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'''Luna Game''' is a downloadable game created and posted by ''Ceremi'' to "[https://www.equestriadaily.com/ Equestria Daily]" on April 3rd, 2011. From the name of the game to the sprites used, it is clearly based on the popular show "[https://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony: Friendship Is Magic]" (also known as G4 MLP:FiM). While the game looks simple and easy to understand, Luna Game spawned a series of games and even fanmade games with the last official installment being Luna Game 5 on February 19th, 2012. Yet, a common aspect of all the games is that the protagonist, [https://mlp.fandom.com/wiki/Princess_Luna Princess Luna], goes through a series of obstacles and platforms that ends in a [[screamer]]. Said screamers are images depicting characters such as [https://mlp.fandom.com/wiki/Apple_Bloom Apple Bloom] with a screaming audio clip relayed as a result.
'''Luna Game''' is a downloadable game created and posted by ''Ceremi'' to "[https://www.equestriadaily.com/ Equestria Daily]" on April 3rd, 2011. From the name of the game to the sprites used, it is clearly based on the popular show "[https://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony: Friendship Is Magic]" (also known as G4 MLP:FiM). While the game looks simple and easy to understand, Luna Game spawned a series of games and even fanmade games with the last official installment being Luna Game 5 on February 19th, 2012. Yet, a common aspect of all the games is that the protagonist, [https://mlp.fandom.com/wiki/Princess_Luna Princess Luna], goes through a series of obstacles and platforms that ends in a [[screamer]]. Said screamers are images depicting characters such as [https://mlp.fandom.com/wiki/Apple_Bloom Apple Bloom] with a screaming audio clip relayed as a result.
==Luna Game 1==
==Luna Game 1==
Released on April 3rd, 2011, the game starts with a custom made Princess Luna model that slightly drops on a platform. The terrain remains the same as it is brown with green triangles looking downwards to signify grass accompanied by a navy blue background with white dots that are supposed to be stars. With no introduction or instructions, the player is tasked with only progressing to the right using the arrow keys to either move left, right, and jump.  
Released on April 3rd, 2011, the game starts with a custom made Princess Luna model that slightly drops on a platform. The terrain remains the same as it is brown with green triangles looking downwards to signify grass accompanied by a navy blue background with white dots that are supposed to be stars. Meanwhile, an instrumental is played which are to as "Upbeat Pony Beats" in the application. With no introduction or instructions, the player is tasked with only progressing to the right using the arrow keys to either move left, right, and jump.  


However, little does the player know that unlike in most scary games where it is a linear "Point A to Point B" type of goal that ends in a jumpscare, the screamers in Luna Game are triggered by a time limit (not shown in-game) that starts ticking the moment the application runs. To make it even more confusing, the time limit itself is randomly assigned, though it is usually between 10-20 seconds or, on rare occasions, 30 seconds. For example, one player may end up getting 10 seconds while another may end up with 16 seconds, making the screamers almost unpredictable though most players see them around the point in which they are close to a T-shaped platform on the ground. With that said, it is also possible for the [[screamer]] to appear even if the player did not move Luna at all.
However, little does the player know that unlike in most scary games where it is a linear "Point A to Point B" type of goal that ends in a jumpscare, the screamers in Luna Game are triggered by a time limit (not shown in-game) that starts ticking the moment the application runs. To make it even more confusing, the time limit itself is randomly assigned, though it is usually between 10-20 seconds or, on rare occasions, 30 seconds. For example, one player may end up getting 10 seconds while another may end up with 16 seconds, making the screamers almost unpredictable though most players see them around the point in which they are close to a T-shaped platform on the ground. With that said, it is also possible for the [[screamer]] to appear even if the player did not move Luna at all.
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*An image of Apple bloom grimacing against a light that only shows her eyes, teeth, and part of her yellow skin including her mane. Unlike the first image, the audio played is an eerie ambience.
*An image of Apple bloom grimacing against a light that only shows her eyes, teeth, and part of her yellow skin including her mane. Unlike the first image, the audio played is an eerie ambience.
===Aftermath===
===Aftermath===
The images shown will not close until the player does it manually either through Task Manager or simply powering off their device. Yet, that is not all as the user's desktop is now filled with pictures that were either the jumpscares themselves, screenshots of where the player was by the time the jumpscare happened, and text files that says "The end is neigh". It should be noted that the images and screenshots may also be labeled with "The end is neigh".
The images shown will not close until the player does it manually either through Task Manager or simply powering off their device. Yet, that is not all as the user's desktop is now filled with pictures that were either the jumpscares themselves, screenshots of where the player was by the time the jumpscare happened, and text files that says "The end is neigh". It should be noted that the images and screenshots may also be labeled with "The end is neigh."


==Luna Game 2==
==Luna Game 2==
In the second game, it stays back normally, and the player is told immediately to run by holding a shift key. After going further, at which point a picture of Luna with zalgofied appears briefly along with a loud, static noises, After this, the world suddenly changes into dark, red version, Snowstorm noises can be heard, the player's movement is now slow, the player must walk through until encountering a big chasm on the ground and fall on it, While falling, the background eventually fades into black, revealing its a game over screen of Luna falling, while some disturbing music plays.
Released on May 30th, 2011, this version has slightly improved graphics with Luna herself being noticeably smaller compared to her previous model. As usual, the player must move to the right, except this time they are told by black text that they can run by holding the shift key. In terms of the layout of the game, it is less platform-based unlike the 1st game.  


===Major Differences===
The further Luna moves to the right, the more cracked the ground beneath her appears up until a point in which a picture of a zalgofied Pinkie Pie appears briefly with static noises. Afterwards, the world suddenly changes into a dark, red version with what appears to be a snowstorm heard in the background. Additionally, the player's movement is now significantly reduced and they are no longer able to sprint. After a couple seconds of walking, the player will encounter a dead end as there is a wall preventing any progress to the right. Yet, there is one visible peculiarity at the end, a big chasm on the ground. With no other option left but to descend into the abyss, Luna slowly falls as the background fades to black including herself, revealing a game over screen with fanart of Luna falling while some disturbing music plays with bloody text saying "'''<font color="crimson"> YOU DIED'''</font>."
In addition, the major difference was that the art resources were moderately improved unlike the first one, the original image that was used on the game over screen was created by a user called PterosaurPony, and it can be originally found on [https://www.deviantart.com/pterosaurpony/art/MLP-FiM-Luna-s-Descent-204630918 DeviantArt].


After a couple seconds on the game over screen, the game will close by itself and, unlike the 1st game, will not add any files, screenshots, etc. into the PC.
==Luna Game 3==
==Luna Game 3==
Once again, the player controls Luna on a platform but in a forest setting actually, while catchy background music plays, The player must run through until the background music starts to slow down and distort, going in, the static sounds appears eventually, breaking off the music, the world suddenly goes dark, and the trees are now bloody, at this point, the player must keep on going until encountering a huge gap on the ground, falling on it result in the same image of Pinkie pie with zalgofied eyes used from the first game.  
Once again, the player controls Luna on a platform but in a forest setting actually, while catchy background music plays, The player must run through until the background music starts to slow down and distort, going in, the static sounds appears eventually, breaking off the music, the world suddenly goes dark, and the trees are now bloody, at this point, the player must keep on going until encountering a huge gap on the ground, falling on it result in the same image of Pinkie pie with zalgofied eyes used from the first game.  
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After being caught by the darkness, the player is shown with Luna lying back down on the ground from the first scene where she took a nap, After a moment, she stands up, Walking to the right will reveal some shadow ponies, Walking next to some ponies will trigger some texts, While playing the game, the static will flashes on the screen, After this happens, the text above the ponies heads will change, all of the ponies will change back into their original sprites, However, the static only lasts for a second, After walking through, the static does not happen again, and the player is now able to sprint, When going back to the left, the player encounters Nightmare Moon, where the player loses control over Luna, Another creepy song started to play, followed by heartbeat, As Luna walks towards her, leads to another static, This happens one more time before reaching Nightmare Moon, and when the player does leads the screen changes into black.
After being caught by the darkness, the player is shown with Luna lying back down on the ground from the first scene where she took a nap, After a moment, she stands up, Walking to the right will reveal some shadow ponies, Walking next to some ponies will trigger some texts, While playing the game, the static will flashes on the screen, After this happens, the text above the ponies heads will change, all of the ponies will change back into their original sprites, However, the static only lasts for a second, After walking through, the static does not happen again, and the player is now able to sprint, When going back to the left, the player encounters Nightmare Moon, where the player loses control over Luna, Another creepy song started to play, followed by heartbeat, As Luna walks towards her, leads to another static, This happens one more time before reaching Nightmare Moon, and when the player does leads the screen changes into black.
==Fanmade Luna Games==
===Luna Game 5 (Fan-made version)===
===Luna Game 5 (Fan-made version)===
{{Construction}}
{{Construction}}
==Other Luna Games==
===The Lunar Game===
===The Lunar Game===
The player controls Luna using arrow keys to move and space to jump, Once the player goes down that pit, the player get out of it, Though, the only way to do it is to try moving and jumping around until the wall disappears, Move forward, which leads to a message:  "And Luna lived happily ever after And nothing scary happened, ever".  
The player controls Luna using arrow keys to move and space to jump, Once the player goes down that pit, the player get out of it, Though, the only way to do it is to try moving and jumping around until the wall disappears, Move forward, which leads to a message:  "And Luna lived happily ever after And nothing scary happened, ever".  
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*As mentioned earlier, the creator of the series was revealed to be Ceremi, which was first discussed on a thread, which can be found [http://web.archive.org/web/20160412161711/https://desustorage.org/mlp/thread/26736308/ here].
*As mentioned earlier, the creator of the series was revealed to be Ceremi, which was first discussed on a thread, which can be found [http://web.archive.org/web/20160412161711/https://desustorage.org/mlp/thread/26736308/ here].
*Although the series was initially posted on the aforementioned Equestria Daily website, it had its own website called "lunagame.net" which was launched on July 18, 2012. Although it is now defunct, it contained information on current updates related to the creator and the series.
*Although the series was initially posted on the aforementioned Equestria Daily website, it had its own website called "lunagame.net" which was launched on July 18, 2012. Although it is now defunct, it contained information on current updates related to the creator and the series.
*With the series gaining much attention from the MLP fanbase, a rumor was spread about the application being malware that could supposedly ruin a user's RAM on their PC. However, this was disconfirmed as the game is safe based on viral scans.
*The creepy ambiance that plays during the creepy Apple Bloom image in the first game is actually a heavily edited version of 3 MLP songs: "Hush Now Quiet Now", "Evil Enchantress", and "Giggle At The Ghosties."
*The original image that was used for the game over screen in Luna Game 2 was created by a user called ''PterosaurPony'', and it can be found on [https://www.deviantart.com/pterosaurpony/art/MLP-FiM-Luna-s-Descent-204630918 DeviantArt].
==Links==
==Links==
*creepypasta.fandom.com/wiki/Luna_Game - Creepypasta Wiki, Special Thanks to them for information.
*creepypasta.fandom.com/wiki/Luna_Game - Creepypasta Wiki, Special Thanks to them for information.

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