Mario3.exe: Difference between revisions
| No edit summary | |||
| (11 intermediate revisions by 5 users not shown) | |||
| Line 5: | Line 5: | ||
| |image = Mario3exe.png | |image = Mario3exe.png | ||
| |imagecaption = Why would you put actual gore in a .exe game? | |imagecaption = Why would you put actual gore in a .exe game? | ||
| |maker =  | |maker = lalalupsi | ||
| |type = [[.exe (Creepypasta)|.exe]] game | |type = [[.exe (Creepypasta)|.exe]] game | ||
| |date = 2014 | |date = 2014 | ||
| }} | }} | ||
| '''Mario3.exe'''  | '''Mario3.exe''' (styled '''3.exe''') was a [[creepypasta]]-style [[game]] developed by lalalupsi and released on GameJolt in 2014, modded from [[wikipedia:Super Mario Bros. 3|Super Mario Bros. 3]]. Notable less for its gore imagery than for triggering Nintendo copyright claims (mirroring the legal circumstances of what happened to that [[I HATE YOU.EXE]]). | ||
| The game starts  | The game starts as a severely glitched experience with illegible text, presenting a map screen where a cloned Mario avatar drifts unpredictably across the interface. | ||
| The first level opens with thick black fog. Defeating enemies will sometimes trigger graphic images with [[The Maze]] scream. Defeating a Koopa triggers one of two images involving animal cruelty: | |||
| * Internal organs being removed from a flayed bird. | |||
| == | * A decapitated turtle head possibly from a roadkill or an animal slaughter. | ||
| Goomba kills produce one of three images involving accidents: | |||
| *An older white man with most of his head destroyed (from [[Discharges.org]]'s ''holywtf.swf''). | |||
| *A crushed and malformed head from a blunt force trauma accident. | |||
| *A woman with her left side of the face severely injured. | |||
| The corrupted second level features an impaled Luigi near lava platforms where crossing triggers a chance of a [[Pazuzu]] jump-scare using the aforementioned scream, temporarily halting progress; the third level introduces a red Mario sprite that slows players while requiring avoidance of jumpscare-triggering mushrooms, culminating in an inverted flagpole exit that returns players to a map screen with hidden progression mechanics tied to the upside-down pole's later significance from there on. | |||
| The post-level selection screen becomes permanently locked after three levels, featuring the red sprite that now actively hunts the player with inverted controls requiring counterintuitive inputs, where any collision triggers a jumpscare (split-face accident imagery + Pazuzu apparition) followed by an unresponsive red static screen that persists until forced shutdown. | |||
| ==Links== | |||
| <u>NOTE</u>: The following game contains [[Screamer|screamers]]! | |||
| * archive.org/details/mario-3 | * archive.org/details/mario-3 | ||
| * archive.org/details/mario_202403 | * archive.org/details/mario_202403 | ||
| * '''Permalink:''' web.archive.org/web/20250921170115/<nowiki>https://tmpfiles.org/dl/1502293/mario3.exe</nowiki> | |||
| * '''Showcase video''': youtube.com/watch?v=pkNEOx13SdM | * '''Showcase video''': youtube.com/watch?v=pkNEOx13SdM | ||
| <font color=yellow><u>NOTE</u>: The following images contain extremely [[graphic content]]!</font> | |||
| * '''All images''': <s>archive.org/details/mario3exe-gore-images/image%200.png </s> | |||
| {{Gamejolt}} | {{Gamejolt}} | ||
| {{Comments}} | {{Comments}} | ||
| Line 31: | Line 46: | ||
| [[Category:GameJolt]] | [[Category:GameJolt]] | ||
| [[Category:Mario]] | [[Category:Mario]] | ||
| [[Category:The Maze scream]] | |||
| [[Category:Turn up your volume]] | |||
| [[Category:Flashing lights]] | |||
