User:Redlarkk

Hi! I'm Redlarkk, formerlly known as MJC03.

I used to make screamer games on Scratch - the best place in my opinion. Now I just make screamer videos i think

Screamers I've Made

 * What Happens Next Challenge! (Play with a friend!)
 * Fishing Collection!!
 * Quiz Night with the Scratch Cat!
 * an unedited clip from spongebob
 * Tapes

My favorite screamers

 * Ghost caught on tape
 * Tigers
 * The Mysterious House

Step #1 - Make it both expected and unexpected

 * People will always expect a screamer in a situation like a screamer vid (it's even in the name), so try and throw people off by making many moments where people will expect the screamer. Some good examples are;
 * Repetitive build ups
 * Not being at the end of the video
 * Giving the whole video motion
 * No sudden silence
 * No elipsises (...) at the end of text on screen
 * No (or false) indication of when the screamer is

Step #2 - Make it unique

 * The screamer you use should be unique, or rare. Make your own scream sound effect and use an image that is rarely, or ever, used.
 * Avoid over-used images such as the infamous Regan image or Anne.jpg or the eyeless woman.
 * Make the context unique, don't make it a "When you see it" or a "What's wrong" or a "I heard/saw a ghost" video; do something at least a little big original.
 * If you are going to make it a common type of video, give a few actual 'what's wrong' or 'spot the difference' images, to make it seem legit - picking out the actual errors.

Step #3 - Give subtle hints and warnings

 * If you give subtle / hidden hints or warnings - the screamer will become much better once people notice them on a rewatch/replay. Don't make it too hidden or luck based, it might as well not exist if that is the case.
 * A warning in the top line of the description of a YouTube video is also good enough.

Step #4 - Make the screamer introduce themselves

 * The scariest screamer videos such as 'Ghost caught on tape', 'Gruseliges Geister Video' and 'Most Shocking Scary Pop Up' all have one thing in common - you can see the screamer approaching the camera for a split-second before it happens.
 * This makes a screamer more effective from a simple image popping up, also known as a 'Cheapscare ' nowadays, as people get a reaction just before the actual screamer happens - thus amplifying how much they get scared. This is used in many famous horror films such as 'Mama', which is one of the scariest films of all time in my opinion.
 * Some creators that do this effectively include MS.Ghost.TV (Scary Ghost Screamer Video to Scare !) and CrazyMarc666 (Gruseliges Geister Video).

Step #5 - Don't abuse jumpscares

 * Jumpscares are the easiest way to get a reaction - along side shock. So try to branch out in scaring people. Easy ways of doing this is atmosphere, and expectation.
 * Many good screamer videos (such as the three previously mentioned in Step #4) are shot in Green-scale night vision, with a lot of space visible. Other good screamer videos are shot in black-and white (Real Demons Caught On Tape), limiting what you can see - technically.

Step #6 - Expect the worst

 * There will be people clicking on your game/video expecting it to be legit, that's hopefully what you wanted, so they will not like it when the screamer appears - so they will most likely block you, downvote/dislike it, leave hate comments or even report it.
 * Always remain aware that this is most likely going to happen.

Step #7 - Don't be too soon

 * Good screamer videos/games should be at minimum 15 seconds long. Some videos can be way too short, thus way too sudden/abrupt, such as 'Short Screamer' and 'Folge dem roten Strich 2' some take way too long too.

Step #8 - Be careful with sound

 * Screamers are most effective with sound. It's where they get their name from. But it is really important to chose the right sound effect for your screamer.
 * Don't make it over the top; like ear-rape or a million sounds playing at once. Make it simple; like a blood-curling scream.

Redlarkk, the guy who did the image stuff. 21:23, 22 August 2019 (UTC)