User:Likeicare/Sandbox: Difference between revisions

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===Fourth button===
===Fourth button===
====Deepslotkai.html====
====Deepslotkai.html====
[[File:DeepFancy12.png|thumb|250px|The score guide from the "How to Play" button.]]
The page features a purple slot machine that allows the player to engage in gameplay. A "How-to-play" guide accompanies the machine, which informs the player that clicking anywhere on the machine will start and stop the slots. Certain visuals can only be seen on a mobile device, such as a graveyard, a score guide, and a purple button. The guide outlines the objective of the game, which is to earn at least 300 credits to win. It further notes that the slot machine is randomized and that the likelihood of winning is approximately 4%. The player begins with 50 credits and each play costs 3 credits. Failing to earn the required credits will result in a Game Over, as a purple hand will grab and kill the player. A scoring guide is (specifically) explained, with Three 7s earning a maximum of 300 points and activating a bonus that allows the player to score 15 points regardless of the combo. Two 7s and a BAR earn a maximum of 105 points and activate the bonus for a shorter time. Three bells equal 15 points, while three watermelons earn 3 points. A combination of one cherry and two other symbols earns 2 points, and three eyes result in a free restart.
The page features a purple slot machine that allows the player to engage in gameplay. A "How-to-play" guide accompanies the machine, which informs the player that clicking anywhere on the machine will start and stop the slots. Certain visuals can only be seen on a mobile device, such as a graveyard, a score guide, and a purple button. The guide outlines the objective of the game, which is to earn at least 300 credits to win. It further notes that the slot machine is randomized and that the likelihood of winning is approximately 4%. The player begins with 50 credits and each play costs 3 credits. Failing to earn the required credits will result in a Game Over, as a purple hand will grab and kill the player. A scoring guide is (specifically) explained, with Three 7s earning a maximum of 300 points and activating a bonus that allows the player to score 15 points regardless of the combo. Two 7s and a BAR earn a maximum of 105 points and activate the bonus for a shorter time. Three bells equal 15 points, while three watermelons earn 3 points. A combination of one cherry and two other symbols earns 2 points, and three eyes result in a free restart.


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