Screamer (video game)

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This article is about the game. You may be looking for the term with the same name.

Screamer is a single-player racing game released for MS-DOS computers made by Milestone S.r.l. and published by Virgin Interactive. The game has polygon-like graphics, similar to games around that era. The game would get an version that emulates the game released by GOG.com in 2009 for Windows[1], and released for Mac OS X in 2012[2]. A sequel for the game named Screamer 2 was released in 1996.

The music of the game was composed by British video game composer Allister Brimble[3]. Unlike it's other sequels, Screamer 2, Screamer Rally and Screamer 4x4 it uses software rendering. The emulated version is also pre-packaged with the MS-DOS emulator, DOSBox[4].

Bugs

All versions of the game can crash in SVGA mode, regardless of platform with no fix.

Public reception

The game was reviewed by a reviewer for Maximum honored the game for it's high speed, smooth graphics, the selection of vehicles, numerous options and modes, and gave the game 5 out of 5 stars[5]. The game was also praised by a reviewer for Next Generation[6].

The game was nominated as the best racing game of 2001, but lost to NASCAR Racing 4[7].

In March 1997, an advertisement for the game showed a car wreckage with the slogan "Every Christmas the roads are full of mad men. Join them" which caused controversy[8].

References

  1. https://www.gog.com/forum/general_archive/surprise_release_screamer/page1
  2. https://web.archive.org/web/20121028164332/https://www.gog.com/news/gogcom_adds_interplay_games_for_mac_os_x
  3. https://web.archive.org/web/20060205051727/orchestralmedia.co.uk/OrchestralMediaPortfolio.pdf
  4. https://www.gog.com/forum/general/list_of_gog_games_using_dosbox/page1
  5. "Maximum Reviews: Screamer". Maximum: The Video Game Magazine. No. 2. Emap International Limited. November 1995. p. 158.
  6. "Screamer". Next Generation. No. 17. Imagine Media. May 1996. pp. 98, 101.
  7. Staff (March 2002). "11th Annual Computer Games Awards". Computer Games Magazine (136): 50–56.
  8. "Videogames Continue to Shock the System". Next Generation. No. 27. Imagine Media. March 1997. p. 19.

Links

Further reading

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