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===Branching pages=== | ===Branching pages=== | ||
====Main.html==== | ====Main.html==== | ||
Upon accessing ''Main.html'' and clicking the entrance on the first page, the player will encounter Ookamuro<ref>Ookamuro (大かむろ) means "large kamuro" from a translation.</ref>, a woman who stares ominously at them with glowing eyes. In the background, an eerie ambiance can be heard, slowly transitioning into what appears to be growling or moaning sounds. Positioned in the bottom left corner, there are five buttons that proceed the game's progression. If the player selects the fifth button, a ghostly blue-tinted woman (known as Yukie) appears by crawling towards them accompanied by moaning or groaning audio. However, her action does not inflict harm; instead, she simply removes the fifth button. To continue with the [[game]], the player must press one of the remaining four buttons, each directing them to different webpages. The following buttons redirects to <code>Elizabeth.html</code>, <code>Chaos.html</code>, <code>Heven.html</code>, and <code>Eden.html</code>. ''Main.html'' has been updated multiple times throughout its years.<ref>Opening this page introduces the possibility of instant redirection to an alternate version containing [[Lomando#Cursed Doll|Cursed Doll]]. In this version, the redirects are reduced to four, eliminating one, and the dots are replaced by mirrors. Despite these alterations, the page still ultimately leads to the same content, excluding Yukie's [[jumpscare]].</ref><ref>The earliest version possessed a layout similar to the current main page but with a few differences. Presented in bright red, [[Lomando.com#Mitsumeru Onna|Mitsumeru Onna]] appeared instead of Ookamuro. Beneath her, repeating text displayed "ごめんなさい" (which translates from Japanese to English into "I'm sorry"), accompanied by four black squares rather than the current five white dots. These squares directed to <code>3arcsemaru.html</code>, <code>4arcninoma.html</code>, <code>5arcyajirushihidari.html</code>, and <code>6arcyajirushimigi.html</code>.</ref> | Upon accessing ''Main.html'' and clicking the entrance on the first page, the player will encounter [[Lomando.com#Minor characters|Ookamuro]]<ref>Ookamuro (大かむろ) means "large kamuro" from a translation.</ref>, a woman who stares ominously at them with glowing eyes. In the background, an eerie ambiance can be heard, slowly transitioning into what appears to be growling or moaning sounds. Positioned in the bottom left corner, there are five buttons that proceed the game's progression. If the player selects the fifth button, a ghostly blue-tinted woman (known as [[Lomando.com#Minor characters|Yukie]]) appears by crawling towards them accompanied by moaning or groaning audio. However, her action does not inflict harm; instead, she simply removes the fifth button. To continue with the [[game]], the player must press one of the remaining four buttons, each directing them to different webpages. The following buttons redirects to <code>Elizabeth.html</code>, <code>Chaos.html</code>, <code>Heven.html</code>, and <code>Eden.html</code>. ''Main.html'' has been updated multiple times throughout its years.<ref>Opening this page introduces the possibility of instant redirection to an alternate version containing [[Lomando#Cursed Doll|Cursed Doll]]. In this version, the redirects are reduced to four, eliminating one, and the dots are replaced by mirrors. Despite these alterations, the page still ultimately leads to the same content, excluding Yukie's [[jumpscare]].</ref><ref>The earliest version possessed a layout similar to the current main page but with a few differences. Presented in bright red, [[Lomando.com#Mitsumeru Onna|Mitsumeru Onna]] appeared instead of Ookamuro. Beneath her, repeating text displayed "ごめんなさい" (which translates from Japanese to English into "I'm sorry"), accompanied by four black squares rather than the current five white dots. These squares directed to <code>3arcsemaru.html</code>, <code>4arcninoma.html</code>, <code>5arcyajirushihidari.html</code>, and <code>6arcyajirushimigi.html</code>.</ref> | ||
====Elizabeth.html==== | ====Elizabeth.html==== | ||
Elizabeth.html is a branching page that leads to a | <code>Elizabeth.html</code> is a branching page that leads to a head grinning while crying blood from its eyes (referred to in the game as Elizabeth), visibly shaking on a black background. Upon clicking, the content transforms to more six ''Elizabeth'' heads of various sizes sliding across the screen, accompanied by a laughing sound. Each of these heads leads to different pages below: | ||
====Akeru.html (First mask)==== | ====Akeru.html (First mask)==== | ||
The first head directs players to <code>Akeru.html</code>, a page filled with a variety of randomly generated Japanese text, letters, and numbers. Approximately every 7 seconds, a stock of dolls (known as Nihonningyou) appears across the page. These images portray the dolls as if in the process of opening a door, which is then promptly closed after a brief moment. Within the page are two different links: one marked "薙k縺" positioned around the middle, and another located at the lower right corner, labeled "縺翫>・・" | The first head directs players to <code>Akeru.html</code>, a page filled with a variety of randomly generated Japanese text, letters, and numbers. Approximately every 7 seconds, a stock of dolls (known as [[Lomando.com#Minor characters|Nihonningyou]]) appears across the page. These images portray the dolls as if in the process of opening a door, which is then promptly closed after a brief moment. Within the page are two different links: one marked "薙k縺" positioned around the middle, and another located at the lower right corner, labeled "縺翫>・・" | ||
:*The first link (<code>Puzzledoor.html</code>) displays a door with a puzzle to solve for access. The code consists of a sequence of colored Nihonningyou dolls. Correctly inputting the sequence redirects the player to <code>Uozokjonasawuagukob.html</code>.<ref>Older version of this page displayed a red screen with another [https://www.youtube.com/watch?v=kRoTmoBRVJw YouTube video] that acted as a clue to proceed.</ref> | :*The first link (<code>Puzzledoor.html</code>) displays a door with a puzzle to solve for access. The code consists of a sequence of colored Nihonningyou dolls. Correctly inputting the sequence redirects the player to <code>Uozokjonasawuagukob.html</code>.<ref>Older version of this page displayed a red screen with another [https://www.youtube.com/watch?v=kRoTmoBRVJw YouTube video] that acted as a clue to proceed.</ref> | ||
:*The second link (<code>Tnihonematumusus.html</code>) showcases a [[YouTube]] [[video]] that firstly shows a static screen, before cutting to a scene in which a woman (known as Borei) with empty black eyes and a wide mouth rushes towards the screen while emitting moans, accompanied by a knocking sound. Following this, text appears on a note, serving as a hint for <code>Akeru.html</code>. The video then transitions to static again before ending. The note reads: "進む為の ヒントその壱 人形の間の 先のページを くまなく 調べて みてね 。 クリック できるポイントが あるかも…". ("Hint for progress: Thoroughly examine the page ahead within the realm of the dolls. There might be clickable points...") | :*The second link (<code>Tnihonematumusus.html</code>) showcases a [[YouTube]] [[video]] that firstly shows a static screen, before cutting to a scene in which a woman (known as [[Lomando.com#Borei|Borei]]) with empty black eyes and a wide mouth rushes towards the screen while emitting moans, accompanied by a knocking sound. Following this, text appears on a note, serving as a hint for <code>Akeru.html</code>. The video then transitions to static again before ending. The note reads: "進む為の ヒントその壱 人形の間の 先のページを くまなく 調べて みてね 。 クリック できるポイントが あるかも…". ("Hint for progress: Thoroughly examine the page ahead within the realm of the dolls. There might be clickable points...") | ||
''Uozokjonasawuagukob.html'' features a YouTube video showcasing a ghostly boy known as [[Yukan no Shonen]].<ref>Yukan no Shonen in English means "Yu tube boy", which explained his appearance in the form of [[YouTube]] videos.</ref> Below the video, an answer bar is provided, along with an English version of the content. The video begins with Yukan no Shonen introducing a Japanese variation of the ''[[wikipedia:Atelierdesu.html|Rock Paper Scissors]]'' game called Jan Ken Pon. To progress, players are tasked with completing the game using the provided answer bar. The correct sequence of actions is as follows: scissors, rock, paper, rock, rock, scissors. Once the correct sequence is input and the door is clicked, players are directed to the <code>Atelierdesu.html</code> page. | ''Uozokjonasawuagukob.html'' features a [[YouTube]] [[video]] showcasing a ghostly boy known as [[Yukan no Shonen]].<ref>Yukan no Shonen in English means "Yu tube boy", which explained his appearance in the form of [[YouTube]] videos.</ref> Below the video, an answer bar is provided, along with an English version of the content. The video begins with Yukan no Shonen introducing a Japanese variation of the ''[[wikipedia:Atelierdesu.html|Rock Paper Scissors]]'' game called ''Jan Ken Pon''. To progress, players are tasked with completing the game using the provided answer bar. The correct sequence of actions is as follows: scissors, rock, paper, rock, rock, scissors. Once the correct sequence is input and the door is clicked, players are directed to the <code>Atelierdesu.html</code> page. | ||
''Atelierdesu.html'' leads the player to encounter a scene featuring a woman (named "Tomato Onna")<ref>Tomato Onna (トマト女) in English means "tomato woman"</ref> | ''Atelierdesu.html'' leads the player to encounter a scene featuring a woman (named "[[Lomando.com#Minor characters|Tomato Onna]]")<ref>Tomato Onna (トマト女) in English means "tomato woman"</ref> in a grey room. The woman is seated in a chair while a door stands before her. On either side of this setup, white bars can be clicked by the player. Both sides showcase paintings of pink flowers and below one of the paintings lies either a shotgun or a hole resembling a shotgun's outline (which leaves players with no choice).<ref>The painting featuring the shotgun is chosen randomly upon each instance of the page loading.</ref> Once players acquire the shotgun and return to the grey room, a close-up of the woman's face appears accompanied by a loud scream. Choosing to shoot her results in blood splattering across the screen as her lifeless body falls out of view. Failing to take this action promptly or attempting to equip the shotgun leads to a game over. Clicking the door leads to a similar Theory.html. A 404 error page styled to resemble Chrome's emerges, before a visibly agitated woman wearing a surgical mask appears. She is characterized by wide, alarmed eyes (referred to as [[Lomando.com#Minor characters|404'san]] within the game). Her laughter plays alongside a beeping sound, prompting players to shoot her to advance. Afterward, a door appears, redirecting players to <code>Ima3yaruk62oc.html</code>. | ||
=====Ima3yaruk62oc.html===== | =====Ima3yaruk62oc.html===== | ||
''Ima3yaruk62oc.html'' guides players into a completely black room, allowing them to navigate using the arrow keys. In the bottom left corner, there's a map displaying the maze's layout, revealing that the room itself is a maze. There is a chance that two monsters, [[Lomando.com# | ''Ima3yaruk62oc.html'' guides players into a completely black room, allowing them to navigate using the arrow keys. In the bottom left corner, there's a map displaying the maze's layout, revealing that the room itself is a maze. There is a chance that two monsters, [[Lomando.com#Minor characters|Yamiuchi Ji]] or [[Lomando.com#Eris|Eris]], may (re)appear and attack the player. However, players can use the shotgun acquired from the previous page to defend themselves off and continue advancing. At the maze's end, a door appears, redirecting players to <code>Kaidan1.html</code>. In this page, the player enters a dimly lit staircase. With each step downward, the chance arises for one of two apparitions to appear. These entities feature a woman with pale skin and long black hair, known as [[Lomando.com#Elusive|Elusive]], or ''Tomato Onna'' from the previous room, ''Atelierdesu.html''. Approaching the player, these two can be eliminated with a simple click using the player's shotgun. Alternatively, players might come across another ghostly presence named ''Akai Sukato no Onnanoko''. By strategically clicking away from her, especially near the screen's edges, she can be avoided. Opting to kill her, however, leads to a different outcome, propelling the player into an endless staircase. At the end, the player progresses to <code>7diackii2.html</code>. | ||
The next page closely resembles | The next page closely resembles <code>Kaiden1.html</code>. As players progress, they notice a cassette tape. When played, a voice begins to reveal a password required to unlock the next room's door: 'The password to unlock the next room door is 4, 1, 2-.' However, this narration is suddenly cut off by the abrupt appearance of [[Lomando.com#Minor characters|Pieyama Pie-Man Mk-2]]<ref>Pieyama Pie-Man Mk-2 is one of the clown characters known as "Pieyama" featured in the game.</ref>. Moving further to the left, players encounter a tutorial that explains how to comprehend the necessary text for the upcoming room, <code>Ujinoma.html</code>, which the player can now access. | ||
In the room, two interactable doors can be seen, positioned on either side of a bloodied figure at the center of the room. The area is infested with maggots, and they crawl over the body and on the ground. The walls possibly serve as a canvas for various drawings and Japanese characters made with blood. Choosing the right-hand door guides players to <code>Ikiammadem.html</code>. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 412559 [肆壱弐伍伍玖] (as previously hinted in ''7diackii2.html'') unlocks the left door, leading the player to <code>Cfoaansctyer.html</code>. | In the next room, two interactable doors can be seen, positioned on either side of a bloodied figure at the center of the room. The area is infested with maggots, and they crawl over the body and on the ground. The walls possibly serve as a canvas for various drawings and Japanese characters made with blood. Choosing the right-hand door guides players to <code>Ikiammadem.html</code>. Alternatively, clicking on the left door reveals an entrance controlled by a dial mechanism, which requires a specific code for entry. Inputting the code 412559 [肆壱弐伍伍玖] (as previously hinted in ''7diackii2.html'') unlocks the left door, leading the player to <code>Cfoaansctyer.html</code>. | ||
=====Maamokeznefg.html===== | =====Maamokeznefg.html===== | ||
In ''Maamokeznefg.html'', The player find themselves in a room showcasing two displayed paintings. Clicking on the painting that portrays a red monster made entirely of eyes (named Eyedaddy) redirects the player to <code>Emyeeddaamday.html</code>. On the other hand, selecting the painting featuring Ichimatsuko guides the player to <code>Pdaieolyaam.html</code>. | In ''Maamokeznefg.html'', The player find themselves in a room showcasing two displayed paintings. Clicking on the painting that portrays a red monster made entirely of eyes (named Eyedaddy) redirects the player to <code>Emyeeddaamday.html</code>. On the other hand, selecting the painting featuring [[Lomando.com#Minor characters|Ichimatsuko]] guides the player to <code>Pdaieolyaam.html</code>. | ||
:*''Pdaieolyaam.html'' leads to a hallway. If players attempt to approach the door by clicking on it, a mysterious figure (named [[Lomando.com# | :*''Pdaieolyaam.html'' leads to a hallway. If players attempt to approach the door by clicking on it, a mysterious figure (named [[Lomando.com#Minor characters|Kagoboshi]]) will appear, and the surroundings turn into static. Afterward, a slideshow of [[screamers]] appears (named "Rush" in the game). | ||
:*In ''Emyeeddaamday.html'', players encounter the red monster dancing, apparently guarding a door within a steel room. Clicking on Eyedaddy triggers a textbox, where he utters, 「新たな力が欲しければ我を倒してみせよ」, roughly translating to "If you desire new power, demonstrate your strength by defeating me." This part transitions into another game of Jan Ken Pon, where players engage in a battle against Eyedaddy. Emerging victorious causes the monster to disappear, and clicking the door leads to its vanishing as well, revealing the Magic Sword. Upon closing the Magic Sword's description, the player is suddenly confronted with the [[jump scare]] of a zombified woman's head (referred to as [[Lomando.com# | :*In ''Emyeeddaamday.html'', players encounter the red monster dancing, apparently guarding a door within a steel room. Clicking on Eyedaddy triggers a textbox, where he utters, 「新たな力が欲しければ我を倒してみせよ」, roughly translating to "If you desire new power, demonstrate your strength by defeating me." This part transitions into another game of Jan Ken Pon, where players engage in a battle against Eyedaddy. Emerging victorious causes the monster to disappear, and clicking the door leads to its vanishing as well, revealing the Magic Sword. Upon closing the Magic Sword's description, the player is suddenly confronted with the [[jump scare]] of a zombified woman's head (referred to as [[Lomando.com#Minor characters|Security]]), which can be eliminated by the player's sword through clicking. Following this encounter, a teleporter appears and redirects to <code>Maamolqgep2sp.html</code>. Maamolqgep2sp.html leads to the same hallway as Pdaieolyaam.html. However, this time, the player has obtained a Magic Sword, which they can use to defeat [[Lomando.com#Minor characters|Kageboshi]] when she appears. This allows them to progress to the next page, <code>I4it3sum27ae.html</code>. At this point, the player will encounter various stacks of Ichimatsukos in a game resembling [[wikipedia:Whack-A-Mole|Whack-A-Mole]]. The objective is to eliminate the dolls that appear on the screen, including those that pop up randomly, and the player must reach a count of 10 Ichimatsukos. Failing to do so results in the player being 'killed' by one of Ichimatsuko's and redirected back to ''[[Lomando.com#Main.html]]''. However, if the player succeeds, they will progress to the next level, accessible at <code>S2st66usam7obe.html</code>. | ||
The next page continues the part from the previous one. Initially, it features an image of a shaking Ichimatsuko against a black background. Clicking on it returns players to the stack of dolls from the previous page. This time, a scene plays out as two Ichimatsukos merge into a larger one, leading to a boss battle. During this encounter, players confront the enlarged Ichimatsuko, which moves along the edges of the screen. A heart icon appears, providing healing when hovered over, seemingly tracking the doll's movement. Players can inflict damage on Ichimatsuko by clicking. At various points during the game, Pieyama MK-2 makes appearances, preventing the player's progress. Clicking on it shatters it like glass, allowing players to continue. Failing to defeat Ichimatsuko in time leads to another slideshow of [[screamers]]. Alternatively, successfully defeating Ichimatsuko causes her to shatter and explodes. The game then transitions to a white screen, redirecting players to <code>Maamomj3upftsk.html</code>. | The next page continues the part from the previous one. Initially, it features an image of a shaking [[Lomando.com#Minor characters|Ichimatsuko]] against a black background. Clicking on it returns players to the stack of dolls from the previous page. This time, a scene plays out as two Ichimatsukos merge into a larger one, leading to a boss battle. During this encounter, players confront the enlarged Ichimatsuko, which moves along the edges of the screen. A heart icon appears, providing healing when hovered over, seemingly tracking the doll's movement. Players can inflict damage on Ichimatsuko by clicking. At various points during the game, Pieyama MK-2 makes appearances, preventing the player's progress. Clicking on it shatters it like glass, allowing players to continue. Failing to defeat Ichimatsuko in time leads to another slideshow of [[screamers]]. Alternatively, successfully defeating Ichimatsuko causes her to shatter and explodes. The game then transitions to a white screen, redirecting players to <code>Maamomj3upftsk.html</code>. | ||
''Maamomj3upftsk.html'' features an underground cave where players have the choice to ride a coaster. Opting for the coaster begins gameplay, where players use a mounted machine gun on the minecart to shoot obstacles that appear in their path. These obstacles include a floating woman's head, an eye firing "beams" at the player, and obstacle boxes. Failing to shoot these obstacles results in a quarter half of their health, with more obstacles spawning as the player progresses. At the end, the coaster leads to Maamokeznefg.html, accessible via a click. | ''Maamomj3upftsk.html'' features an underground cave where players have the choice to ride a coaster. Opting for the coaster begins gameplay, where players use a mounted machine gun on the minecart to shoot obstacles that appear in their path. These obstacles include a floating woman's head, an eye firing "beams" at the player, and obstacle boxes. Failing to shoot these obstacles results in a quarter half of their health, with more obstacles spawning as the player progresses. At the end, the coaster leads to Maamokeznefg.html, accessible via a click. | ||
=====Pieyama God bossfight===== | =====Pieyama God bossfight===== | ||
After advancing from Maamomj3upftsk.html, it returns to the same room as ''Maamolqgep2sp.html''. The only interactive element on this page is the door, leading to a unique boss battle against the game's main antagonist [[Lomando.com#Pieyama God|Pieyama God]]. Players need to defeat three floating dark purple eye (referred to in the game as Guardi-eyes) to weaken and damage the Pieyama God. After taking down all the Guardi-eyes, the Pieyama God lowers its head, revealing a weak point that players can target precisely with the Magic Sword. failing to defeat the Guardi-eyes quickly triggers three different attacks; one of these attacks, in particular, is the Forced warp, which requires players to rapidly click a button that appears before a timer runs out. Failing to do so redirects them to ''Main.html''. Notably, every time players hit a Guardi-eye or the exposed weak point of the Pieyama God, they gradually build up a special skill called "SKILL." Using this skill allows players to unleash a powerful move called the "Magic Sword slash", which eliminates any remaining Guardi-eyes and causing about 60 damage to the exposed weak point of the Pieyama God. After successfully defeating the Pieyama God, a path to the game's end becomes available. By clicking on the door at the end of this path, players are taken to <code>[[Lomando.com#Twinklegallery.html|Twinklegallery.html]]</code>, where they'll encounter a code or puzzle that ultimately unlocks the official ending of the game. | |||
====Second mask==== | ====Second mask==== | ||
Konkon-san is shown banging at high speed on the player's screen, mouth open but with no scream | A grey woman with wide mouth (named [[Lomando.com#Minor characters|Konkon-san]])<ref> "Konkon" (コンコン) is a Japanese onomatopoeia for knocking</ref> is shown banging at high speed on the player's screen, mouth open but with no scream. Unlike the other masks, the player is not redirected to a new page. | ||
====Utsuru.html (Third mask)==== | ====Utsuru.html (Third mask)==== | ||
The page displays a dimly lit room in a livestream format. A floating head named Nui Kuchi appears in front of the camera, moving around in a circle. She is said to have appeared at 12:00 AM and vanishes after 5:00 AM. The in-game clock aligns with the time on the player's device. | The page displays a dimly lit room in a livestream format. A floating head named [[Lomando.com#Minor characters|Nui Kuchi]] appears in front of the camera, moving around in a circle. She is said to have appeared at 12:00 AM and vanishes after 5:00 AM. The in-game clock aligns with the time on the player's device. | ||
====Ydad.html (Fourth mask)==== | ====Ydad.html (Fourth mask)==== | ||
Ydad.html is a branching page that displays gray-colored "Babies" continuously flipping at a rapid rate, seemingly cutting between two frames per second. These visuals are set against a flashing background alternating between red, blue, green, and yellow. In the foreground, three doors are displayed, each leading to different outcomes: | <code>Ydad.html</code> is a branching page that displays gray-colored "Babies" continuously flipping at a rapid rate, seemingly cutting between two frames per second. These visuals are set against a flashing background alternating between red, blue, green, and yellow. In the foreground, three doors are displayed, each leading to different outcomes: | ||
*'''Left door''': Clicking the left door redirects the player to Aguodiernihs.html, presenting a | *'''Left door''': Clicking the left door redirects the player to <code>Aguodiernihs.html</code>, presenting a fake [[YouTube]] [[video]] titled "Horror psychic image captured by the camera." Within this video interface, the player is restricted from interacting with the "Share" and "Watch Later" buttons, leaving the sole option of clicking the YouTube play button. Upon doing so, a 20-second video of a train is displayed, featuring an appearance by [[Lomando.com#Minor characters|J-ker]] after 3 seconds. Subsequently, J-ker attempts to break through the screen, successfully doing so as the video concludes at 7 seconds, resulting in a screamer. | ||
*'''Middle Door''': Selecting the middle door leads the player to a jumpscare featuring Cursed Baby and the page turns black. | *'''Middle Door''': Selecting the middle door leads the player to a jumpscare featuring Cursed Baby and the page turns black. | ||
*'''Right door''': On this page, a "gallery" door is seen at the end of a hallway in the line of bookcases. It makes the viewer think as if they have reached the end of the game. The door is clickable and the player can move by clicking on it. However, a trap is triggered as the floor gives way, causing the player to plummet into a spike pit. | *'''Right door''': On this page, a "gallery" door is seen at the end of a hallway in the line of bookcases. It makes the viewer think as if they have reached the end of the game. The door is clickable and the player can move by clicking on it. However, a trap is triggered as the floor gives way, causing the player to plummet into a spike pit. | ||
====Oiaaeptoiympe.html (Fifth mask)==== | ====Oiaaeptoiympe.html (Fifth mask)==== | ||
The page | The page features an entrance designed like a clown with a cape and a fedora is featured. To progress, the player interacts with the left keypad and enters the correct code (→←↓↓↑). Entering an incorrect code or clicking the cape without entering the code prompts a return; clicking it five times triggers [[Lomando.com#Minor characters|Dorodoro]] to appear. Upon entering the correct code, illuminated arrows and a blue top section appear, rendering the keypad unresponsive. Clicking the cape opens the entrance to <code>Pieyama.html</code>. | ||
Pieyama.html presents a small white dot and upon clicking it, a Chrome-styled window appears, featuring a red background and black text. Attempting to close this window by exiting triggers, makes the same Chrome tab reappear with different text. This cycle repeats four times, culminating in the sudden appearance of Pieyama Pie-Man, who appears along with the traditional Lomando scream. | <code>Pieyama.html</code> presents a small white dot and upon clicking it, a Chrome-styled window appears, featuring a red background and black text. Attempting to close this window by exiting triggers, makes the same Chrome tab reappear with different text. This cycle repeats four times, culminating in the sudden appearance of Pieyama Pie-Man, who appears along with the traditional Lomando scream. | ||
The game then transitions into a Jan Ken Pon (rock-paper-scissors) fight with Pieyama Pie-Man. Both the player and Pieyama Pie-Man start with 100 HP and have access to three attacks, each inflicting 20 damage. Should both parties choose the same attack, a pair of eyes named Aikokun appears, dealing 20 damage to both Pieyama Pie-Man and the player. A victorious outcome for the player leads to the disappearance of Pieyama Pie-Man, unveiling a door behind him. Clicking this door triggers a screamer of Yukie, followed by a piece of paper displaying a code for use in Hokora1.html. | The game then transitions into a Jan Ken Pon (rock-paper-scissors) fight with Pieyama Pie-Man. Both the player and Pieyama Pie-Man start with 100 HP and have access to three attacks, each inflicting 20 damage. Should both parties choose the same attack, a pair of eyes named Aikokun appears, dealing 20 damage to both Pieyama Pie-Man and the player. A victorious outcome for the player leads to the disappearance of Pieyama Pie-Man, unveiling a door behind him. Clicking this door triggers a screamer of Yukie, followed by a piece of paper displaying a code for use in Hokora1.html. | ||
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Subsequently, a series of Windows 10 Google Chrome windows fill up the screen, repeatedly displaying the phrase "タスケテ・・・" (translating to "Help..."). Amid this scene, Borei emerges from the text boxes, reaching her hands towards the player. The player is then redirected to that fake Topd.html | Subsequently, a series of Windows 10 Google Chrome windows fill up the screen, repeatedly displaying the phrase "タスケテ・・・" (translating to "Help..."). Amid this scene, Borei emerges from the text boxes, reaching her hands towards the player. The player is then redirected to that fake Topd.html | ||
===Chaos.html=== | ===Chaos.html=== | ||
The page presents four Google Chrome windows against a background that pulsates like flesh. These windows feature images of a beating heart, a swirling newspaper, animated bacteria, and two blue-tinted winking eyes (named Mitsumeru-me). These windows move randomly across the screen, except for the winking eye. Interestingly, these windows depict Eris as the profile account, website icon, and bookmarks. The web addresses consistently repeat the word "chaos." | The page presents four Google Chrome windows against a background that pulsates like flesh. These windows feature images of a beating heart, a swirling newspaper, animated bacteria, and two blue-tinted winking eyes (named Mitsumeru-me). These windows move randomly across the screen, except for the winking eye. Interestingly, these windows depict Eris as the profile account, website icon, and bookmarks. The web addresses consistently repeat the word "chaos." |
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