User:SkyTheWanderer/Sandbox: Difference between revisions

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In ''Maamokeznefg.html'', The player find themselves in a room showcasing two displayed paintings. Clicking on the painting that portrays a red monster made entirely of eyes (named Eyedaddy) redirects the player to <code>Emyeeddaamday.html</code>. On the other hand, selecting the painting featuring Ichimatsuko guides the player to <code>Pdaieolyaam.html</code>.  
In ''Maamokeznefg.html'', The player find themselves in a room showcasing two displayed paintings. Clicking on the painting that portrays a red monster made entirely of eyes (named Eyedaddy) redirects the player to <code>Emyeeddaamday.html</code>. On the other hand, selecting the painting featuring Ichimatsuko guides the player to <code>Pdaieolyaam.html</code>.  
:*''Pdaieolyaam.html'' leads to a hallway. If players attempt to approach the door by clicking on it, a mysterious figure (named [[Lomando.com#Kagoboshi|Kagoboshi]]) will appear, and the surroundings turn into static. Afterward, a slideshow of [[screamers]] appears.
:*''Pdaieolyaam.html'' leads to a hallway. If players attempt to approach the door by clicking on it, a mysterious figure (named [[Lomando.com#Kagoboshi|Kagoboshi]]) will appear, and the surroundings turn into static. Afterward, a slideshow of [[screamers]] appears.
:*In ''Emyeeddaamday.html'', players encounter a red monster dancing, apparently guarding a door within a steel room. Clicking on Eyedaddy triggers a textbox, where he utters, 「新たな力が欲しければ我を倒してみせよ」, roughly translating to "If you desire new power, demonstrate your strength by defeating me." This part transitions into another game of Jan Ken Pon, where players engage in a battle against Eyedaddy. Emerging victorious causes the monster to disappear, and clicking the door leads to its vanishing as well, revealing the Magic Sword. Upon closing the Magic Sword's description, the player is suddenly confronted with the [[jump scare]] of a zombified woman's head (referred to as [[Lomando.com#Security|Security]]), which can be eliminated by the player's sword through clicking. Following this encounter, a teleporter appears and redirects to <code>Maamolqgep2sp.html</code>. Maamolqgep2sp.html leads to the same hallway as Pdaieolyaam.html. However, this time, the player has obtained a Magic Sword, which they can use to defeat Kageboshi when she appears. This allows them to progress to the next page, I4it3sum27ae.html. At this point, the player will encounter various stacks of Ichimatsukos in a game resembling [[wikipedia:Whack-A-Mole|Whack-A-Mole]]. The objective is to eliminate the dolls that appear on the screen, including those that pop up randomly, and the player must reach a count of 10 Ichimatsukos. Failing to do so results in the player being 'killed' by one of Ichimatsuko's and redirected back to ''Main.html''. However, if the player succeeds, they will progress to the next level, accessible at <code>S2st66usam7obe.html</code>.
:*In ''Emyeeddaamday.html'', players encounter the red monster dancing, apparently guarding a door within a steel room. Clicking on Eyedaddy triggers a textbox, where he utters, 「新たな力が欲しければ我を倒してみせよ」, roughly translating to "If you desire new power, demonstrate your strength by defeating me." This part transitions into another game of Jan Ken Pon, where players engage in a battle against Eyedaddy. Emerging victorious causes the monster to disappear, and clicking the door leads to its vanishing as well, revealing the Magic Sword. Upon closing the Magic Sword's description, the player is suddenly confronted with the [[jump scare]] of a zombified woman's head (referred to as [[Lomando.com#Security|Security]]), which can be eliminated by the player's sword through clicking. Following this encounter, a teleporter appears and redirects to <code>Maamolqgep2sp.html</code>. Maamolqgep2sp.html leads to the same hallway as Pdaieolyaam.html. However, this time, the player has obtained a Magic Sword, which they can use to defeat Kageboshi when she appears. This allows them to progress to the next page, I4it3sum27ae.html. At this point, the player will encounter various stacks of Ichimatsukos in a game resembling [[wikipedia:Whack-A-Mole|Whack-A-Mole]]. The objective is to eliminate the dolls that appear on the screen, including those that pop up randomly, and the player must reach a count of 10 Ichimatsukos. Failing to do so results in the player being 'killed' by one of Ichimatsuko's and redirected back to ''Main.html''. However, if the player succeeds, they will progress to the next level, accessible at <code>S2st66usam7obe.html</code>.


The next page continues the part from the previous one. Initially, it features an image of a shaking Ichimatsuko against a black background. Clicking on it returns players to the stack of dolls from the previous page. This time, a scene plays out as two Ichimatsukos merge into a larger one, leading to a boss battle. During this encounter, players confront the enlarged Ichimatsuko, which moves along the edges of the screen. A heart icon appears, providing healing when hovered over, seemingly tracking the doll's movement. Players can inflict damage on Ichimatsuko by clicking. At various points during the game, Pieyama MK-2 makes appearances, preventing the player's progress. Clicking on it shatters it like glass, allowing players to continue. Failing to defeat Ichimatsuko in time leads to another slideshow of [[screamers]]. Alternatively, successfully defeating Ichimatsuko causes her to shatter and explodes. The game then transitions to a white screen, redirecting players to <code>Maamomj3upftsk.html</code>.
The next page continues the part from the previous one. Initially, it features an image of a shaking Ichimatsuko against a black background. Clicking on it returns players to the stack of dolls from the previous page. This time, a scene plays out as two Ichimatsukos merge into a larger one, leading to a boss battle. During this encounter, players confront the enlarged Ichimatsuko, which moves along the edges of the screen. A heart icon appears, providing healing when hovered over, seemingly tracking the doll's movement. Players can inflict damage on Ichimatsuko by clicking. At various points during the game, Pieyama MK-2 makes appearances, preventing the player's progress. Clicking on it shatters it like glass, allowing players to continue. Failing to defeat Ichimatsuko in time leads to another slideshow of [[screamers]]. Alternatively, successfully defeating Ichimatsuko causes her to shatter and explodes. The game then transitions to a white screen, redirecting players to <code>Maamomj3upftsk.html</code>.