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Dolphin Swim 2.exe: Difference between revisions

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spiced and fixed some things here, and plus, there is a unused screamer image found inside the .gm81 file.
(when i was looking in the source code of the game, i found out you can click on the bubbles on the first level.)
(spiced and fixed some things here, and plus, there is a unused screamer image found inside the .gm81 file.)
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|previous = [[Dolphin Swim.exe]]
|previous = [[Dolphin Swim.exe]]
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'''Dolphin Swim 2.exe''' is a [[screamer]] [[game]] released and created using GameMaker Studio 8.1. The game is a sequel to its predecessor, [[Dolphin Swim.exe]], and features moderately improved graphics. At the main menu, the game provides basic instructions that show the basic controls and inform the player to maintain a strategic distance to avoid antagonists. There are three levels in total, each with different screamers and themes. The game also includes chiptune soundtracks, which can be played on each level except the last one.  
'''Dolphin Swim 2.exe''' is a [[screamer]] [[game]] released and created using GameMaker 8.1. The game is a sequel to its predecessor, [[Dolphin Swim.exe]], and features moderately improved graphics. At the main menu, the game provides basic instructions that show the basic controls and inform the player to maintain a strategic distance to avoid antagonists. There are three levels in total, each with different screamers and themes. The game also includes chiptune soundtracks, which can be played on each level except the last one.  


Unfortunately, the Mediafire link to the game was taken down in 2019 due to a violation of the platform's terms of service. However, a backup file is available on the [[Screamer Wiki]], and it is considered unlikely that the file contains any [[malicious]] code.
Unfortunately, the Mediafire link to the game was taken down in 2019 due to a violation of the platform's terms of service. However, a backup file is available on the [[Screamer Wiki]], and it is considered unlikely that the file contains any [[malicious]] code.
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==Gameplay==
==Gameplay==
[[File:Dolphinswim21.JPG|thumb|200px|left|The gameplay involves the player controlling the dolphin via the arrow keys, but they are limited to moving horizontally, leaving the player to end up with the screamer they are about to catch up with.]]
[[File:Dolphinswim21.JPG|thumb|200px|left|The gameplay involves the player controlling the dolphin via the arrow keys, but they are limited to moving horizontally, leaving the player to end up with the screamer they are about to catch up with.]]
In Level 1, known as Normal Ocean, is reminiscent of the previous game, Dolphin Swim.exe. However, this time around, the level features bubbles and a slightly more saturated background. The player is limited to horizontal movement, controlled by the left and right arrow keys. But beware, after about 5 seconds, Roki Ubica will suddenly appear and begin to chase the dolphin. With no way to move vertically, the player must avoid Roki's pursuit. If Roki catches up to the dolphin, a spinning [[animation]] of a red-eyed dolphin will appear, accompanied by a jarring noise and a back button.  
In Level 1, known as Normal Ocean, is reminiscent of the previous game, Dolphin Swim.exe. However, this time around, the level features bubbles and a slightly more saturated background. The player is limited to horizontal movement, controlled by the left and right arrow keys. But beware, after about 5 seconds, Roki Ubica will suddenly appear and begin to chase the dolphin. With no way to move vertically, the player must avoid Roki's pursuit. If Roki catches up to the dolphin, a spinning [[animation]] of a close up of Roki's face will appear, accompanied by the same loud roar from the [[Dolphin Swim.exe|first game]] and a back button.  


Moving on to Level 2, Organic Ocean, the gameplay remains similar to the previous level. However, the background and bubbles have changed to a vibrant yellow, and the music has been updated. Once again, the player can only move horizontally, and after 5 seconds, a yellow dolphin with two heads will begin to chase the player. If the dolphin catches up, an image of a Hydra with empty eye sockets will appear, followed by an ear-splitting noise. Unlike the previous level, there is no back button, forcing the player to close the [[application]] and start over. In Level 3, named Dark Ocean, is a departure from the previous levels. Upon clicking, the player is met with a dark background featuring a smiley face and complete silence. Above the image, a foreboding message reads, "You Can't Escape."
Moving on to Level 2, Organic Ocean, the gameplay remains similar to the previous level. However, the background and bubbles have changed to a vibrant yellow, and the music has been updated. Once again, the player can only move horizontally, and after 5 seconds, a yellow dolphin with three heads will begin to chase the player. If the dolphin catches up, an image of a Hydra with empty eye sockets will appear, followed by the same roar again. Unlike the previous level, there is no back button, forcing the player to close the [[application]] and start over. In Level 3, named Dark Ocean, is a departure from the previous levels. Upon clicking, the player is met with a dark background featuring a smiley face and complete silence. Above the image, a foreboding message reads, "You Can't Escape."
== Triva ==
== Triva ==
*If the player clicked on the bubbles on the Normal Ocean, a dialog message box appears and it says: "Just a random bubble,DUMBA- player!"
*If the player clicked on the bubbles on the Normal Ocean, a dialog message box appears and it says: "Just a random bubble,DUMBA- player!"
*When decompiling the game, there is a unused image found in the backgrounds folder called: "Unused jumpscare" which features one of the heads from the three headed dolphin. it was originally going to be as the screamer for Organic Ocean but it was scrapped.
==Link==
==Link==
<u>NOTE</u>: The following [[application]] contains a lot of [[screamers]]!
<u>NOTE</u>: The following [[application]] contains a lot of [[screamers]]!

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