, Yukan no Shonen introduces a Japanese version of the game [[wikipedia:Rock Paper Scissors|Rock Paper Scissors]], which is known as Jan Ken Pon. After explaining the game, the video depicts Yukan no Shonen dancing and then exclaiming "Jan Ken Pon" as he displays different hand signs for rock, paper, and scissors. Immediately following each turn, the video briefly flashes a split-second frame with either a red background (勝, "WIN") or a blue background (負, "LOSE"), representing Yukan no Shonen's outcome. The player must input the correct sign corresponding to Yukan no Shonen's outcome. The correct sequence of actions for the game is as follows: scissors, rock, paper, rock, rock, scissors. Once the correct sequence is input and the door is clicked, the player is directed to Atelierdesu.html.
The door from Puzzledoor.html redirects the player to a YouTube video featuring Yukan no Shonen. In the video, Yukan no Shonen introduces a Japanese version of the game [[wikipedia:Rock Paper Scissors|Rock Paper Scissors]], which is known as Jan Ken Pon. After explaining the game, the video depicts Yukan no Shonen dancing and then exclaiming "Jan Ken Pon" as he displays different hand signs for rock, paper, and scissors. Immediately following each turn, the video briefly flashes a split-second frame with either a red background (勝, "WIN") or a blue background (負, "LOSE"), representing Yukan no Shonen's outcome. The player must input the correct sign corresponding to Yukan no Shonen's outcome. The correct sequence of actions for the game is as follows: scissors, rock, paper, rock, rock, scissors. Once the correct sequence is input and the door is clicked, the player is directed to Atelierdesu.html.


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However, if they click on the door, it redirects to a page styled like a [[wikipedia:Google Chrome|Google Chrome]] 404 error page. Subsequently, the page transforms into an inverted version of itself, and a distressed masked woman with wide, alarmed eyes (referred to as 404'san within the game) appears, accompanied by laughter and a loud beeping sound. This prompts the player to shoot her to progress, and once the player shoots her, she vanishes from the screen, allowing access to the door which redirects to Ima3yaruk62oc.html for further progression.
However, if they click on the door, it redirects to a page styled like a [[wikipedia:Google Chrome|Google Chrome]] 404 error page. Subsequently, the page transforms into an inverted version of itself, and a distressed masked woman with wide, alarmed eyes (referred to as 404'san within the game) appears, accompanied by laughter and a loud beeping sound. This prompts the player to shoot her to progress, and once the player shoots her, she vanishes from the screen, allowing access to the door which redirects to Ima3yaruk62oc.html for further progression.


Ima3yaruk62oc.html guides players into a completely black room, allowing them to navigate using on-screen arrows. In the bottom left corner, there's a map displaying the maze's layout, revealing that the room itself is a maze. There is a chance that two monsters, Yamiuchi Ji or Eris, may reappear and attack the player. However, players can use the shotgun acquired from the previous page to defend themselves and continue advancing. At the maze's end, a door appears, redirecting players to Kaidan1.html.<ref>The HTML title of the page (階段の間) translates to "Stairs room."</ref>  
Ima3yaruk62oc.html guides players into a completely black room, allowing them to navigate using on-screen arrows. In the bottom left corner, there's a map displaying the maze's layout, revealing that the room itself is a maze. There is a chance that two monsters, Yamiuchi Ji or Eris, may reappear and attack the player. However, players can use the shotgun acquired from the previous page to defend themselves and continue advancing. At the maze's end, a door appears, redirecting players to Kaidan1.html.<ref>The HTML title of the page (階段の間, kaidan no ma) translates to "staircase."</ref>  


=====Kaidan1.html=====
=====Kaidan1.html=====
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=====Ujinoma.html=====
=====Ujinoma.html=====
[[File:Ujinoma.png|thumb|200px|The room in Ujinoma.html,<ref name="ujinoma">(ウジの間, "maggot room")</ref> featuring a hanged corpse covered in maggots, along with two doors between it. The other door with the passcode is locked with a code in the form of Japanese characters, which has been explained in the previous page.]]
[[File:Ujinoma.png|thumb|200px|The room in Ujinoma.html,<ref name="ujinoma">(ウジの間, "maggot room")</ref> featuring a hanged corpse covered in maggots, along with two doors between it. The other door with the passcode is locked with a code in the form of Japanese characters, which has been explained in the previous page.]]
In the next room, two interactable exits can be seen, positioned on either side of the hanging body of the researcher<ref>twitter.com/fancy_island/status/1635995760696369152</ref><ref>lomando.com/aerv5ci4hhie.html (2. Cassette player)</ref> at the center of the room. The area is infested with maggots, crawling over the corpse and on the ground. The walls serve as a canvas for various drawings, such as a drawing resembling [[wikipedia:Lycoris_radiata|spider-lily]], Purapura, and Tomato Onna, and Japanese phrases written in blood.<ref>The complete artwork on the wall is featured in the game's bonus content [[Lomando.com#Extra content page|Aerv5ci4hhi.html]].</ref> Choosing the right-hand door guides players to Ikiammadem.html. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 412559 (肆壱弐伍伍玖),<ref>The kanji numbers used here are commonly used in formal or financial contexts, such as on legal documents or financial statements.</ref> as previously hinted in 7diackii2.html, unlocks the left door, leading the player to Cfoaansctyer.html.<ref>Unscrambling the letters in Cfoaansctyer results in the phrase "Fancy Coaster."</ref>
In the next room, two interactable exits can be seen, positioned on either side of the hanging body of the researcher<ref>twitter.com/fancy_island/status/1635995760696369152</ref><ref>lomando.com/aerv5ci4hhie.html (2. Cassette player)</ref> at the center of the room. The area is infested with maggots, crawling over the corpse and on the ground. The walls serve as a canvas for various drawings, such as a drawing resembling [[wikipedia:Lycoris_radiata|spider-lily]], Purapura, and Tomato Onna, and Japanese phrases written in blood.<ref>The complete artwork on the wall is featured in the game's bonus content [[Lomando.com#Extra content page|Aerv5ci4hhi.html]].</ref> Choosing the right-hand door guides players to Ikiammadem.html. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 肆壱弐伍伍玖,<ref>Translates to 412559. The kanji numbers used here are commonly used in formal or financial contexts, such as on legal documents or financial statements.</ref> as previously hinted in 7diackii2.html, unlocks the left door, leading the player to Cfoaansctyer.html.<ref>Unscrambling the letters in Cfoaansctyer results in the phrase "Fancy Coaster."</ref>
[[File:Cfoaansctyer.png|thumb|right|200px|Clicking "Yes" on the armed coaster starts the ride, opening the previously closed door. Surviving the challenging sections leads to progression via the door to Maamokeznefg.html''.]]
[[File:Cfoaansctyer.png|thumb|right|200px|Clicking "Yes" on the armed coaster starts the ride, opening the previously closed door. Surviving the challenging sections leads to progression via the door to Maamokeznefg.html''.]]
Cfoaansctyer.html takes the player to an underground cave where players have the choice to ride a coaster. Clicking the coaster and selecting "Yes" begins gameplay, where the player uses a mounted machine gun on the minecart to shoot obstacles that appear in their path. These obstacles include a floating woman's head known as Crow, an eye firing "beams" at the player, and obstacle boxes. Failing to shoot these obstacles results in a quarter-half of their health being taken, with more obstacles spawning as the player progresses. At the end, the coaster leads to Maamokeznefg.html.
Cfoaansctyer.html takes the player to an underground cave where players have the choice to ride a coaster. Clicking the coaster and selecting "Yes" begins gameplay, where the player uses a mounted machine gun on the minecart to shoot obstacles that appear in their path. These obstacles include a floating woman's head known as Crow, an eye firing "beams" at the player, and obstacle boxes. Failing to shoot these obstacles results in a quarter-half of their health being taken, with more obstacles spawning as the player progresses. At the end, the coaster leads to Maamokeznefg.html.
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In Emyeeddaamday.html, the page showcases the monster from the painting, revealing it to be a red creature with multiple eyes and two legs. Clicking on Eyedaddy begins a textbox where he challenges the player, saying, "If you want new power, prove your strength by defeating me." This leads to a confrontation in the form of Jan Ken Pon against the creature. Winning rewards players with a "Magic Sword" weapon, with its description displayed. Closing the description introduces "Security," a zombified head that can be eliminated by clicking with the weapon. Players can then proceed to the next page, with the left painting remaining unclickable.
In Emyeeddaamday.html, the page showcases the monster from the painting, revealing it to be a red creature with multiple eyes and two legs. Clicking on Eyedaddy begins a textbox where he challenges the player, saying, "If you want new power, prove your strength by defeating me." This leads to a confrontation in the form of Jan Ken Pon against the creature. Winning rewards players with a "Magic Sword" weapon, with its description displayed. Closing the description introduces "Security," a zombified head that can be eliminated by clicking with the weapon. Players can then proceed to the next page, with the left painting remaining unclickable.


In Pdaieolyaam.html, players find themselves in a narrow hallway. Clicking moves the player closer to a door, but just before reaching it, Kageboshi appears, causing the surroundings to become static, followed by a series of startling images. However, players who possess the Magic Sword can eliminate Kageboshi immediately and gain access to the door. Behind the door is a row of Ichimatsukos, as suggested by the corresponding painting. In this section, players engage in a Whack-A-Mole-style minigame. They must click to eliminate moving Ichimatsukos that appear randomly. Players must eliminate 10 Ichimatsukos to progress to the next level, accessible at <code>S2st66usam7obe.html</code>.
In Pdaieolyaam.html, players find themselves in a narrow hallway. Clicking moves the player closer to a door, but just before reaching it, Kageboshi appears, causing the surroundings to become static, followed by a series of startling images. However, players who possess the Magic Sword can eliminate Kageboshi immediately and gain access to the door. Behind the door is a row of Ichimatsukos, as suggested by the corresponding painting. In this section, players engage in a Whack-A-Mole-style minigame. They must click to eliminate moving Ichimatsukos that appear randomly. Players must eliminate 10 Ichimatsukos to progress to the next level, accessible at S2st66usam7obe.html.


=====Ichimatsuko bossfight=====
=====Ichimatsuko bossfight=====
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====Utsuru.html (Third mask)====
====Utsuru.html (Third mask)====
Utsuru.html<ref> Derived from 写る, meaning "to be photographed"</ref> displays a dimly lit room in a livestream format. A floating head named [[Lomando.com#Minor characters|Nui Kuchi]] appears in front of the camera, moving around in a circle. She is said to have appeared at midnight and vanished after 5:00 AM.<ref>The in-game clock aligns with the time on the player's device.</ref>
Utsuru.html<ref> Derived from 写る, meaning "to be photographed"</ref> displays a dimly lit room in a livestream format. A floating head named Nui Kuchi (縫い口, "stitched mouth") appears in front of the camera, moving around in a circle. She is appears at midnight and vanishes after 5:00 AM.<ref>The in-game clock aligns with the time on the player's device.</ref>


====Ydad.html (Fourth mask)====
====Ydad.html (Fourth mask)====
Ydad.html is a branching page that displays gray-colored Babies continuously flipping at a rapid rate, seemingly cutting between two frames per second. These visuals are set against a flashing background alternating between red, blue, green, and yellow. In the foreground, three doors are displayed, each leading to different outcomes:
Ydad.html is a branching page that displays gray-colored Babies continuously flipping at a rapid rate, seemingly cutting between two frames per second. These visuals are set against a flashing background alternating between red, blue, green, and yellow. In the foreground, three doors are displayed, each leading to different outcomes:


*'''Left door''': Clicking the left door redirects the player to Aguodiernihs.html,<ref>The reversed Japanese name of the page translates to "Spirit Video."</ref> presenting a fake YouTube video titled "Horror psychic image captured by the camera." Within this video interface, the player is restricted from interacting with other buttons, leaving the sole option of clicking the YouTube play button. Upon doing so, a 20-second video of a train is displayed, featuring an appearance by [[J-ker]] after 3 seconds. Subsequently, J-ker attempts to break through the screen, successfully doing so as the video concludes at 7 seconds, resulting in a close-up of her face as a [[screamer]].
*'''Left door''': Clicking the left door redirects the player to Aguodiernihs.html,<ref>The reversed Japanese name of the page (心霊動画, shinrei douga) translates to "spirit video."</ref> presenting a fake YouTube video titled カメラが捉えた恐怖の心霊映像 (''Kamera ga toraeta kyōfu no shinrei eizō'', "Terrifying Supernatural Footage Caught on Camera"). Within this video interface, the player is restricted from interacting with other buttons, leaving the sole option of clicking the YouTube play button. Upon doing so, a 20-second video of a train is displayed, featuring an appearance by J-ker after 3 seconds. Subsequently, J-ker attempts to break through the screen, successfully doing so as the video concludes at 7 seconds, resulting in a close-up of her face as a [[screamer]].
*'''Middle Door''': Selecting the middle door leads the player to a jumpscare featuring Cursed Baby and the page turns black.
*'''Middle Door''': Selecting the middle door leads the player to a jumpscare featuring Cursed Baby and the page turns black.
*'''Right door''': On this page, a "gallery" door is seen at the end of a hallway in the line of bookcases. It makes the viewer think as if they have reached the end of the game. The door is clickable and the player can move by clicking on it. However, a trap is triggered as the floor gives way, causing the player to plummet into a spike pit.
*'''Right door''': On this page, a "gallery" door is seen at the end of a hallway in the line of bookcases. It makes the viewer think as if they have reached the end of the game. The door is clickable and the player can move by clicking on it. However, a trap is triggered as the floor gives way, causing the player to plummet into a spike pit.
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====Oiaaeptoiympe.html (Fifth mask)====
====Oiaaeptoiympe.html (Fifth mask)====
[[File:Oiaaeptoiympe.png|thumb|200px|An image of the clown-themed entrance in Oiaaeptoiympe.html.]]
[[File:Oiaaeptoiympe.png|thumb|200px|An image of the clown-themed entrance in Oiaaeptoiympe.html.]]
<u>Oiaaeptoiympe.html</u><ref>The unscrambled name of the page reveals "To Pieyama Pieo."</ref> features an entrance designed with a clown wearing a cape and fedora is featured. To progress, the player interacts with the left keypad and enters the correct code (→←↓↓↑). Entering an incorrect code or clicking the cape without entering the code prompts a return; clicking it five times triggers [[Lomando.com#Minor characters|Dorodoro]] to appear. Upon entering the correct code, illuminated arrows and a blue top section appear, rendering the keypad unresponsive. Clicking the cape opens the entrance to Pieyama.html.
Oiaaeptoiympe.html<ref>The unscrambled name of the page reveals "To Pieyama Pieo."</ref> features an entrance designed with a clown wearing a cape and fedora is featured. To progress, the player interacts with the left keypad and enters the correct code (→←↓↓↑). Entering an incorrect code or clicking the cape without entering the code prompts a return; clicking it five times triggers [[Lomando.com#Minor characters|Dorodoro]] to appear. Upon entering the correct code, illuminated arrows and a blue top section appear, rendering the keypad unresponsive. Clicking the cape opens the entrance to Pieyama.html.


Pieyama.html presents a small white dot and upon clicking it, a [[wikipedia:Google Chrome|Google Chrome]] window appears, featuring a red background and black text. Attempting to close this window by exiting makes the same Chrome tab reappear with different text (in a similar fashion to that of [[Akai Heya Complete Version#Background|Red Room]] [[creepypasta]]). This cycle repeats four times, culminating in the sudden appearance of [[Lomando.com#Pieyama Pie-Man|Pieyama Pie-Man]], who appears along with the traditional Lomando scream.
Pieyama.html presents a small white dot and upon clicking it, a [[wikipedia:Google Chrome|Google Chrome]] window appears, featuring a red background and black text. Attempting to close this window by exiting makes the same Chrome tab reappear with different text (in a similar fashion to that of [[Akai Heya Complete Version#Background|Red Room]] [[creepypasta]]). This cycle repeats four times, culminating in the sudden appearance of [[Lomando.com#Pieyama Pie-Man|Pieyama Pie-Man]], who appears along with the traditional Lomando scream.
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Translation:
Translation:
Notice<br>
Notice<br>
This audio signal is signal for quality control.<br>
This audio signal is for quality control.<br>
(It is not abnormal)
(Not an abnormality)
</ref>
</ref>
Clicking on Purapura's face changes where repeated clicks progressively distort her image. The distortion transforms the image from its normal color palette to monochromatic and eventually to red, representing the most distorted state. Upon reaching 20 clicks, players are redirected to a black screen. Here, an unidentified entity engages with the player in Japanese dialogue:
Clicking on Purapura's face changes where repeated clicks progressively distort her image. The distortion transforms the image from its normal color palette to monochromatic and eventually to red, representing the most distorted state. Upon reaching 20 clicks, players are redirected to a black screen. Here, an unidentified entity engages with the player in Japanese dialogue:
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====Chaos.html====
====Chaos.html====
[[File:Chaos.png|thumb|right|200px|A screenshot of Chaos.html and links (in the form of heart, bacteria and eyes) to other pages.]]
[[File:Chaos.png|thumb|right|200px|A screenshot of Chaos.html and links (in the form of heart, bacteria and eyes) to other pages.]]
The page presents four Google Chrome windows against a pulsating flesh background. These windows feature images of a beating heart, a swirling newspaper,<ref>The swirling newspaper hints at the game's [[Lomando.com#Synopsis|lore]]</ref> animated bacteria, and two blue-tinted blinking eyes (named Mitsumeru-me). These windows move randomly across the screen, except for the winking eye. Interestingly, these windows depict Eris as the profile account, website icon, and bookmark. The web addresses consistently repeat the word "chaos."
The page presents four Google Chrome windows against a pulsating flesh background. These windows feature images of a beating heart, a swirling newspaper,<ref>The swirling newspaper hints at the [[Lomando.com#Synopsis|history]] of the park.</ref> animated bacteria, and Mitsumeru-me (見つめる目, "staring eyes"), a pair of blinking eyes. These windows move randomly across the screen, except for the winking eye. The windows depict Eris as the user profile icon, website icon, and bookmark icon. The web addresses in each window consistently repeat the word "chaos."
 
=====Heart window=====
=====Heart window=====
The page it redirects to features a narrow hallway with a door and interactive sections, which include two panels on each wall and two hidden items in the middle of each wall. Clicking the door without solving the puzzles in these hidden areas results in a game over, with the character Nata Onna slashing the player with her blade. The two panels on each wall display grey feet with letters B, D, and A written in blood. On the left wall, there's a torn-off map piece revealing the numbers two and three, while the right wall contains another map piece showing the numbers one and four. These map pieces are essential for determining the correct sequence of letters found in the panels. The left panel displays the letters D and A, while the right panel presents D and B. The correct sequence is "DBDA."
The page it redirects to features a narrow hallway with a door and interactive sections, which include two panels on each wall and two hidden items in the middle of each wall. Clicking the door without solving the puzzles in these hidden areas results in a game over, with the character Nata Onna slashing the player with her blade. The two panels on each wall display grey feet with letters B, D, and A written in blood. On the left wall, there's a torn-off map piece revealing the numbers two and three, while the right wall contains another map piece showing the numbers one and four. These map pieces are essential for determining the correct sequence of letters found in the panels. The left panel displays the letters D and A, while the right panel presents D and B. The correct sequence is "DBDA."
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===Nekomata encounter===
===Nekomata encounter===
[[File:Ujinoma Artd.png|thumb|200px|Nekomata's boss fight.]]
[[File:Ujinoma Artd.png|thumb|200px|Nekomata's boss fight.]]
The Nekomata<ref>[[wikipedia:Nekomata|Nekomata]] (猫又, lit. "forked cat") are a type of supernatural cat ''yōkai''.</ref> (Cursed Cat) encounter in the game is hinted at on Aerv5ci4hhi.html, which features an image of Yukan no Shonen with hiragana characters (or a number code in English) that the player can enter on the Red Number page. Accessing this page unlocks a concealed door leading to a secret encounter with Nekomata. Upon clicking the door, the player is redirected to nsiduehfioqdpso.html, where they find themselves in a white room with two giant locks and a door. Clicking on the door triggers a cutscene where the player is met with Nekomata after a few seconds, which then seamlessly transitions into a Jan Ken Pon fight.  
The Nekomata (Cursed Cat) encounter in the game is hinted at on Aerv5ci4hhi.html, which features an image of Yukan no Shonen with hiragana characters (or a number code in English) that the player can enter on the Red Number page. Accessing this page unlocks a concealed door leading to a secret encounter with Nekomata. Upon clicking the door, the player is redirected to nsiduehfioqdpso.html, where they find themselves in a white room with two giant locks and a door. Clicking on the door triggers a cutscene where the player is met with Nekomata after a few seconds, which then seamlessly transitions into a Jan Ken Pon fight.  


Once the player successfully defeats Nekomata, Eris emerges from him, revealing that Nekomata is the possessed form of Nekoshow. After Nekoshow is freed, he provides the player with the key to the previously locked door as a token of gratitude. Clicking on this door redirects the player to the page Wmnoeohkvsioetac.html, which features videos showcasing Nekoshow and other Lomando characters.
Once the player successfully defeats Nekomata, Eris emerges from him, revealing that Nekomata is the possessed form of Nekoshow. After Nekoshow is freed, he provides the player with the key to the previously locked door as a token of gratitude. Clicking on this door redirects the player to the page Wmnoeohkvsioetac.html, which features videos showcasing Nekoshow and other Lomando characters.
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