User:SkyTheWanderer/Sandbox: Difference between revisions

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In Akaitupne63gum.html, the player is redirected to a similar page called Mituqituqne.html, where they must pop red Puchipuchi instead of green ones. Popping all the red Puchipuchi before they respawn redirects to Tn89alpnos6iop.html after a door spawns. Tn89alpnos6iop.html resembles the previous page but with a middle door that, when clicked, triggers a jumpscare from Mother Puchipuchi and confronted with a Jan Ken Pon fight. After each turn, the player takes 5HP damage from poison. Winning reveals a door. Clicking it leads to a pitch-black room with a jumpscare from Yukie, followed by a note displaying half of the eye code used in Hokora1.html, which can be clicked on.
In Akaitupne63gum.html, the player is redirected to a similar page called Mituqituqne.html, where they must pop red Puchipuchi instead of green ones. Popping all the red Puchipuchi before they respawn redirects to Tn89alpnos6iop.html after a door spawns. Tn89alpnos6iop.html resembles the previous page but with a middle door that, when clicked, triggers a jumpscare from Mother Puchipuchi and confronted with a Jan Ken Pon fight. After each turn, the player takes 5HP damage from poison. Winning reveals a door. Clicking it leads to a pitch-black room with a jumpscare from Yukie, followed by a note displaying half of the eye code used in Hokora1.html, which can be clicked on.
====Heven.html====
In Heven.html, players encounter a challenging maze with very narrow spaces. A single misstep, where the cursor touches the black maze walls, changes the background into red and the player is forced to start again. Furthermore, even if the maze is successfully navigated, it culminates in a jumpscare by Namakubi no Onna.
====Eden.html====
Eden.html presents a pitch-black room featuring two weathered doors and a note. Interacting with the note reveals the text "どっちを選んても行き着く先は一緒," translating to "The place you can reach from either door is the same." Clicking on the the right door leads to Edeuenatseurre.html, while selecting left door directs players to Ederkauizraatbsouu.html.
Ederkauizraatbsouu.html challenges players in yet another maze, where precise cursor movement is required to navigate a narrow gray path successfully. A single contact with the black maze walls causes the maze to vanish, leaving only the door visible. Clicking the door post-maze failure results in a screamer from Elusive. Attempting to cheat by clicking the door before the maze fully loads leads to a jumpscare by Eris. However, successfully completing the maze without cheating and clicking the door grants access to the next page Paradisky.html.
In Edeuenatseurre.html, players encounter eight treasure chests. Clicking on an incorrect chest prompts Psychedelic to jumpscare the player. If the player mistakenly selects the incorrect chests three times, it results in a game over. However, discovering the correct chest rewards the player with the Treasure Key, enabling access through a door to Paradisky.html.
Paradisky.html, the destination from both Ederkauizraatbsouu.html and Edeuenatseurre.html, presents players with two clickable doors, each leading to separate content within the page. The right door displays Doemon seated within a large cabinet or closet. After a brief second, Ima Socchi jumpscare the player with a loud laugh and redirects the player back to the main page. Selecting the left door reveals a close-up view, and further interaction redirects to a cabinet containing a piece of paper at the bottom. Clicking on the note reveals the text "2648" written in blood, which the player will need for Box.html


==Events==
==Events==
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