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[[File:Adobe Flash icon.png|right|150px]]
[[File:Adobe Flash icon.png|right|150px]]
'''Adobe Flash Player''', also known simply as '''Flash''', was a multimedia software platform that was widely used in the early 2000s to create interactive content, [[animations]], and [[video games]]. It allowed developers to create complex animations and interactive experiences that were viewable in web browsers. Flash was initially released in 1996 and quickly gained popularity among web developers due to its ease of use and versatility. Its popularity peaked in the mid-2000s, when many popular [[websites]] relied heavily on Flash content.
'''Adobe Flash Player''', also known simply as '''Adobe Flash''' or '''Flash''', was a multimedia software platform that was widely used in the early 2000s to create interactive content, [[animations]], and [[video games]]. It allowed developers to create complex animations and interactive experiences that were viewable in web browsers. Flash was initially released in 1996 and quickly gained popularity among web developers due to its ease of use and versatility. Its popularity peaked in the mid-2000s, when many popular [[websites]] relied heavily on Flash content.


One of the most significant uses of Flash was for creating browser-based video games. The platform allowed developers to create complex games with engaging graphics and animations that could be played directly in a web browser. Flash provided a library of pre-made objects and animations that could be used to create more complex animations quickly. In addition to animation, ''Adobe Flash'' also provided tools for creating interactive content. Users could create buttons, forms, and other interactive elements that allowed users to interact with their content. Flash also included support for scripting using [[wikipedia:ActionScript|ActionScript]], a programming language that allowed users to create more complex interactions and functionality.
One of the most significant uses of Flash was for creating browser-based video games. The platform allowed developers to create complex games with engaging graphics and animations that could be played directly in a web browser. Flash provided a library of pre-made objects and animations that could be used to create more complex animations quickly. In addition to animation, ''Adobe Flash'' also provided tools for creating interactive content. Users could create buttons, forms, and other interactive elements that allowed users to interact with their content. Flash also included support for scripting using [[wikipedia:ActionScript|ActionScript]], a programming language that allowed users to create more complex interactions and functionality.
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The popularity of ''Adobe Flash'' for creating screamers declined in the late 2000s and early 2010s due to increasing concerns about online safety and the widespread adoption of mobile devices, which often did not support Flash. In addition, Adobe announced in 2017 that it would be phasing out Flash by the end of 2020, citing the rise of open standards such as HTML5. Despite its decline in popularity and eventual phase-out, ''Adobe Flash'' remains a significant part of the history of screamers and shock sites on the internet. Its ease of use and ability to create interactive experiences helped make screamers accessible to a wide audience, and many classic screamers from the early 2000s were created using ''Adobe Flash''. However, with the discontinuation of ''Adobe Flash'' in 2020, new technologies must be used to create similar interactive and multimedia content for the web.
The popularity of ''Adobe Flash'' for creating screamers declined in the late 2000s and early 2010s due to increasing concerns about online safety and the widespread adoption of mobile devices, which often did not support Flash. In addition, Adobe announced in 2017 that it would be phasing out Flash by the end of 2020, citing the rise of open standards such as HTML5. Despite its decline in popularity and eventual phase-out, ''Adobe Flash'' remains a significant part of the history of screamers and shock sites on the internet. Its ease of use and ability to create interactive experiences helped make screamers accessible to a wide audience, and many classic screamers from the early 2000s were created using ''Adobe Flash''. However, with the discontinuation of ''Adobe Flash'' in 2020, new technologies must be used to create similar interactive and multimedia content for the web.
===Ruffle===
===Ruffle===
[[File:Ruffle.png|thumb|200px|The screenshot of the ''Ruffle'' project.]]
[[File:Ruffle.png|thumb|200px|A screenshot of the ''Ruffle'' project.]]
''[[Wikipedia:Ruffle (software)|Ruffle]]'' is a notable open-source software project that has been developed with the goal of recreating ''Adobe Flash'' for modern web browsers using the Rust programming language, created by Mark Welsh. The project was created in response to Adobe's announcement that it would no longer support Flash after 2020, which resulted in numerous existing Flash [[applications]] and games being rendered unplayable on modern browsers. ''Ruffle'' intends to fill this gap by offering a means for these Flash screamers to be played in modern browsers without the need for the ''Adobe Flash Player'' plugin. ''Ruffle'' operates by interpreting Flash content utilizing its own implementation of the Flash runtime. As a result, it can operate Flash applications and games directly within the browser, eliminating the requirement for a separate plugin or application. ''Ruffle'' is designed to be highly compatible with existing Flash content, and it supports numerous features and functionality similar to those found in the original ''Adobe Flash Player''. This includes support for vector graphics, animations, audio, and video playback. In general, ''Ruffle'' is an essential project that has been developed with the purpose of preserving and maintaining access to legacy Flash content that is still widely used and enjoyed by many people all over the world.
''[[Wikipedia:Ruffle (software)|Ruffle]]'' is a notable open-source software project that has been developed with the goal of recreating ''Adobe Flash'' for modern web browsers using the Rust programming language, created by Mark Welsh. The project was created in response to Adobe's announcement that it would no longer support Flash after 2020, which resulted in numerous existing Flash [[applications]] and games being rendered unplayable on modern browsers. ''Ruffle'' intends to fill this gap by offering a means for these Flash screamers to be played in modern browsers without the need for the ''Adobe Flash Player'' plugin. ''Ruffle'' operates by interpreting Flash content utilizing its own implementation of the Flash runtime. As a result, it can operate Flash applications and games directly within the browser, eliminating the requirement for a separate plugin or application. ''Ruffle'' is designed to be highly compatible with existing Flash content, and it supports numerous features and functionality similar to those found in the original ''Adobe Flash Player''. This includes support for vector graphics, animations, audio, and video playback. In general, ''Ruffle'' is an essential project that has been developed with the purpose of preserving and maintaining access to legacy Flash content that is still widely used and enjoyed by many people all over the world.


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*'''Further reading:''' https://en.wikipedia.org/wiki/Adobe_Flash_Player
*'''Further reading:''' https://en.wikipedia.org/wiki/Adobe_Flash_Player
*'''Flash emulator:''' https://ruffle.rs
*'''Flash emulator:''' https://ruffle.rs
*'''Flash decompiler:''' https://flash-decompiler-trillix.en.softonic.com/?ex=DINS-635.3
*'''Flash decompiler:''' https://github.com/jindrapetrik/jpexs-decompiler/releases/tag/version19.0.0 (You need to download Java to get it working. [https://www.java.com/en/download/manual.jsp Click here to download])
{{Screamer}}
{{Screamer}}


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